Let's face it, the main attraction of BSF is building your own ships. Share them! If you need help, check the Shipmaker Info & Help forum a little ways down.
Actually looking at the name rules most of the sections do actually meet the requirements anyway, and the ones that don't won't screw up an awful lot if I change them, so I guess I will be able to release them as an actual section pack. So watch this space for that.
I haven't done anything in ages so I thought I should do something, but then because I was only doing it because I thought I should the end result was pretty uninspired.
Here are two unnamed spaceships belonging to an unnamed alien civilization.
thanto_ wrote:Is it just me, or do the ends of those flares look completely flat, rather than rounded? The shading looks nice, but the end-parts don't look right.
Yeah, they are messed up, I fixed them now, but you were completely right, though I personally didn't notice the problem until after I took the screenshot.
... Only complaint thus far is one of them(not sure which, I usually have all of them as a fleet fighting mine) fires a beam which seems to cause an error. Least I think thats what is causing it. ...
I know that this was posted awhile ago, but I have encountered the same error (well, I think) and can give a better description (I think):
This error has something to do with the red pulse laser, or (I think) what happens when it destroies a ship. The error I got happened when the red laser destroyed an enemy ship (the "Striker", I think) and mentioned "speckle golden" (a piece of debris, I think) as the cause. I tried to copy the text, but couldn't.
I don't think that is the same error. At the time he posted that there was one ship that had a weapon that used custom beam sprites which apparently caused an error, I haven't personally noticed any errors similar to the one you reported. Did it happen just once or can you replicate it?