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PostPosted: Mon Aug 02, 2010 4:13 pm 
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If you've ever wanted to roleplay psychologically challenged teenagers piloting giant biological robots providing the last defense line of earth, you've come to the right place!

I'm going to be running Adeptus Evangelion, a homebrewed plugin for Dark Heresy. You'll need the DH core, but it has absolutely nothing to do with Warhammer 40K other than the game system base.

You do not need any knowledge of Evangelion. In fact, your experience may be enhanced by not having watched it. All plot info is included in the AE plug-in in the PDF titled "Welcome to Nerv!" (Veterans may want to read over it quickly, too.)

However, not all information is 100% reliable, and the world we will be playing in is NOT a perfect match to the one depicted in the material. It's close enough for now, though. Just don't depend on Angel attacks occurring the way you expect.

I will be recruiting up to 4 pilots and one Operations Director per branch, but other pilots may make guest appearances. (NERV has more than one branch, after all.)

The Operations Director deserves special mention. He/She will NOT get to fight directly most of the time, but instead will be at HQ. The Operations Director is in charge of deciding where the turrets and special buildings go, how to spend NERV's funding, what branches of research to take, etc. It's not a huge amount of work or anything, but even though you fight indirectly, you get a great degree of control. I do of course expect the Operations Director to listen to the advice of the fellow players, though not necessarily listening to the pilots. The Operations Director's final role is the deployment and control of military forces in combat, including tactical control of the Evangelions. Whether the pilots obey his/her advice is another matter.

AE plug-in: (I apologize for it being picked apart, but I needed to delete a few chapters full of game mechanic tricks and plothooks I'll probably use. Everything you need to know is in there.)
http://www.megaupload.com/?d=XDZUS5O8

Adeptus Evangelion uses the following chapters of the Dark Heresy core book:

* Chapter I: Not critical but it will help you 'get' things easier
* Chapter III
* Chapter IV
* Chapter V
* Chapter VII
* Chapter VIII

http://rapidshare.com/files/399256651/d ... s.pdf.html


Open Branches:
NERV-00 [Tokyo-3]
Nerv Commander: Brigadier General Alexa Winters
Executive Officer: Colonel Allen Tsien
Head of Science, Research, and Development (S-RAD): Dr. Desireé Desai
Junior officers: Lt. Chiko Hikari, 2nd Lt. Smith Toren, 2nd Lt. Nadia Komansky

Please leave a message in this thread relaying your interest, or contact me on irc.rizon.net at either #BSF or #WyrdysmMZ.

We now have a channel at #Ymir on Rizon!


Last edited by Latooni on Wed Aug 18, 2010 1:53 pm, edited 3 times in total.

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PostPosted: Mon Aug 02, 2010 4:50 pm 
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Posts: 922
Location: New Saris, Northern Aralonia
Sign me up.

Beatrice Isonami Perseus.

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PostPosted: Tue Aug 03, 2010 12:52 pm 
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I've changed the AE archive link to one that has the same content, but the files are now named by chapter to make reading much, much easier.


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PostPosted: Wed Aug 04, 2010 9:52 pm 
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I'll give the materials a read and will probably make a character, I'll need some time though. (Mostly been using the past couple of days to get myself in gear for Chiiro's RP.)

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PostPosted: Wed Aug 04, 2010 10:17 pm 
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Joined: Sat Dec 13, 2008 7:59 pm
Posts: 317
Location: Location,location,location.!
Definantly Interested here, will try making a character and submit it sometime this week.
Still reading through all the material.

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PostPosted: Thu Aug 05, 2010 1:18 am 
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Posts: 852
Does it HAVE to be Tokyo-3?

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PostPosted: Thu Aug 05, 2010 3:24 am 
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Squishy wrote:
Does it HAVE to be Tokyo-3?


There will absolutely be a PC Base in Tokyo-3. This is, more than anything else, to drive home the fact that you are there, and the cast of Evangelion is not.

I have, however, toyed with the idea of opening a second NERV branch. This will open the possible player positions from 4 to 6-8, if enough interest is shown, and if the players are willing to MAKE room in their schedules where need be.

