Doppleganger Damacy - Exalted

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Silverware
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Re: Doppleganger Damacy - Exalted

Post by Silverware »

Archery 2, we have already scoured the house for food, so lets just sleep, but try to sleep lightly and with out blade in our hand, lets not trust this guy just yet.
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Re: Doppleganger Damacy - Exalted

Post by GATC »

And the virtue? Tessa need some no?

If we go hunting:
-Dodge for survive attack (But Melee do "the same")
-Survival to track down prey

Socialise can be useful equally.

The only problem to eat animal is that "we" will look like chimera.

If there is some vermin left...
And yes, sleep lightly, is no totally "human" (Glowing spear!)


three others things
1)>LOOK STATS
It's good to see what "we" can do sometime ^^

2)>LOOK HEALTH

3)Does eat insect boost "us"?
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Re: Doppleganger Damacy - Exalted

Post by Anna »

Alvier's cat seems to do a good job of scouring the house for vermin, as once again your hunt turns up nothing. You find some insects and eat them, but perhaps they're just too small? You don't really feel any different after eating them, not feeling the usual sense of improvement and empowerment that you usually get from your meals.

Afterwards you go to sleep, and awake in the morning to Alvier standing over you. You eat breakfast together before leaving to go hunt. On the trip, Alvier informs you that the sort of things he hunts aren't exactly the sort of game you take home and feed to your family. He leads you through the forest in silence, occasionally glancing to watch some woodland animal rush away. For the most part he ignores them. He tells you that you're going back to Goodharbor, and that his prey is one of the Councillors of the city.

You're going to help him do that. He's given you the address of one of the Councillor's advisors, and told you they live alone. He say it's your job to kill and eat her, and then assume her form and identity. He then tells you that your job will be to either kill the Councillor yourself, or create an opportunity for him to do so.

On the way there, he stops as he spots something. Drawing you in close, he points you towards a tree. It takes a few moments, but you finally make out a large, 8-legged shape on the tree. Very large. A spider roughly three feet across, its fuzzy body blending surprisingly well with the tree.

You knock an arrow in your bow and take aim, waiting until you've lined up your shot as best as possible before releasing the arrow. The arrow flies true and strikes the spider squarely in the thorax, pinning it to the tree. You draw a knife and run up, ending its suffering with one quick stroke. Then you eat. Alvier watches the whole time, intrigued.

Choose one:

Code: Select all

Strength 4

Athletics 3          (Used for acrobatics and feats of strength)
Dodge 3              (Used to avoid attacks)
Integrity 1          (Ability to resist mental influence)
Investigation 1      (Used for searching for clues, whether by questioning people or Holmes-esque deduction)
Martial Arts 3       (Used for hitting stuff)
Presence 3           (Force of personality, used for a wide variety of social interactions)
Resistance 2         (Resistance is used for dealing with sickness and injuries)
Stealth 3            (Used for sneaking)
Survival 3           (Used for foraging, tracking, etc)

Venomous Bite Attack
Additional Limbs
Web Spinning




>LOOK STATS

Code: Select all

                          ATTRIBUTES
 Strength:  **OOO     Charisma:     **OOO    Perception:    **OOO
 Dexterity: ***OO     Manipulation: **OOO    Intelligence:  **OOO
 Stamina:   **OOO     Appearance:   ***OO    Wits:          **OOO

                          ABILITIES
 Archery    **OOO     Integrity     OOOOO    Craft          OOOOO
 MartialArt **OOO     Performance   OOOOO    Investigation  OOOOO
 Melee      ***OO     Presence      OOOOO    Lore           **OOO
 Thrown     OOOOO     Resistance    OOOOO    Medicine       OOOOO
 War        OOOOO     Survival      OOOOO    Occult         OOOOO
 Athletics  OOOOO     Beauracracy   OOOOO 
 Awareness  ***OO     Linguistics   *OOOO 
 Dodge      OOOOO     Ride          OOOOO 
 Larceny    OOOOO     Socialize     OOOOO 
 Stealth    **OOO     Sail          OOOOO 

Languages: Riverspeak (Man's voice, Woman's voice)

Notes: Dexterity counted as double for purposes of determining running speed.

Punch: Speed 5, Accuracy 6, Damage 2B, Parry DV 4, Rate 3.
Kick: Speed 5, Accuracy 5, Damage 5B, Parry DV 3, Rate 2.
Clinch: Speed 6, Accuracy 5, Damage 2B, Parry DV N/A, Rate 1.
Dagger: Speed 5, Accuracy 7, Damage 4L, Parry DV 3, Rate 3.
Short Sword: Speed 4, Accuracy 8, Damage 5L, Parry DV 4, Rate 2.
Chopping Sword: Speed 4, Accuracy 7, Damage 7L/2, Parry DV 3, Rate 2.
Self Bow (Frogcrotch Arrows): Speed 6, Accuracy 5, Damage 6L, Parry DV N/A, Rate 2, Range 150 yards

