Preliminary Designs
- Corporal Jomn
- Captain
- Posts: 355
- Joined: Sat Jun 27, 2009 10:06 am
- Location: A place, somewhere
Re: Prelimliary Designs
AA-C1-M1 Scorpion-class Corvette
Size: 70
Mass: 4805/4900
Energy: 710/850
Section HP: 1000
Speed: 3.9
Acceleration: 0.07
Turning: 1.13
Power Core
1x Light
Propulsion
1x Standard
2x Speed Assist
Armament
4x Heavy Autocannon
Note: This is meant to be similar to CE's Mongbat, only inline with the new standards. ie: standardized core, ship class
EDIT: Changed to please Arc.
EDIT2: Moar HACs.
Size: 70
Mass: 4805/4900
Energy: 710/850
Section HP: 1000
Speed: 3.9
Acceleration: 0.07
Turning: 1.13
Power Core
1x Light
Propulsion
1x Standard
2x Speed Assist
Armament
4x Heavy Autocannon
Note: This is meant to be similar to CE's Mongbat, only inline with the new standards. ie: standardized core, ship class
EDIT: Changed to please Arc.
EDIT2: Moar HACs.
- Attachments
-
- AA-C1 M1 Scorpion.sb4
- (8.73 KiB) Downloaded 636 times
Last edited by Corporal Jomn on Fri Nov 05, 2010 10:48 am, edited 5 times in total.
A gay as fuck girl and loving it.
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Re: Prelimliary Designs
Much better! Was that really so hard?Doogie12 wrote:Happy Arc?
~~
I'm not sure why you people think it's a good idea to use equipment rated for civilian shipping on military vessels.Corporal Jomn wrote:*a ship*
In fact I'm just going to nip this in the bud right now and have already amended the rules. Please check the updated restrictions for CiviTech cores.
/l、
゙(゚、 。 7
l、゙ ~ヽ
じしf_, )ノ
゙(゚、 。 7
l、゙ ~ヽ
じしf_, )ノ
-
- Captain
- Posts: 269
- Joined: Thu Jul 31, 2008 11:19 pm
- Location: Taipei, Taiwan
Re: Prelimliary Designs
AA-D4-M2 Drawfsmen-class Fire Support Destroyer
Size: 110
Mass: 12100/12100
Energy: 890/1200
Section HP: 4880
Speed: 1.18
Acceleration: 0.03
Turning: 0.6
Power Core
1x Standard
Propulsion
1x Standard
2x Agility Assist
Armament
3x Artillery
2x Heavy Missile Array
Basically the Elve-class remade using the standardized core. It provides heavy artillery and missile firepower, meant to be shooting at the back while tanks absorbs the damage.
EDIT:Updated with a newer version
Size: 110
Mass: 12100/12100
Energy: 890/1200
Section HP: 4880
Speed: 1.18
Acceleration: 0.03
Turning: 0.6
Power Core
1x Standard
Propulsion
1x Standard
2x Agility Assist
Armament
3x Artillery
2x Heavy Missile Array
Basically the Elve-class remade using the standardized core. It provides heavy artillery and missile firepower, meant to be shooting at the back while tanks absorbs the damage.
EDIT:Updated with a newer version
- Attachments
-
- drawfsmen2.rar
- (3.92 KiB) Downloaded 623 times
Last edited by CheesyErwin on Fri Nov 05, 2010 7:24 pm, edited 2 times in total.
-CheesyErwin.
The one who makesthe best[Claim disputed] mechas with BSF currently. (And the creator of the Sabot Cannon of the BSFCE.)
Worlds At War Universe:
The Earth Coaltion
Mars People's Union
The Free City-states of Luna
The one who makes
Worlds At War Universe:
The Earth Coaltion
Mars People's Union
The Free City-states of Luna
-
- Captain
- Posts: 497
- Joined: Wed Sep 12, 2007 3:29 am
Re: Prelimliary Designs
AA-C2-M2 Cirrus-class Fire Support Corvette
Size: 65
Mass: 4225/4225
Energy: 470/550
Section HP: 765
Speed: 2.13
Acceleration: 0.06
Turning: 0.92
Power Core
1x Ultra-light
Propulsion
1x Light
Armament
2x Heavy Missile Array
The answer to the inevitable corvette zerg rush at the beginning of (AI) battle. Fragile as all hell, but should be out of reach of all but other missiles.