I have not yet decided where the other branch will be, but here are some likely candidates:

NERV Africa
NERV Amazon
NERV USA Second Branch
NERV Russia
NERV China
NERV India

NERV Germany will exist, but will not be a selectable PC base of operations, however I will accept transfers from NERV Germany in your character history if you do not choose the Prodigy base.

NERV Norway, NERV Australia, and NERV Europe will also exist, but will not be PC bases of operations, and will not be possible to transfer from.


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PostPosted: Fri Aug 06, 2010 12:24 am 
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People who submit sheets by Tuesday will get preferential placement, since I plan to start it soon. After all, the TV series only started with one EVA.


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PostPosted: Tue Aug 10, 2010 2:01 pm 
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aka SilverWingedHerpaderp
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Joined: Wed Sep 26, 2007 8:51 pm
Posts: 3417
Location: Elsewhere
I can has Eva Pilot? :)


CLICK TO REVEAL!


Character Sheet:
Spoiler: show
Code:
Name: Sayuri Michishio
Age: 12
Height: 5'3"
Weight: 96lbs
Nationality: Japanese
Hair Colour: Blue-Black
Hair Style: Short, Bouncy, Nodoka
Eye Colour: Hazel

 - Background: Manufactured.
   - Positive Traits: Replaceable, Opportunistic Synchronizer
   - Negative Traits: Warped Mind (-5 Willpower), Flawed

Wounds: 13

Fate Points: 2

 - Characteristics:
   - Weapon Skill (WS): 38
   - Ballistic Skill (BS): 27
   - Strength (S): 26
   - Toughness (T): 30
   - Agility (Ag): 35
   - Intelligence (Int): 32
   - Perception (Per): 32
   - Willpower (WP): 20
   - Fellowship (Fel): 37
   - Synch Rate (SR): 58 (61 in Evangelion Unit 01)

 - Drawbacks:
   - Skinny
   - Low Pain Threshold
   - Slow Healing

 - Assets:
   - Made For Each Other * 2

 - Career Path: Pointman

 - Skills:
   - Speak Language (Japanese) (Int)
   - Literacy (Int)
   - Awareness (Per)
   - Dodge (Agi)
   - Logic (Int)
   - Decieve (Fel)
   - Acrobatics (Agi) (+10)
   - Charm (Fel)

 - Talents:
   - AT Power (Deflective Field)
   - AT Power (Neutralize)
   - Skill Proficiency * 2
   - Melee Weapon Training (General)
   - Basic Weapon Training (General)
   - Structural Upgrade * 2
   - Hotblooded
   - Sound Constitution
   - Halt Advance
   - Sprint
   - Awareness
   - Dodge
   - Weapon Upgrade * 4
   - Maneuver Mastery
   - Indomitable
   - Skill Training
   - Guardian
   - Quick Spread
   - Unshakeable Faith

Experience: 2200/2200  ("Living Shield" Rank)
   - Spent 400 for Made For Each Other x2
   - Spent 250 for +5 Toughness.
   - Spent 100 for "Hotblooded" Talent
   - Spent 50 for "Sound Constitution" Talent
   - Spent 100 for "Halt Advance" Talent
   - Spent 100 for "Sprint" Talent
   - Spent 100 for "Awareness" Talent
   - Spent 100 for "Dodge" Talent
   - Spent 150 for "Weapon Upgrade" Talent x3
   - Spent 50 for "Structural Upgrade" Talent
   - Spent 100 for "Maneuver Mastery" Talent
   - Spent 200 for "Indomitable" Talent
   - Spent 50 for "Weapon Upgrade" Talent
   - Spent 50 for "Sound Constitution" Talent
   - Spent 100 for "Skill Training" Talent (Acrobatics)
   - Spent 100 for "Guardian" Talent
   - Spent 100 for "Quick Spread" Talent
   - Spent 100 for "Unshakeable Faith" Talent

Insanity: 11
Ego Barrier: 95



Character Bio:
Spoiler: show
Evangelion Unit 01 was sent to NERV HQ. No one knew who created it, or how, but it appeared to be fully functional, and a functioning Evangelion is not a gift one rejects. Dozens of tests were performed, and Unit 01 rejected every test pilot, until the decision was reached that a unique pilot was needed, one who would be capable of synchronising with the intractable Unit 01. No such pilot had been found, however, so one needed to be made. Over months and then years of rigorous testing, NERV scientists carefully analysed the brain patterns and DNA of the Evangelion and carefully crafted a human who would be capable of piloting it, until finally Sayuri Michishio was born into the world not from a human woman, but from a cloning tube, fully grown as a 10 year old girl.

