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PostPosted: Tue Nov 12, 2013 3:28 am 
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Commodore
Commodore

Joined: Wed Jul 03, 2013 6:50 pm
Posts: 520
A list of various characteristics of ships in the gulf when it comes to balance. Basically, how each faction plays. (Could be useful later on.)


Example (I've done a lot of testing on this one, so I hope I got it right):

Ariadne Industrial Machina - Ariadne ships are lightly armoured, and all the damage they take affects their firepower somewhat as their weapons are spread all across the hull, so their firepower decreases gradually as opposed to some ships who suddenly start losing firepower very quickly once their weapons are reached. Although their resistance is low, they make up for it with speed and great close range firepower.

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