AA-C2-M3 Cirrus Bombardier-class Fire Support Corvette
Size: 65
Mass: 4225/4225
Energy: 450/550
Section HP: 1045
Speed: 2.13
Acceleration: 0.06
Turning: 0.92
Power Core
1x Ultra-light
Propulsion
1x Light
Armament
4x Artillery
The Bombardier version of the Cirrus swaps out the missile racks for two pairs of artillery guns, for massive damage against capital ships unguarded by CIWS systems. It also sports increased defence as its effective range is a bit shorter than the original.
Size: 65
Mass: 4225/4225
Energy: 470/550
Section HP: 765
Speed: 2.13
Acceleration: 0.06
Turning: 0.92
Power Core
1x Ultra-light
Propulsion
1x Light
Armament
2x Heavy Missile Array
The answer to the inevitable corvette zerg rush at the beginning of (AI) battle. Fragile as all hell, but should be out of reach of all but other missiles.
AA-C2-M3 Cirrus Bombardier-class Fire Support Corvette
Size: 65
Mass: 4225/4225
Energy: 450/550
Section HP: 1045
Speed: 2.13
Acceleration: 0.06
Turning: 0.92
Power Core
1x Ultra-light
Propulsion
1x Light
Armament
4x Artillery
The Bombardier version of the Cirrus swaps out the missile racks for two pairs of artillery guns, for massive damage against capital ships unguarded by CIWS systems. It also sports increased defence as its effective range is a bit shorter than the original.
- Attachments
-
- AZ-C2-M3 Cirrus Bombardier.sb4
- (9.07 KiB) Downloaded 664 times
-
- AZ-C2-M2 Cirrus.sb4
- (8.55 KiB) Downloaded 685 times
Last edited by Water_and_Wind on Sat Nov 06, 2010 9:07 am, edited 2 times in total.
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http://www.wyrdysm.com/phpBB2/viewtopic ... sc&start=0
Fleets of the Five States, get it here: http://www.wyrdysm.com/phpBB2/viewtopic.php?t=1929
- calvin1211
- Commodore
- Posts: 720
- Joined: Wed Apr 07, 2010 7:12 pm
Re: Prelimliary Designs
Random colony ship.
Size: 100
Mass: 6100/10000
Energy: 650/800
Section HP: 3350
Speed: 0.33
Acceleration: 0.02
Turning: 0.16
Power Core
1x Heavy CiviTech
Propulsion
1x Heavy CiviTech
Armament
2x CIWS Gun
Modules
1x Colony Module
Size: 100
Mass: 6100/10000
Energy: 650/800
Section HP: 3350
Speed: 0.33
Acceleration: 0.02
Turning: 0.16
Power Core
1x Heavy CiviTech
Propulsion
1x Heavy CiviTech
Armament
2x CIWS Gun
Modules
1x Colony Module
- Attachments
-
- AA Colony Ship.sb4
- (16.29 KiB) Downloaded 647 times
-
- Captain
- Posts: 497
- Joined: Wed Sep 12, 2007 3:29 am
Re: Prelimliary Designs
AA-C3-M1 Nimbus-class Experimental Corvette
Size: 70
Mass: 4900/4900
Energy: 810/850
Section HP: 935
Speed: 2.87
Acceleration: 0.07
Turning: 1.06
Power Core
1x Light
Propulsion
1x Standard
Armament
4x Drone Bay
Pardon the curvyness, but IMO this design is pretty effective. The nose is heavily fortified to withstand most attacks, and if it gets destroyed, the drone bays with 160 HP each can hold the fort at least for a short time. Ablative armour (the blue sections) with 20 HP each provides one-time protection from attacks that deal over 20 damage, like heavy missiles, although it does nothing to fend off artillery shells.