It quickly became obvious that Sayuri was not like other girls her own age, physically frail even for a child, and psychologically weak, always bowing to the slightest pressure, following every command given to her. Because of this she became withdrawn and quiet, not unfriendly, but shy and nervous around others. Most of NERV's staff have found her almost complete lack of self-determination to be unnerving, but she has proven to be fiercely loyal to NERV, and more than willing to fight and even sacrifice herself if she's commanded to.

For a short while she stayed with foster parents who worked for NERV, but after they transfered to another NERV branch, she moved into a small apartment where she's been living alone since, closely monitored by NERV personnel.


Evangelion:
Spoiler: show
Code:
Evangelion Unit 01:

 - Characteristics:
   - WS: 38 + 18 = 56
   - BS: 27 + 15 = 42
   - S: 33
   - T: 33
   - Ag: 35

 - Distinguishing Features:
   - Soul: Bonded (+3 SR, can't be piloted by anyone else, even Dummy Plugs)
   - Mutation: Predatory (1d5+1 R bite attack, +3 WS and +3 S)
   - Construction: Clinker (+1 Collatoral in every fight the Eva took damage)
   - History: Mysterious Source (+1 Structural Upgrade)

 - Structural Upgrades:
   - Armor Enhancement 1 (2 SUP from Starter and Mysterious Source): +1 armor to each body location.
   - Wing Loadout (Ammo Dock) (1 SUP): 1 Clip in Wing
   - Wing Loadout (Knife Dock) (Starter): Can store knife in Wing

 - Weapons:
   - Battle Rifle (Traded in Pallet Rifle and 1 WUP)
   - Progressive Knife Mk 1 (Starter)
   - Sword with +2 Penetration and +2 Damage (3 WUP)

 - Body Locations:
   - Head: 3 AP, 3 Wounds (3/3)
   - R.Arm: 3 AP, 5 Wounds (5/5)
   - L.Arm: 3 AP, 5 Wounds (5/5)
   - Body: 5 AP, 9 Wounds (9/9)
   - R.Leg: 3 AP, 5 Wounds (5/5)
   - L.Leg: 3 AP, 5 Wounds (5/5)

 - Colour:
   - Dark Yellow Primary
   - Dark Blue Secondary

We need MOAR.

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PostPosted: Tue Aug 10, 2010 11:08 pm 
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Captain
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Joined: Sat Dec 13, 2008 7:59 pm
Posts: 317
Location: Location,location,location.!
Damm, people, sign up, this promises to be awesome, you can't miss out?
Spoiler: show
Code:
Name: Miyo Mellisa Sakamoto
Age: 15
Height: 5'7"
Weight: 112lbs
Nationality: Japanese
Hair Colour: Blonde
Hair Style: Short, Twintails, which extend to her neck.
Eye Colour: Light Blue
Sex: Female
Image: http://i650.photobucket.com/albums/uu229/AlphaDetisMegas/23b861b114c94f11b12a609b3bb394b0949a82cc.jpg
http://i650.photobucket.com/albums/uu229/AlphaDetisMegas/Pilotsuit_Brightcolours-2.png?t=1293221479
 - Background: Neo-Spartan.
   - Positive Traits: Trained for War(+5 ballistic skill), Skill at Arms
   - Negative Traits: Conditioned(+20 on Command skill roll against self), There is only War(-10 to charm)

[i]Wounds: 13[/i]

Fate Points: 2

 - Characteristics:
   
