HorseMonster Spaceships
Moderators: th15, Moderators
- HorseMonster
- Commander
- Posts: 236
- Joined: Fri Aug 28, 2009 9:24 am
Re: HorseMonster Spaceships
When I started making this batch of robots I accidently made the first one with a gun left handed and decided to run with it.
- HorseMonster
- Commander
- Posts: 236
- Joined: Fri Aug 28, 2009 9:24 am
Re: HorseMonster Spaceships

Guillemot K revision.

Fulmar High Performance combat robot designed to replace the Guillemot.

Fulmar in production colours with shield and high energy laser cannon.
- Da_Dooley
- Commander
- Posts: 125
- Joined: Wed Jan 06, 2010 7:26 am
- Location: Looking for that damned supermarket...
Re: HorseMonster Spaceships
i be eyein the fulmar with pleasure. my only problem is that personally the rocket nozzles stick out too far.
I'm still alive, motherfuckers.
- Anna
- The artist formerly known as SilverWingedSeraph
- Posts: 3447
- Joined: Wed Sep 26, 2007 8:51 pm
- Location: Elsewhere
Re: HorseMonster Spaceships
Repost of HorseMonster's Realistic Sections Pack, since the old link is apparently broken.
Founder and Event Coordinator for the BSF Beauty Pageant. Founder of the Pseudo-Chainship Project. Admin. Games Master.
Quality Control Enforcer
Gay cute girl and fucking proud of it.
Quality Control Enforcer
Gay cute girl and fucking proud of it.
- HorseMonster
- Commander
- Posts: 236
- Joined: Fri Aug 28, 2009 9:24 am
Re: HorseMonster Spaceships
Conceptual design for re-imagined pre-collapse imperial spaceship.
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- Lieutenant Commander
- Posts: 70
- Joined: Sat May 08, 2010 4:18 am
Re: HorseMonster Spaceships
Wow
These ships look awesome
So...has anyone thought of making a spirits.ini for these?
EDIT: I'm down to EngineeringBlock02.png on my spirit.ini
when i'm down i'll post the link

These ships look awesome
So...has anyone thought of making a spirits.ini for these?
EDIT: I'm down to EngineeringBlock02.png on my spirit.ini
when i'm down i'll post the link
I am a fan of the "Push F to fire everything" idea.
I really don't know why I'm thinking these thoughts,
but I do know they aren't mine...
I really don't know why I'm thinking these thoughts,
but I do know they aren't mine...
Re: HorseMonster Spaceships
or could just y'know open up group arrange and drag the whole lot in at once...
the pre-collapse ship... hmmm, dunno. it's nice as a ship but i'm not sure how it will turn out as a full military vessel. looks more like an exploration or scientific style ship. the engines also look too large and unbalance the ship
the pre-collapse ship... hmmm, dunno. it's nice as a ship but i'm not sure how it will turn out as a full military vessel. looks more like an exploration or scientific style ship. the engines also look too large and unbalance the ship
There is no OP, there is only more boosters...
Re: HorseMonster Spaceships
I do like the pre-collapse imperial vessel. The front spire feels like it could use a little something on the left side, and I agree about the engines being too large. Maybe use the smaller 31sml versions? Liking the big side cannon though. Very HW: Cataclysm.
Re: HorseMonster Spaceships
I like the engines. They give a feel of the ship being an interceptor. Also a no-kill-like-overkill feel.
It's not my fault I can't take your post seriously.
Re: HorseMonster Spaceships
The concept has been scrapped, since it doesn't match the feel I wanted for the pre-Collapse vessels. It looks more post-Collapse if you ask me - pragmatic, possibly rushed into production, and rather spartan in design features.
/l、
゙(゚、 。 7
l、゙ ~ヽ
じしf_, )ノ
゙(゚、 。 7
l、゙ ~ヽ
じしf_, )ノ
-
- Lieutenant Commander
- Posts: 70
- Joined: Sat May 08, 2010 4:18 am
Re: HorseMonster Spaceships
Uhh HorseMonster I uhh...
look at this I was trying out your ship when I though ' wait... how does the thing stop? '
this is my answer
(Please don't hate me...)
look at this I was trying out your ship when I though ' wait... how does the thing stop? '
this is my answer
(Please don't hate me...)

I am a fan of the "Push F to fire everything" idea.
I really don't know why I'm thinking these thoughts,
but I do know they aren't mine...
I really don't know why I'm thinking these thoughts,
but I do know they aren't mine...
- HorseMonster
- Commander
- Posts: 236
- Joined: Fri Aug 28, 2009 9:24 am
Re: HorseMonster Spaceships
Could you rephrase that in english please.
Re: HorseMonster Spaceships
He added forward facing thrusters? Actually a cool effect if he made them functional i guess
Re: HorseMonster Spaceships
Child's play. A few of the Corporate meta2 ships had rotated maneuvering thrusters that only fired when a ship was strafing sideways. As long as you set the rotation properly (but not the arc offset, I don't think it would work in that case) then it's no problem at all.jwa8402 wrote:He added forward facing thrusters? Actually a cool effect if he made them functional i guess
/l、
゙(゚、 。 7
l、゙ ~ヽ
じしf_, )ノ
゙(゚、 。 7
l、゙ ~ヽ
じしf_, )ノ
- HorseMonster
- Commander
- Posts: 236
- Joined: Fri Aug 28, 2009 9:24 am
Re: HorseMonster Spaceships
Thrusters that size wouldn't do shit to stop a ship as big as that. Realistically it would turn around and do a decelleration burn with its engines facing the direction of travel.