No pictures for the following two variants, since the hull is the same:
AA-C3-M2 Nimbus Striker-class Experimental Corvette
Size: 70
Mass: 4900/4900
Energy: 710/850
Section HP: 1095
Speed: 3.83
Acceleration: 0.07
Turning: 1.11
Power Core
1x Light
Propulsion
1x Standard
2x Speed Assist
Armament
4x Vulcan
With high speed, excellent armour, great weapon arcs and fast weaponry, the Striker variant of the Nimbus is a hunter-killer capable of taking on any class of vessel, but particularly excels in destroying other small ships.
AA-C3-M3 Nimbus Smasher-class Experimental Corvette
Same as the striker, but with HACs instead of vulcans. More effective then the striker for attacking capital ships, less effective against other corvettes. Specifications are extremely similar to the Scorpion.
Size: 70
Mass: 4900/4900
Energy: 810/850
Section HP: 935
Speed: 2.87
Acceleration: 0.07
Turning: 1.06
Power Core
1x Light
Propulsion
1x Standard
Armament
4x Drone Bay
Pardon the curvyness, but IMO this design is pretty effective. The nose is heavily fortified to withstand most attacks, and if it gets destroyed, the drone bays with 160 HP each can hold the fort at least for a short time. Ablative armour (the blue sections) with 20 HP each provides one-time protection from attacks that deal over 20 damage, like heavy missiles, although it does nothing to fend off artillery shells.
No pictures for the following two variants, since the hull is the same:
AA-C3-M2 Nimbus Striker-class Experimental Corvette
Size: 70
Mass: 4900/4900
Energy: 710/850
Section HP: 1095
Speed: 3.83
Acceleration: 0.07
Turning: 1.11
Power Core
1x Light
Propulsion
1x Standard
2x Speed Assist
Armament
4x Vulcan
With high speed, excellent armour, great weapon arcs and fast weaponry, the Striker variant of the Nimbus is a hunter-killer capable of taking on any class of vessel, but particularly excels in destroying other small ships.
AA-C3-M3 Nimbus Smasher-class Experimental Corvette
Same as the striker, but with HACs instead of vulcans. More effective then the striker for attacking capital ships, less effective against other corvettes. Specifications are extremely similar to the Scorpion.
- Attachments
-
- AZ-C3-M3 Nimbus Smasher.sb4
- (6.73 KiB) Downloaded 650 times
-
- AZ-C3-M2 Nimbus Striker.sb4
- (6.76 KiB) Downloaded 667 times
-
- AZ-C3-M1 Nimbus.sb4
- (6.56 KiB) Downloaded 680 times
Last edited by Water_and_Wind on Sat Nov 06, 2010 9:08 am, edited 1 time in total.
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http://www.wyrdysm.com/phpBB2/viewtopic ... sc&start=0
Fleets of the Five States, get it here: http://www.wyrdysm.com/phpBB2/viewtopic.php?t=1929
- calvin1211
- Commodore
- Posts: 720
- Joined: Wed Apr 07, 2010 7:12 pm
Re: Preliminary Designs
AA-D2-M9 Teal Fast Attack Destroyer
Size: 150
Mass: 22490/22500
Energy: 1820/1850
Section HP: 12900
Speed: 1.63
Acceleration: 0.04
Turning: 0.62
Power Core
1x Heavy
Propulsion
2x Standard
2x Ultra-Light
Armament
10x Vulcan
2x CIWS Gun
Size: 150
Mass: 22490/22500
Energy: 1820/1850
Section HP: 12900
Speed: 1.63
Acceleration: 0.04
Turning: 0.62
Power Core
1x Heavy
Propulsion
2x Standard
2x Ultra-Light
Armament
10x Vulcan
2x CIWS Gun
- Attachments
-
- AA Teal.sb4
- (20.73 KiB) Downloaded 667 times
-
- Captain
- Posts: 269
- Joined: Thu Jul 31, 2008 11:19 pm
- Location: Taipei, Taiwan
Re: Preliminary Designs
AA-D5-M1 Pavise-class Assault Destroyer
Size: 120
Mass: 14400/14400
Energy: 1390/1850
Section HP: 6690
Speed: 1.32
Acceleration: 0.03
Turning: 0.51
Power Core
1x Heavy
Propulsion
1x Standard
2x Agility Assist
2x Speed Assist
Armament
2x Heavy Vulcan
3x High Energy Laser
A moving shield, I guess.