   - Weapon Skill (WS): 20+11+5(never added, untill now, grr)=36
   - Ballistic Skill (BS):25+2+5(same as above)=32
   - Strength (S): 20+10=30
   - Toughness (T): 25+4=29
   - Agility (Ag): 20+10=30
   - Intelligence (Int): 20+11=31
   - Perception (Per): 20+3=23
   - Willpower (WP): 20+14=34
   - Fellowship (Fel): 15+15=30
   - Synch Rate (SR): 40+20+5=65

 - Drawbacks:
   - Fanatical;Nerv Japan

 - Assets:
   - Made For Each Other

 - Career Path: AT Technician
   Career Rank: AT Manipulator

 - Skills:
   - Speak Language (Japanese) (Int)
   - Literacy (Int)
   - Command
   - Common Lore(war)
       [i] - Acrobatics
        - Tech-Use
        - Pilot[/i]

Experience: 1800/1800 earned experience:
   - Spent 100 for AT Push Talent.
   - Spent 100 for AT Pull Talent.
   - Spent 100 for Awareness.
   - Spent 100 for AT Wave Talent.
   - Spent 100 for Weapon Upgrade.
   - Spent 250 for WS
   - Spent 250 for BS
  - Spent 100 for "Sound Constitution" Talent X2
   - Spent 100 for Quick Spread
   - Spent 100 for Weapon Upgrade
   - Spent 200 for Barrier Field.
   - Spent 200 for Weapon Upgrade. X2
   - Spent 200 for AT Ping
   - Spent 100 for Melee Weapon Training(Progressive)
   - Spent 200 for Bunker Field
   - Spent 100 for Synch Ratio
   - Spent 200 for Kinetic Manipulation
   - Spent 200 for AT Blast




 
 - Talents:
   - AT Power (Deflective Field)
   - AT Power (Neutralize)
        - AT Power (Push)
        - AT Power (Pull)
       [i] - AT Power (Barrier Field)[/i]
   - Skill Proficiency * 2
   - Melee Weapon Training (General)
   - Basic Weapon Training (General)
   [i]- Quick Spread[/i]
   


Bio;
Spoiler: show
Miyo's first memories placed her in the care of Mio Sakamoto of the JSSDF and her husband Alto Takamachii.
She had a normal childhood, and apart from going to a military school instead of a public one, her life was uneventfull. She's allways been used to following orders, due to her father and mother both being really strict in her upbringing, and their militaritic lifestyle,due to both working for the JSSDF.
She remembers nothing but the things drilled into them from her school, not the children, only the guns, uniforms, and strict rules they had to abide by.
She's allways been fond of reading and has a large collection of books.

When she was about 13 years old, a NERV team summoned every child in the various small towns and the military base to a mandatory test, one to test for their synchro rates.
Miyo had such a exceptionally high score, the result of that being,that her parents were contacted.
Her scores we're not high enough for her to become an EVA pilot, but apparently,someone had decided differently.

Another year later, she had another sync test, and this time, her scores we're apparently high enough, as she,after various papers had been signed, got transferred over to NERV China, where she got to train to use EVA-02, a EVA apparently made by a mysterious benefactor.
The EVA unit 02, which she will be piloting was shipped ahead, and she and some guy named Katou, who looks to be in his 30's are currently en route to NERV-00

Eva-02:
Spoiler: show
Code:
Evangelion Unit 02:

- Characteristics:
   - WS: 31 + 15 = 46
   - BS: 27 + 15 = 42
   - S: 32
   - T: 35
   - Ag: 30

- Distinguishing Features:
   - Soul: Calm (+10 fear resist, roll 2 successes to berserk)
   - Mutation: Regenerative (-1 collateral after fight in which Eva took damage)
   - Construction: Weapon Rack (Carry one weapon on back without penalty)
   - History: Mysterious Source (+1 Structural Upgrade)

- Structural Upgrades:
[i]Armor Enhancement 1[/i]

-Weaponry:
Battle Rifle(2 WUP's cost)
Spear(1 WUP cost)
Progressive Knife(comes with EVA)
Pallet Gun(same as above)

- Body Locations:
  [i] - Head: 2 AP, 4 Wounds
   - R.Arm: 2 AP, 6 Wounds
   - L.Arm: 2 AP, 6 Wounds
   - Body: 4 AP, 10 Wounds
   - R.Leg: 2 AP, 6 Wounds
   - L.Leg: 2 AP, 6 Wounds[/i]

- Colour:
   - Dark Blue Primary
   - Neon Orange Secondary

_________________
Nothing is forever. It can't be. 'Cause everyone changes.
Image
Whether they want to or not, they need to change. Myself... Even you!


