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PostPosted: Thu Sep 02, 2010 6:51 am 
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Captain
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Joined: Thu Jul 31, 2008 11:19 pm
Posts: 269
Location: Taipei, Taiwan
Your ship is rather flat and bland.... I suggest you to add more details if you wish to use vidboi's sections.

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PostPosted: Thu Sep 02, 2010 8:17 am 
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Commander
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Joined: Fri Dec 18, 2009 9:54 pm
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Location: ...I'm supposed to know?
Much better than your previous ships, I reckon you found a style that just works for you. None work for me =P.

I personally prefer the first of the 2, because of the wing sections (a personal favourite of mine in ships) and the better shading.

Things to improve:

1. Well repeating what is said on a lot of your ships, could you please make it brighter? My screen is on full brightness and it's still pretty dark.
2. Shading would bring out the 3D more, but that style gives you a lot in the first place.

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PostPosted: Thu Sep 02, 2010 11:20 pm 
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Tournamentator
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Joined: Mon Mar 08, 2010 5:14 am
Posts: 669
Location: UK
<rant>don't mirror my sprites! it looks silly, they're shaded for one side of the ship and there should be opposite varieties for the other side. i know it's more effort, but it looks better</rant>

firstly you need to look at how the sprites fit together in order to make them look good. for example, with my sprites they need to be overlapped to make them look good due to the very heavy borders they have, but not tiled because that's repetition and it looks bad. i know that my sections are pretty hard to use, so just take some time to play around with the sprites and look at examples to see what formations fit together well. basically i think you should use other sections (such as kaelis' new shiny sections) that are more versatile

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PostPosted: Fri Sep 03, 2010 2:16 am 
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Commander
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Joined: Fri Dec 18, 2009 9:54 pm
Posts: 110
Location: ...I'm supposed to know?
vidboi wrote:
don't mirror my sprites! it looks silly, they're shaded for one side of the ship and there should be opposite varieties for the other side. i know it's more effort, but it looks better


Would it work if you mirror it to get an idea of the shape and then manually replace each sprite? This would be easier on the smaller ships of course because of shorter parenting lines.

Just because I like your style and I might use them when i'm less crap at shipbuilding.

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PostPosted: Fri Sep 03, 2010 9:11 am 
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Lieutenant
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Joined: Thu Aug 12, 2010 6:41 am
Posts: 26
is it your style to give all your ship the mono-toned grayness that give off that ugly vibe of boredom? you should really stop stretching or scaling sections, the blurred edges and line give your ship that "patched up or sowed up" feeling


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PostPosted: Sat Sep 04, 2010 2:59 am 
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Lieutenant
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Joined: Fri May 07, 2010 11:45 am
Posts: 29
Location: some where close by......
ok most space ships you see in movies,games and etc. their mostly gray maybe with a little color. if its a alien ship then it's normally a different color but this is a human ship not some alien ship so therefore in my mind i see a gray ship maybe some war paint or a insignia when I make the ship I do what I have in my head. look at vidboi ships they are mostly gray expect the name and ram scoop on the wings that's the only other colors then the gray


Last edited by lonewolf2121 on Sat Sep 04, 2010 1:13 pm, edited 1 time in total.

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PostPosted: Sat Sep 04, 2010 11:57 am 
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Location: UK
http://en.wikipedia.org/wiki/Punctuation

http://en.wikipedia.org/wiki/Grammar

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