Size: 120
Mass: 14400/14400
Energy: 1390/1850
Section HP: 6690
Speed: 1.32
Acceleration: 0.03
Turning: 0.51
Power Core
1x Heavy
Propulsion
1x Standard
2x Agility Assist
2x Speed Assist
Armament
2x Heavy Vulcan
3x High Energy Laser
A moving shield, I guess.
- Attachments
-
- pavise.rar
- (3.99 KiB) Downloaded 636 times
-CheesyErwin.
The one who makesthe best[Claim disputed] mechas with BSF currently. (And the creator of the Sabot Cannon of the BSFCE.)
Worlds At War Universe:
The Earth Coaltion
Mars People's Union
The Free City-states of Luna
The one who makes
Worlds At War Universe:
The Earth Coaltion
Mars People's Union
The Free City-states of Luna
-
- Captain
- Posts: 497
- Joined: Wed Sep 12, 2007 3:29 am
Re: Preliminary Designs
Calvin, learn to spell 'Doodads' correctly.calvin1211 wrote:Missing sprite!
Custom sprites\Dooddads\spr_TeamStripe.gif
CE, the Drawfsmen has 4 artillery, due to a mirroring error I presume. The Pavise is fine as-is, but would be better to use 1 light or 2 ultra light engines instead of the assists (which are quite useless IMO unless you don't have enough mass/energy to mount anything better).
AA-IV1-WW Gale-class Intelligence Vessel
Size: 80
Mass: 6400/6400
Energy: 840/850
Section HP: 2405
Speed: 1.41
Acceleration: 0.04
Turning: 0.61
Power Core
1x Light
Propulsion
1x Light
Armament
2x CIWS Gun
Modules
1x Large Sensor Array
A small ship that carries the latest and greatest in sensor tech.
AA-IV1-WW2 Gale ECM-class Counter-Intelligence Vessel
Size: 80
Mass: 6400/6400
Energy: 840/850
Section HP: 2830
Speed: 1.41
Acceleration: 0.04
Turning: 0.61
Power Core
1x Light
Propulsion
1x Light
Armament
1x CIWS Gun
Modules
1x Heavy ECM Module
Replaced large sensor array with heavy ECM. The glowing blue radiators represent the ECM emitters that emit <insert technobabble here> to jam enemy sensors.
- Attachments
-
- AZ-IV1-WW2 Gale ECM.sb4
- (9.28 KiB) Downloaded 657 times
-
- AZ-IV1-WW Gale.sb4
- (9.97 KiB) Downloaded 639 times
Last edited by Water_and_Wind on Tue Nov 09, 2010 9:42 am, edited 3 times in total.
Metagame 2.0 calculator: [url]http://bsf_meta2_calculator.byethost17.com/index.php[/url]
Curvy Alien Fleet: viewtopic.php?t=4959
Thrusallanian Naval Database: Patrol Craft to Behemoth, support ships, stations, warp gates, everything.
http://www.wyrdysm.com/phpBB2/viewtopic ... sc&start=0
Fleets of the Five States, get it here: http://www.wyrdysm.com/phpBB2/viewtopic.php?t=1929
Curvy Alien Fleet: viewtopic.php?t=4959
Thrusallanian Naval Database: Patrol Craft to Behemoth, support ships, stations, warp gates, everything.
http://www.wyrdysm.com/phpBB2/viewtopic ... sc&start=0
Fleets of the Five States, get it here: http://www.wyrdysm.com/phpBB2/viewtopic.php?t=1929
- calvin1211
- Commodore
- Posts: 720
- Joined: Wed Apr 07, 2010 7:12 pm
Re: Preliminary Designs
Whoopsie.
Fixed the bug.
Fixed the bug.
- Attachments
-
- Calv_AA ships.zip
- Updated versions of all ships by me so far.
Remember to chande the Teal to flanking mode. - (12.09 KiB) Downloaded 622 times
Last edited by calvin1211 on Sun Nov 07, 2010 9:52 am, edited 2 times in total.
-
- Captain
- Posts: 497
- Joined: Wed Sep 12, 2007 3:29 am
Re: Preliminary Designs
AA-D6-M1 Cumulus-class Assault Destroyer
Size: 100
Mass: 10000/10000
Energy: 820/850
Section HP: 5295
Speed: 1.8
Acceleration: 0.05
Turning: 0.78
Power Core
1x Light
Propulsion
2x Light
Armament
6x Autocannon
4x Heavy Autocannon
Power and elegance rolled into one. Rear armour is paper-thin, but the ship is relatively agile. Autocannons are iffy weapons, they do great damage if they hit, but because their bullet speed is slow, they couldn't hit the broad side of a barn if the barn was moving perpendicular to the direction of the bullets. Key is to outflank the enemy.
AA-MV1-M1 Hydra-class Light Mining Vessel
Size: 65
Mass: 4225/4225
Energy: 520/550
Section HP: 1600
Speed: 2.13
Acceleration: 0.06
Turning: 0.92
Power Core
1x Ultra-light
Propulsion
1x Light
Armament
1x CIWS Gun
Modules
1x Mining Module
Small and spammable for max moolah. Has decent armour, but still needs escorts.
Size: 100
Mass: 10000/10000
Energy: 820/850
Section HP: 5295
Speed: 1.8
Acceleration: 0.05
Turning: 0.78
Power Core
1x Light
Propulsion
2x Light
Armament
6x Autocannon
4x Heavy Autocannon
Power and elegance rolled into one. Rear armour is paper-thin, but the ship is relatively agile. Autocannons are iffy weapons, they do great damage if they hit, but because their bullet speed is slow, they couldn't hit the broad side of a barn if the barn was moving perpendicular to the direction of the bullets. Key is to outflank the enemy.
AA-MV1-M1 Hydra-class Light Mining Vessel
Size: 65
Mass: 4225/4225
Energy: 520/550
Section HP: 1600
Speed: 2.13
Acceleration: 0.06
Turning: 0.92
Power Core
1x Ultra-light
Propulsion
1x Light
Armament
1x CIWS Gun
Modules
1x Mining Module
Small and spammable for max moolah. Has decent armour, but still needs escorts.
- Attachments
-
- AA-MV1-M1 Hydra.sb4
- (4.89 KiB) Downloaded 636 times
-
- AA-D6-M1 Cumulus.sb4
- (14.04 KiB) Downloaded 629 times
Metagame 2.0 calculator: [url]http://bsf_meta2_calculator.byethost17.com/index.php[/url]
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http://www.wyrdysm.com/phpBB2/viewtopic ... sc&start=0
Fleets of the Five States, get it here: http://www.wyrdysm.com/phpBB2/viewtopic.php?t=1929
Curvy Alien Fleet: viewtopic.php?t=4959
Thrusallanian Naval Database: Patrol Craft to Behemoth, support ships, stations, warp gates, everything.
http://www.wyrdysm.com/phpBB2/viewtopic ... sc&start=0
Fleets of the Five States, get it here: http://www.wyrdysm.com/phpBB2/viewtopic.php?t=1929
- calvin1211
- Commodore
- Posts: 720
- Joined: Wed Apr 07, 2010 7:12 pm
Re: Preliminary Designs
Randomness lol.
AA-DP1-CL Iceberg Drone Hive
Size: 85
Mass: 7225/7225
Energy: 820/850
Section HP: 2890
Speed: 0
Acceleration: 0
Turning: 0
Power Core
1x Light
Armament
8x Drone Bay
2x CIWS Gun
In other news, the Indigo has had its acceleration rate fixed.
AA-DP1-CL Iceberg Drone Hive
Size: 85
Mass: 7225/7225
Energy: 820/850
Section HP: 2890
Speed: 0
Acceleration: 0
Turning: 0
Power Core
1x Light
Armament
8x Drone Bay
2x CIWS Gun
In other news, the Indigo has had its acceleration rate fixed.