Last edited by AlphaDetisMegas on Mon Feb 07, 2011 12:38 am, edited 15 times in total.

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PostPosted: Wed Aug 11, 2010 3:42 am 
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Commodore
Commodore
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Joined: Mon Mar 24, 2008 5:27 am
Posts: 521
Location: San Diego, CA
Oh lord I actually fell asleep while posting this.
Spoiler: show
Code:
Name: Katou Musashi
Age: 25
Sex: Male
Height: 5'11
weight: 135lbs
Nationality: Japanese
Hair Colour: Reddish light brown
Hair style: Almost neck-length, ruffled.
Eye Colour: Amber
http://img.photobucket.com/albums/v84/Seichi/gakuran_by_jounetsunoakai.jpg

- Background: Impact Survivor
   - Positive Traits: Just Try Me, Resourceful
   - Negative Traits: Uncomfortable Memories, Trauma

Wounds: 11

Fate points: 3

- Characteristics:
   - Weapon Skill (WS): 30
   - Ballistic Skill (BS): 30
   - Strength (S): 28
   - Toughness (T): 28
   - Agility (Ag): 36
   - Intelligence: 43 +10
   - Perception (Per): 32
   - Willpower (WP): 32
   - Fellowship (Fel): 34 +10
   - Synch Rate (SR): 35

- Drawbacks:
   - Skinny
   - Fanatical(NERV)
   - Damaged Goods

- Assets:
   - Sexy Voice
   - Military Nut
   - Thrill Seeker

- Career Path: Operations Director

- Skills:
   - Speak Language (Japanese) (Int)
   - Literacy (Int)
   - Common Lore (Second Impact)
   - Common Lore (War)
   - Scholastic Lore (Tactics)
   - Tech Use
   - Command (Fel)
   - Scrutiny (Per)
   - Charm (Fel)
   - Decieve (Fel)

- Talents:
   - Skill Proficiency (Twice)
   - Melee Weapon Training (General)
   - Pistol Weapon Training (General)
   - Cut Synch   
   - Talented(Common Lore(War))
   - Talented(Common Lore(Tactics))


Experience: 1400/2000
- Spent 200 for "Precision Targetting" Talent
- Spent 200 for "Tactical Genius" Talent
- Spent 100 for Simple Fellowship
- Spent 250 for Intermediate Fellowship
- Spent 100 for Simple Intelligence
- Spent 250 for Intermediate Intelligence
- Spent 200 for Talented(Charm)
- Spent 200 for Vigilance
- Spent 100 for Peer(Nerv)

_________________
Fly me to the moon, so I can play among the stars~
Let me see what spring is like on Jupiter and Mars~


Last edited by Chiiro on Sun Dec 05, 2010 6:21 am, edited 4 times in total.

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PostPosted: Wed Aug 11, 2010 12:15 pm 
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Admiral
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Joined: Wed Nov 07, 2007 2:03 pm
Posts: 1685
Here's mine, better late then never.

Character sheet:
Spoiler: show
Code:
Name: Victoria Sabatier
Age: 15
Sex: Female
Height: 5 feet 7 inches
weight: 132 Lbs
Nationality: United States American (NERV 2nd branch Nevada.)
Hair Colour: Dark reddish brown
Hair style: Long with a bright orange hairband.
Eye Colour: Bright Green

- Background: Neo-spartan
   - Positive Traits: Know your enemy, Skill at arms
   - Negative Traits: Conditioned, perfectionist

Wounds: 12 (+2 sound constitution)

Fate points: 2 (+1 conditional)

Insanity: 7

- Characteristics:
   - Weapon Skill (WS): 32
   - Ballistic Skill (BS): 29 (1 success)
   - Strength (S): 29
   - Toughness (T): 33
   - Agility (Ag): 36
   - Intelligence: 30 (1 success)
   - Perception (Per): 29
   - Willpower (WP): 35
   - Fellowship (Fel): 27 (1 success)
   - Sync Rate (SR): 56 (+5 100XP)

- Drawbacks: 400 XP total
  - Damaged goods (100 XP + 7 insanity points)
  - Hoarder (100 XP)
  - Chronic Pain (200 XP)

- Assets:
  - Uncanny luck (100 XP)
  - Thrill Seeker (100 XP)
  - Driven (200 XP + 1 conditional fate point.)

- Career Path: Berserker (Rank: Savage 2000 > 3999 XP)

- Skills:
  - Speak Language (Int) * 2 (Japanese and English)
  - Literacy (Int)
  - Command
  - Common Lore (War)
  - Gamble
  - Charm
  - Concealment
  - Awareness (100 XP)
  - Dodge (100 XP)

- Talents:
  - Skill Proficiency * 3
  - Biological upgrade * 3
  - Weapon upgrade * 2
  - AT Power (deflective field)
  - AT Power (Neutralize)
  - Melee weapon training (General)
  - Melee weapon training (Progressive)
  - Ghost in the machine
  - Like a Cruel Angel (Uncontrollable)
  - Hatred (angels) * DH
  - Sound constitution * 2 (100 XP) * DH
  - Basic weapon training (general) (100 XP)
  - Bestial (200 XP)
  - Please move (100 XP)
  - AT Power (Pull) (200 XP)
  - Resistance (Fear) (100 XP) *DH
  - Self Preservation (200 XP)
  - Street Fighting (100 XP) *DH
  - Drop trained (100 XP)
 
- Total XP spent: 2200  XP
  - Assets: 400 XP
  - Evangelion Upgrades: 300 XP (See Eva sheet.)
  - Talents/skills: 1400 XP
  - Characteristic: 100 XP




Eva:
Spoiler: show
Code:
Evangelion Unit 03:

 - Characteristics:
    .WS = 47 (32 + 15)
    .BS = 44 (29 + 15)
    .Toughness = 32 (+10)
    .Strength = 32 (+5)
    .Agility = 36

- Body Locations: 4/6/6/10/6/6
    .Head: 2 AP, 4 Wounds
    .R arm: 2 AP, 6 Wounds
    .L arm: 2 AP, 6 Wounds
    .Body: 4 AP, 10 Wounds
    .R Leg: 2 AP, 6 Wounds
    .L Leg: 2 AP, 6 Wounds


- Distinguishing features:
    .Soul: 55 Protective = (Wants to protect humans, only 1 point of collateral is added when berserking.)
    .Mutations: 39 Redundant organs = (An extra wound to all body parts.)
    .Construction: 88 Advanced battery = (6 rounds of power rather then 5 when cordless)
    .History: 38 haunted = (-20 perception in plug, 30% chance of avoiding other eva's when berserk.)

- Color:
    .Primary: Dull grey
    .Secondary: Bright Orange

- Biological upgrades:
  - Natural weapon (Denser bone structure around knuckles) (Bestial applies - 1d10 impact damage) (1 BUP)
  - Natural weapon (Hard sharp teeth. - 1d5 damage) (1 BUP)
  - Characteristic upgrade (Tier 1 toughness.) (Starting free. 1 BUP)
  - Characteristic upgrade (Tier 2 toughness.) (1 BUP.)
  - Characteristic upgrade (Tier 1 Strength.) (1 BUP.)

-  Structural upgrade:
  - Knife dock (Free starting upgrade.)

