~Archalieus Shipyards~ - Rusty
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I like the new models and the fact that you've managed to merge the weapons into the body rather seamlessly. In fact, I'd like to ask where did you get the sprites (for the weapons, I mean). Your ships are really... well-shaped, IMHO, and the colourscheme is pretty interesting. A great effort.
Congratulations. You're a textbook definition of a troll. -Danny
~Armored Core is to Cosmicbreak like Starcraft II is to World of Warcraft.~
~Armored Core is to Cosmicbreak like Starcraft II is to World of Warcraft.~
- LactoseTolerant
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All the weapon sprites came from se7en's post here: http://www.wyrdysm.com/phpBB2/viewtopic.php?t=4459guilee186 wrote:I like the new models and the fact that you've managed to merge the weapons into the body rather seamlessly. In fact, I'd like to ask where did you get the sprites (for the weapons, I mean). Your ships are really... well-shaped, IMHO, and the colourscheme is pretty interesting. A great effort.
I'm currently working on both returning the weapons to stock defaults, then uploading them for DL.
And thanks!
- LactoseTolerant
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Excellent. I love how your style evolved from your first post. I mean, seriously, look how far you have come. It's incredible!
As for the ships, I think some of your ships ARE a bit 2 dimensional. As other people say, have an idea where the highest point on your ship is. TSA sections can be tricky in that they themselves have varying shades, so it may mean throwing out a few sections simply because it isn't "white" enough.
Your shapes are excellent, but i think it's just a lack of center. It's like artwork--you find a "center of interest" that should be the most attention drawing, and everything else is just background. Try using this technique on your ships, and I assure thee that your ships will transcend the heavens, if they already haven't.
EDIT: I'm just wondering what weapon sprites you used for LOS#-98 and 97. Those red striped thingys.
As for the ships, I think some of your ships ARE a bit 2 dimensional. As other people say, have an idea where the highest point on your ship is. TSA sections can be tricky in that they themselves have varying shades, so it may mean throwing out a few sections simply because it isn't "white" enough.
Your shapes are excellent, but i think it's just a lack of center. It's like artwork--you find a "center of interest" that should be the most attention drawing, and everything else is just background. Try using this technique on your ships, and I assure thee that your ships will transcend the heavens, if they already haven't.
EDIT: I'm just wondering what weapon sprites you used for LOS#-98 and 97. Those red striped thingys.
If admirals hate and trash your ships,
If you can't get it right;
Then off you go, but don't call quits;
Just go make custom sprites.
Solare:
http://www.wyrdysm.com/phpBB3/viewtopic.php?f=2&t=4858
If you can't get it right;
Then off you go, but don't call quits;
Just go make custom sprites.
Solare:
http://www.wyrdysm.com/phpBB3/viewtopic.php?f=2&t=4858
- LactoseTolerant
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The NP-9's missles are stock powered, but I modified them to have more tracking and a higher launching arc. They also fire all the missiles simultaneously
. 1 NP-9 is quite good at lagging up your computer.
![Image](http://img3.imageshack.us/img3/664/np9missileswarm.jpg)
![Image](http://img28.imageshack.us/img28/2594/smscreen043.png)
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http://www.wyrdysm.com/phpBB2/viewtopic.php?t=3885
![Laughing :lol:](./images/smilies/icon_lol.gif)
![Image](http://img3.imageshack.us/img3/664/np9missileswarm.jpg)
Arcalane wrote:Remember though, higher areas should be lighter, and lower areas darker.
![Image](http://img28.imageshack.us/img28/2594/smscreen043.png)
?
Got it from Squishy's post in the Allied Data Archives:Silver Swordsman wrote:I'm just wondering what weapon sprites you used for LOS#-98 and 97. Those red striped thingys.
http://www.wyrdysm.com/phpBB2/viewtopic.php?t=3885
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Sorry, it isn't there. I found what I was looking for, nevertheless, in this thread: http://www.wyrdysm.com/phpBB2/viewtopic.php?t=4516Got it from Squishy's post in the Allied Data Archives:
http://www.wyrdysm.com/phpBB2/viewtopic.php?t=3885
Amazing and sexy, nevertheless. I need to get back into shipbuilding.
If admirals hate and trash your ships,
If you can't get it right;
Then off you go, but don't call quits;
Just go make custom sprites.
Solare:
http://www.wyrdysm.com/phpBB3/viewtopic.php?f=2&t=4858
If you can't get it right;
Then off you go, but don't call quits;
Just go make custom sprites.
Solare:
http://www.wyrdysm.com/phpBB3/viewtopic.php?f=2&t=4858
- LactoseTolerant
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- Commander
- Posts: 247
- Joined: Sat Jan 31, 2009 1:38 pm
- Location: A clustered inhabitance
Ok, the front and back do not match. The ship seems mostly terran to me, but the curvature of the bow sorta disproportionates that a bit. Try making the front a bit more... beefy.
If admirals hate and trash your ships,
If you can't get it right;
Then off you go, but don't call quits;
Just go make custom sprites.
Solare:
http://www.wyrdysm.com/phpBB3/viewtopic.php?f=2&t=4858
If you can't get it right;
Then off you go, but don't call quits;
Just go make custom sprites.
Solare:
http://www.wyrdysm.com/phpBB3/viewtopic.php?f=2&t=4858
- LactoseTolerant
- Captain
- Posts: 413
- Joined: Mon Oct 05, 2009 10:00 am
- Contact:
- LactoseTolerant
- Captain
- Posts: 413
- Joined: Mon Oct 05, 2009 10:00 am
- Contact: