Biggums425's Gethlock ships
Moderators: th15, Moderators
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- Lieutenant
- Posts: 39
- Joined: Sun Apr 10, 2011 10:42 am
- Location: Designing a new shock beamer
Biggums425's Gethlock ships
I make more over time.
The story.
After the human alien wars (aka. the campaign) the terran was attacked by stange, impossibly powerful ships. As the leaders of mankind made grave mistakes, a colony of humans rebelled against the terran with all they have got.
So the terrans got crushed, all that's left were the "monsters" and the rebells.
War then broke out, between the rebels and the "monsters" name Gethlock by the rebells.
That's where we are, now.
(I will upload the rebells after I've done the gethlock, god the rebells are so simple to make.
The story.
After the human alien wars (aka. the campaign) the terran was attacked by stange, impossibly powerful ships. As the leaders of mankind made grave mistakes, a colony of humans rebelled against the terran with all they have got.
So the terrans got crushed, all that's left were the "monsters" and the rebells.
War then broke out, between the rebels and the "monsters" name Gethlock by the rebells.
That's where we are, now.
(I will upload the rebells after I've done the gethlock, god the rebells are so simple to make.
- Attachments
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- Rancor.shp
- The cruiser
- (12.26 KiB) Downloaded 115 times
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- Elephant.shp
- The battlecruiser
- (14.79 KiB) Downloaded 128 times
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- Stalker.shp
- The scout
- (6.1 KiB) Downloaded 125 times
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- Raptor.shp
- The assault craft
- (18.46 KiB) Downloaded 122 times
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- Hunter.shp
- The decoy
- (4.83 KiB) Downloaded 132 times
Last edited by Biggums425 on Wed Apr 13, 2011 1:56 am, edited 6 times in total.
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- Lieutenant Commander
- Posts: 95
- Joined: Sat Jan 08, 2011 5:05 am
- Location: At my computer duh, were did you think I was? the moon?
Re: Biggums425's Gethlock ships
bud how do I put this nicly..all your ships suck the one that sucked the least was the scout because it seamed fairly simple
few problems with yoru ships
1. to many holes this makes them look ugly and weird
2. weapons way to many weapons man and seriously get rid of those thrusters they look so ugly at least cover them up and lower down that flame effect
3. less glowing effects and stuff please its making an eyesore
il edit in a combat rating once ive tested them
EDIT: dude way to much weapon editing man! those ships can release way to much power in one go
few problems with yoru ships
1. to many holes this makes them look ugly and weird
2. weapons way to many weapons man and seriously get rid of those thrusters they look so ugly at least cover them up and lower down that flame effect
3. less glowing effects and stuff please its making an eyesore
il edit in a combat rating once ive tested them
EDIT: dude way to much weapon editing man! those ships can release way to much power in one go
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- Lieutenant
- Posts: 39
- Joined: Sun Apr 10, 2011 10:42 am
- Location: Designing a new shock beamer
Re: Biggums425's Gethlock ships
1. That's the point.Rockboy3970 wrote:bud how do I put this nicly..all your ships suck the one that sucked the least was the scout because it seamed fairly simple
few problems with yoru ships
1. to many holes this makes them look ugly and weird
2. weapons way to many weapons man and seriously get rid of those thrusters they look so ugly at least cover them up and lower down that flame effect
3. less glowing effects and stuff please its making an eyesore
il edit in a combat rating once ive tested them
EDIT: dude way to much weapon editing man! those ships can release way to much power in one go
2+3. Ok, maybe there are to many weps, and thrusters? Halfed
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- Lieutenant Commander
- Posts: 95
- Joined: Sat Jan 08, 2011 5:05 am
- Location: At my computer duh, were did you think I was? the moon?
Re: Biggums425's Gethlock ships
ah ok il check em out
but if your intenetions are to make a weird looking ship you may want to post that too since people will just consider it weird without knowing
EDIT: made yah a screen shot
but if your intenetions are to make a weird looking ship you may want to post that too since people will just consider it weird without knowing
EDIT: made yah a screen shot
Re: Biggums425's Gethlock ships
if your intentions are to make ships that look generally bad then you're doing it wrong
There is no OP, there is only more boosters...
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- Lieutenant
- Posts: 39
- Joined: Sun Apr 10, 2011 10:42 am
- Location: Designing a new shock beamer
Re: Biggums425's Gethlock ships
ok next ship will be "better"vidboi wrote:if your intentions are to make ships that look generally bad then you're doing it wrong
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- Lieutenant, Junior Grade
- Posts: 15
- Joined: Thu Nov 25, 2010 4:25 pm
- Location: Central Coast, Australia
Re: Biggums425's Gethlock ships
Overall the shapes are quite nice, and would be great rendered in SW-style.
However the amount and placement of weapons on the ships make no sense, especially those railguns.
However the amount and placement of weapons on the ships make no sense, especially those railguns.
Why limit yourself to being just human?
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- Functionally Retarded
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- Joined: Sat Sep 04, 2010 12:16 pm
Re: Biggums425's Gethlock ships
He probably did that because he thought it looked cool.
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- Lieutenant
- Posts: 39
- Joined: Sun Apr 10, 2011 10:42 am
- Location: Designing a new shock beamer
Re: Biggums425's Gethlock ships
god... I'l put a "story" behind it, then it will make more sense.James_Markam wrote:He probably did that because he thought it looked cool.
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- Functionally Retarded
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- Joined: Sat Sep 04, 2010 12:16 pm
Re: Biggums425's Gethlock ships
That would be a good idea.