- Weapon upgrade:
  - Ranged:
    - Battle Rifle ( 1 WUP + Trade in "Pallet gun")
  - Melee:
    - Progressive knife Mk1 (Starting weapon, Free.)
      - Damage ( 1 WUP)


Picture:
Spoiler: show
Image


Bio:
Spoiler: show
Victoria Sabatier was born the same year 2nd impact occurred, being the first and only child of her parents who were killed a few months after during the ecological and political shock resulting from 2nd impact. She was collected by a group of survivors who dropped her off at an orphanage where she was then allowed to stay. Unfortunately due to the chaos in the government at the time, there was no real regulation of the place so children were forced to do labor and were abused if they didn't meet the staff's standards. Victoria in particular was called "useless" one too many times as well as beaten. It sunk in, turning her into somewhat of a perfectionist with her work, if only to avoid the emotional abuse.

Eventually the government cracked down on the facility, removing the children and charging the staff for their abuses. The children were quickly distributed to foster homes and also adopted if they were lucky. Victoria however wasn't one of the lucky ones. She was bounced between various foster homes till NERV did a local sync test on the children of the town she was in at the time, finding she showed a positive aptitude for synchronizing. She was soon collected by NERV and sent to NERV Boston for initiation, her foster parents somewhat sad to see her go but not completely attached to her. By the age of 9 she was sent to NERV 2nd branch Nevada for training.

During her 5 years of training she continued to show her prior developed perfectionist streak and did decently at her tasks and tests, though if she didn't do as well as she set out to do she would beat herself up emotionally inside, this giving another hit to her personal morale. She still has a few physical scars on her back and chest from the beatings she received earlier in her life, while they are small they run deep and still pain her in times of duress.

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Last edited by Lizzie on Sun Jan 23, 2011 2:53 am, edited 10 times in total.

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PostPosted: Thu Aug 12, 2010 3:20 am 
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Alright, I'll be opening up a second branch. I'd like some input on which to choose. This isn't a vote, but merely voicing opinions.

NERV USA Branch 2nd: Military base, Area 51. Does occasional testing. One of NERV's first bases.
NERV Africa: Observation base for most activities that involve investigating what remains of Antarctica. Publicly known about, politically important.
NERV Amazon: Biological R&D, Extreme environment testing
NERV Russia: NERV Aerospace Command
NERV China: NERV Supply and Logistics
NERV India: NERV Equipment R&D

There are two additional bases in Germany, a base in Norway, a base in Australia, USA First Branch, and there was a small base in Europe, but it was closed down. You are not cleared for any of their functions at the current time. Any other NERV Bases that may or may not exist are not known to exist at the Operation Director's current clearance level.

All bases have benefits, some of them larger than others, some of them have drawbacks. You do not get to know any of the benefits or drawbacks ahead of time.


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PostPosted: Thu Aug 12, 2010 9:01 am 
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Müg wrote:
Alright, I'll be opening up a second branch. I'd like some input on which to choose. This isn't a vote, but merely voicing opinions.

NERV USA Branch 2nd: Military base, Area 51. Does occasional testing. One of NERV's first bases.
NERV Africa: Observation base for most activities that involve investigating what remains of Antarctica. Publicly known about, politically important.
NERV Amazon: Biological R&D, Extreme environment testing
NERV Russia: NERV Aerospace Command
NERV China: NERV Supply and Logistics
NERV India: NERV Equipment R&D

There are two additional bases in Germany, a base in Norway, a base in Australia, USA First Branch, and there was a small base in Europe, but it was closed down. You are not cleared for any of their functions at the current time. Any other NERV Bases that may or may not exist are not known to exist at the Operation Director's current clearance level.

All bases have benefits, some of them larger than others, some of them have drawbacks. You do not get to know any of the benefits or drawbacks ahead of time.


I'm torn between 3, India, Africa, and amazon.
Africa in particular interests me because it's observing Antarctica, or what's left of it anyway.

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PostPosted: Thu Aug 12, 2010 9:03 pm 
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NERV India sounds like the place for getting a head start in toys.

NERV Africa peaks my interest due to its proximity and role with regards due the shit that went up in Antarctica. I suppose everything there is to know about canon Eva can be found floating elsewhere, so I doubt we can get any further exposition about the messed up world that AE takes place.

Unless you're willing to let us know that you're planning some specific plot and lore twists unique to this setting, I'd default to DA DA DA!

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