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 Post subject: The Kysatria of Samsara
PostPosted: Thu Mar 04, 2010 1:34 am 
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...so, yeah. I've been lurking a while. My main interest has always been in the triggers and movement, which are direly unintuitive but seem satisfying to master. I'm not up to the challenge of building transforming ships yet, but I managed to make something really really cool while messing with thrusters and rotation.

Cruiser Solitudo
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Image
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It is a ship with energized oars that only appear when the ship is moving. They row in sequence to propel the ship forward. 360 degree thrusters mounted on rotating sections were used for the oars, and some slow turrets to create the sectioned body. I'm doing a poor job of explaining it, but I'm not sure how to provide a download with the custom section sprites (I might do it wrong).

I want to make more creative stuff like this, but I don't know where to start. You can give me some suggestions, or you can critique the ship. Whatever you'd like!


Last edited by STARSTRUCK on Fri Mar 05, 2010 11:21 pm, edited 1 time in total.

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 Post subject:
PostPosted: Thu Mar 04, 2010 2:26 am 
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The design of the ship is a bit iffy. I understand that it needs to be segmented to a degree for your purposes, but it still seems a little frail.

With respect to the triggers, if I understand you correctly, then that is just beautiful.


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 Post subject:
PostPosted: Thu Mar 04, 2010 3:31 am 
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FOOLISH SAMURAI
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You can export all the sprites at once by loading up the ship and hitting "Export Custom Sprites" under Tools. Then just zip the sb4/shp up with the folder and upload it somewhere. Plenty of filehosting sites around.

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 Post subject:
PostPosted: Thu Mar 04, 2010 7:13 am 
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Wow really? That's pretty cool, thanks for mentioning it.


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 Post subject:
PostPosted: Thu Mar 04, 2010 6:56 pm 
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@Arcalane: Thanks. That basically eliminates my worries. But I guess it was a little obscure if I didn't find that button already...

Assault Craft - Kala Nemi
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Here's a more contemporary (read: boring) ship. I spent a little time last night easing into making my own sections, as you can see. The Shipwrightizator is a little fumbly, isn't it? Either way, I'm not planning on releasing a download until I build a good portfolio of sprites. That might take a while, so don't hold your breaths, mmkay?


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PostPosted: Thu Mar 04, 2010 7:48 pm 
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An interesting ship, definitely a different style from what we are used to on here, at least from what I've seen, the basic structure is good, it looks almost frail, but it seems like one of those old Asian karate masters, looks frail, kicks arse.

The sprites you've used have created a nice look to it, and it definitely has a kind of flow to it, I'm looking forward to more of your work.


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 Post subject:
PostPosted: Thu Mar 04, 2010 8:07 pm 
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The contrast for your first ships is too high. Give your sections a bit more shading, and tone down the glows a bit.

Your second ship is better in the ways stated above, but it's a bit average (not that it's a problem). If you could add the shading of the second ship to the first, it would look better

Beyond that, everything else is fine


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 Post subject:
PostPosted: Thu Mar 04, 2010 8:44 pm 
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i really like these ships..
the orange-gray seems to work really well
criticism.... sorry got nothin :wink:


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 Post subject:
PostPosted: Fri Mar 05, 2010 6:12 am 
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Very nice work. Your details and everything are well done. Just the kae sml section on the wing bothers me.


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 Post subject:
PostPosted: Fri Mar 05, 2010 7:27 am 
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Rear Admiral
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On the Kala Nemi, perhaps put the two farthest wing glow geometries underneath the opaque sections rather than have them on top.

Suggest the same for all the glows as well, but its on the wings where the overlap is greatest and this dilutes the silhouette of the ship as a result.


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 Post subject:
PostPosted: Fri Mar 05, 2010 11:16 pm 
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Thanks for the crits, I guess. I headed up on another ship; something a lot bulkier and more weighty looking, but in roughly the same style.

Shield Battlecruiser - Rig Veda
Image

If I bother trying to balance these ships, I think they would make a good fleet. Couple more to come.


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 Post subject:
PostPosted: Sat Mar 06, 2010 1:46 am 
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You've got an excellent style developing here, and I definitely like your custom sprites. Keep this up, it's gorgeous.


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 Post subject:
PostPosted: Sat Mar 06, 2010 8:14 am 
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This is some really good stuff, you've sure set the bar high :lol: . I'd love to see the oars in action, if you could post the DL or a video to it. The design of the ships are nice, good use of mecha sprites. The orange aegis is a nice touch.

And are those custom sprites on the Rig Veda? Do want.

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 Post subject:
PostPosted: Sat Mar 06, 2010 8:16 am 
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Indeed, DO WANT!
Specially the section at the center area. The one over the core. The one with red circles too.


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 Post subject:
PostPosted: Sat Mar 06, 2010 12:44 pm 
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Your wish is my command.

http://filesmelt.com/dl/Kysatria.rar
The RAR contains a Custom Sprites export for instant action. If you think you have all the standard sprites in there, just take the full STAR_sections folder.

The Solitudo has been replaced with a more presentable ship, though perhaps I did indeed set the bar too high for myself.

Oarship - Vritra
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Image

It moves good, though.


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