- Attachments
-
- AA Indigo.sb4
- Indigo with bugfix.
- (8.09 KiB) Downloaded 648 times
-
- AA Iceberg.sb4
- Whee Bees!
- (11.22 KiB) Downloaded 630 times
-
- Captain
- Posts: 497
- Joined: Wed Sep 12, 2007 3:29 am
Re: Preliminary Designs
AA-CR1-WW Cumulonimbus-class Cruiser
Size: 155
Mass: 24025/24025
Energy: 1850/1850
Section HP: 13375
Speed: 1.5
Acceleration: 0.04
Turning: 0.65
Power Core
1x Heavy
Propulsion
4x Light
Armament
8x Heavy Autocannon
7x Vulcan
2x CIWS Gun
Combining the best of the Cumulus and Nimbus into one, the Cumulonimbus is fast, tough and versatile. The cruiser carries the autocannons of a Cumulus and vulcans of a Nimbus Striker, rendering it effective against both capital ships and corvettes.
Size: 155
Mass: 24025/24025
Energy: 1850/1850
Section HP: 13375
Speed: 1.5
Acceleration: 0.04
Turning: 0.65
Power Core
1x Heavy
Propulsion
4x Light
Armament
8x Heavy Autocannon
7x Vulcan
2x CIWS Gun
Combining the best of the Cumulus and Nimbus into one, the Cumulonimbus is fast, tough and versatile. The cruiser carries the autocannons of a Cumulus and vulcans of a Nimbus Striker, rendering it effective against both capital ships and corvettes.
- Attachments
-
- AA-CR1-WW Cumulonimbus.shp
- (17.34 KiB) Downloaded 632 times
Metagame 2.0 calculator: [url]http://bsf_meta2_calculator.byethost17.com/index.php[/url]
Curvy Alien Fleet: viewtopic.php?t=4959
Thrusallanian Naval Database: Patrol Craft to Behemoth, support ships, stations, warp gates, everything.
http://www.wyrdysm.com/phpBB2/viewtopic ... sc&start=0
Fleets of the Five States, get it here: http://www.wyrdysm.com/phpBB2/viewtopic.php?t=1929
Curvy Alien Fleet: viewtopic.php?t=4959
Thrusallanian Naval Database: Patrol Craft to Behemoth, support ships, stations, warp gates, everything.
http://www.wyrdysm.com/phpBB2/viewtopic ... sc&start=0
Fleets of the Five States, get it here: http://www.wyrdysm.com/phpBB2/viewtopic.php?t=1929
- calvin1211
- Commodore
- Posts: 720
- Joined: Wed Apr 07, 2010 7:12 pm
Re: Preliminary Designs
AA-DP2-CL Trebuchet Missile Platform
Size: 90
Mass: 8100/8100
Energy: 550/550
Section HP: 2350
Speed: 0
Acceleration: 0
Turning: 0
Power Core
1x Ultra-light
Armament
5x Heavy Missile Array
2x CIWS Gun
For best results, point directly towards enemy.
Size: 90
Mass: 8100/8100
Energy: 550/550
Section HP: 2350
Speed: 0
Acceleration: 0
Turning: 0
Power Core
1x Ultra-light
Armament
5x Heavy Missile Array
2x CIWS Gun
For best results, point directly towards enemy.
- Attachments
-
- AA Trebuchet.sb4
- PCHOOOOO
- (10.21 KiB) Downloaded 631 times
Re: Preliminary Designs
Unfortunately our rules are pretty fuzzy about the use of rotating sections, and moving sections are right out, so I imagine rotating sections are a no go as well I'm afraid. At certain points the size of the ECM ship should drop down to 75 as well. The sensor ship seesaws between a potential 75 and 85.Water_and_Wind wrote:*cyclones*
/l、
゙(゚、 。 7
l、゙ ~ヽ
じしf_, )ノ
゙(゚、 。 7
l、゙ ~ヽ
じしf_, )ノ