Several of Blackharts sprites appear to be missing, at least three errors came up that didn't include the two bh sprites in the download.
Really? Well shit. I don't know why the hell that happened. I downloaded a separate version of BSF just for testing ships in before I upload them. It had no custom sections other than the ones BSF comes with and the ones in the zip, and the ship loaded fine in Shipmaker. This is odd.
I know this is your prerogative but the range might be tweaked a bit since as soon as it spawned it moved right on top of my ship and sat there.
That might be because it doesn't have any offensive weapons, but I'm not sure. I included the sb4 in the download, though, so it shouldn't be too hard to fix.
That said I love the use of arc's turrets over the machine guns, I think that is the first time the guns haven't looked out of place to me. The glowy bits in back with the lightening sprite contribute a lot of the ship, and all the layering was well worth it in combat.
I'm glad you like it. Yeah, I'm happy with the way the guns turned out. Normally I avoid adding visible weapons to ships at all because they just don't look very much like they fit on the hull, but in this case it turned out rather nicely, which I'm pleased with.
Nicely timed doodads as well. I think the sectionwork is an improvement on some of your previous work and in most places really does highlight the shading. Take all that for whatever its worth
Thanks, jwa, that actually is worth a fair bit to me.
Some original doodading you've got there. Few nitpicks. The doodad on the orange engine fades to a blackish color and that kinda bothers me.
It does? I'm not sure I know which doodad you mean. I'll have to look into that.
The green moving line doodad is also not mirrored correctly.
It isn't? Bugger.
The orange glow of the exhausts completely envelopes the thrusters at the back which... makes the thruster look like it's been chopped in half . I hope that made sense.
Yeah, it makes sense. I know the problem you're talking about. That is actually all due to my laziness. I knew about the problem and was too lazy to fix it. So yeah. My bad.
Anyhow, that's some of the best animated doodading I've ever seen.
This is refreshing in style. Certainly different from whatever else I've seen from you. The difference in section choice between the front and the back is unusual but well executed. Good doodading, etc., you know the drill. Glad to see you're back.
Thanks. Glad to be back.
Just wondering, where do you get those sprites for those fuel pods (or are those cargo bays?) at the front of the ship? Thanks
They're cargo bays. Or they're meant to be. Anyway, those sprites are from HorseMonster's realistic sections pack. There's a link to them somewhere in his ship thread, though I can't recall exactly where.