Dodge DV: 2

Soak: 5B/5L (3B/4L from Buff Jacket)

Essence: 1

WILLPOWER: 4

VIRTUES:
Compassion *OOOO
Conviction *OOOO
Temperance *OOOO
Valor      *OOOO
>LOOK HEALTH

Code: Select all

HEALTH LEVELS:

-0  X
-1  /O
-2  OO
-4  O
inc O
1 lethal damage, 1 bashing damage. You heal fast, and eating stuff makes you heal even faster.
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Re: Doppleganger Damacy - Exalted

Post by Lizzie »

Venomous bite for our upcoming assassination job!
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Re: Doppleganger Damacy - Exalted

Post by Chiiro »

Yeah go with venomous bite. :3
Tons of ways to get a good chance to use it, and it'll work nicely for our next job. :D
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Re: Doppleganger Damacy - Exalted

Post by Anna »

For the record, if you want to do something other than what Alvier is suggesting, let me know. You don't have to follow his orders, after all.
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Re: Doppleganger Damacy - Exalted

Post by Imaillusion »

Can I just ask: why are we doing this again? He hasn't given any reason for this, and he doesn't actually seem to be helping us much. For all we know he may not even be going after the councillor dude, he might simply be setting us up, for an unknown cause. I say we question our friend about this assasination attempt, before we commit ourselves to doing this

Choosing Investigation, to help us
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Re: Doppleganger Damacy - Exalted

Post by Verminator »

Poisons is too cool to turn down.

I say that we go along with this plan, but keep an eye out for chances to screw Alvier over. I don't know exactly what the deal is with this guy, seeing as he's obviously more than he's letting on himself, but it's clear he's going to carry on interfering until we get rid of him in one way or another. Murdering him and grabbing some Alvier-burgers when we get a shot is the best prospect, but I wouldn't say no to letting him get killed or arrested by the target's guards. If no such prospect presents itself, just follow the contract through.
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Re: Doppleganger Damacy - Exalted

Post by STARSTRUCK »

Imaillusion wrote:Can I just ask: why are we doing this again? He hasn't given any reason for this, and he doesn't actually seem to be helping us much. For all we know he may not even be going after the councillor dude, he might simply be setting us up, for an unknown cause. I say we question our friend about this assasination attempt, before we commit ourselves to doing this
I say this, except I think we should take the venom attack for the sake of the assassination if we do go through with it. It'll still be useful whenever we need to grab a quick bite.
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Re: Doppleganger Damacy - Exalted

Post by Squishy »

Web Spinning
I want to shot webs.
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Re: Doppleganger Damacy - Exalted

Post by Lizzie »

Guys, he's a solar, he's more powerful then us and frankly we could use that kinda firepower, and we won't have it just by eating him due to only absorbing one trait at a time. You're DEFINITELY going to want him when a wyld hunt comes around, so just go along with this.

Besides he's scoring us free shit to eat, I don't see a problem with this.
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Re: Doppleganger Damacy - Exalted

Post by GATC »

(A little thing, we don't know how it will be affect our appearance...)

Venom can be a good think but the question is:
How it is effective?

For the moment, we can do what he said, the councillor's advisor, will be a easily target.
For the councillor himself, we have the chose, fellow the instruction or leave the "protection" of our new "friend"
I choose the first for now.

For the characteristic I seen the Additional Limbs dodge/athletics more useful.
But it stay cool ^^


Two question:
1)Can we switch between man and woman voice?
2)It's normal I calculate 4 and not 3 to the punch DV?

Edit: Agree with Lizzie (A night...)
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Re: Doppleganger Damacy - Exalted

Post by Siber »

Ask him for more info, as per previous suggestions, and explain to him that we can't take appearance, voice, and knowledge all at once, and for an advisor it seems like all three would be important. Unless this advisor has two identical sisters, or theres something he's not telling us, we can't really hope to pull this off.

ALSO, LISTEN UP

We are dealing with SOCIAL PROBLEMS.

Get PRESENCE.

We have zero of that, this will be a three point increase. We're okay at combat, we keep getting into social problems, and we have no presence. Please, please go for that. Please.

EDIT: And then ask him if he can find you another other spider, they're tasty.
Last edited by Siber on Fri May 21, 2010 5:52 am, edited 1 time in total.
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Re: Doppleganger Damacy - Exalted

Post by Lizzie »

Siber wrote:Ask him for more info, as per previous suggestions, and explain to him that we can't take appearance, voice, and knowledge all at once, and for an advisor it seems like all three would be important. Unless this advisor has two identical sisters, or theres something he's not telling us, we can't really hope to pull this off.

ALSO, LISTEN UP

We are dealing with SOCIAL PROBLEMS.

Get PRESENCE.

We have zero of that, this will be a three point increase. We're okay at combat, we keep getting into social problems, and we have no presence. Please, please go for that. Please.
This then.
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Re: Doppleganger Damacy - Exalted

Post by Hades »

Agreed, that seems like the best course of action.
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