Because I tried to load your ship in Shipmaker and discovered that you've apparently dumped almost all your SWA-style sprites into the "Kae_alien" folder, and every weapon sprite into the "Stock Weapons" folder.
So as far as I'm concerned, you are dead to me.
Founder and Event Coordinator for the BSF Beauty Pageant. Founder of the Pseudo-Chainship Project. Admin. Games Master. Quality Control Enforcer
Gay cute girl and fucking proud of it.
I would honestly have to agree with Anna on this regard. Your ship, quite unfortunately, looks very...
...questionable.
DPUO wrote:<+AirHippo> Funnily enough, folks who abide by the law and try to make something of their lives don't appreciate the rich kids of rich parents getting away with murder and skimming through life.
@WUT there is a list of correct sprite names use it!!!, and maybe soon ill motivate myself enough to finish the download links
"I put no stock in religion. By the word religion I have seen the lunacy of fanatics of every denomination be called the will of god. I have seen too much religion in the eyes of too many murderers. Holiness is in right action, and courage on behalf of those who cannot defend themselves, and goodness. " Kingdom of heaven.
Im currently building a space station/ star base thing but im having a doodad problem:
The stations outer 4 platforms are connected to a round section in the middle which rotates. As you see on each platform is a red doodad with 0 animation speed to keep it glowing all the time (a DooBlinkFader) but the upper platforms doodad doesn't appear and under platforms doodad is misplaced, but in the shipbuilder they are all well placed, i also noticed this effect only occurs when the plaforms spin, if rotating is disabled the doodads work just fine.... any idea how to solve this problem?
There is no way to solve the problem, doodads don't work on rotating sections.
However, if the intent is for the whole station to rotate, you don't need rotating sections anyway. Just set speed and acceleration to the lowest possible values in Shipmaker, and give the station a turning speed, and the whole thing will spin on the spot. If you only want part of it to spin, and for other parts to remain stationary, then sorry, you're kinda out of luck. Doodads on rotating or moving sections simply don't work.
Hopefully this will be fixed in a future version of BSF.
Assuming we ever get a new version.
Founder and Event Coordinator for the BSF Beauty Pageant. Founder of the Pseudo-Chainship Project. Admin. Games Master. Quality Control Enforcer
Gay cute girl and fucking proud of it.
Founder and Event Coordinator for the BSF Beauty Pageant. Founder of the Pseudo-Chainship Project. Admin. Games Master. Quality Control Enforcer
Gay cute girl and fucking proud of it.
Another question: What's the correct folder name for fraxy sprites? Looked in Preachers list, it's no there. The download makes a folder called "Fraxy sprites", but a ship I tried to download seems to want the folder to be just called "fraxy". Also, I seem to remember a bug fix for the tesla but I can't remember where (I have looked). I have surfaces turned on, and anyway it seems to work in sandbox, it's SM that doesn't seem to like it.
___________________________________________
ERROR in
action number 1
of Key Press Event for S-key Key
for object obj_sidebar:
In script saveShip:
In script SaveShipSB4:
Error in code at line 258:
if l_type == Tesla then
at position 17: Cannot compare arguments.
Don't worry chaps, they couldn't hit an elephant at this dist
Some people spread happiness wherever they go, others whenever they go
but a ship I tried to download seems to want the folder to be just called "fraxy"
Then the person who made the ship fucked up and put his sprites in the wrong directory. "Fraxy Sprites" is the correct folder name that Kaelis specified when he posted the sections, and that's the name of the folder in the .rar I packaged.
I have no idea what's going on with that Tesla error. One of the clever code-monkeys will have to take a look at that, 'cause I got nothin'.
Founder and Event Coordinator for the BSF Beauty Pageant. Founder of the Pseudo-Chainship Project. Admin. Games Master. Quality Control Enforcer
Gay cute girl and fucking proud of it.
Well, just spent an hour or so looking and can't find what I'm after, so I'll ask my question. Can you change the sprite for the demeter drone? The SM ed2 tab will change the sprite for the weapon (drone launcher), and the bullet (what the drone shoots at targets), but not the drone itself. Which doesn't look right if you're using sw or shn type sections.
Don't worry chaps, they couldn't hit an elephant at this dist
Some people spread happiness wherever they go, others whenever they go