Commonwealth of Independent Traders

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Doogie12
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Re: Commonwealth of Independent Traders

Post by Doogie12 »

I tend to put more "realistic" placing for guns. But I know what you mean. Still, it is annoying when the Acquisition beats a Gargoyle.
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vidboi
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Re: Commonwealth of Independent Traders

Post by vidboi »

Huh, I thought the Gargoyle was a bit too powerful for the Acquisition to take on alone, but it seems to be a bit more powerful. You've got to remember though that the Acquisition is designed for taking out larger ships. If it gets flanked the drive section is very easy to take out which leaves it practically immobilised which means it can hardly use it's main weaponry, and as such it is pretty weak to lighter ships. Horsemonster pointed out in irc the other day that it's generally better to test equivalent fleets against each other than individual ships to test balance. (which reminds me, I need to come up with some more fluff for the CIT).
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Doogie12
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Re: Commonwealth of Independent Traders

Post by Doogie12 »

Oh yeah, I definitely realized that but my computer doesn't like more than 4 ships at once. It became obvious when it was beaten by a Minaret and Buttress.
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vidboi
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Re: Commonwealth of Independent Traders

Post by vidboi »

OP updated with 100% more fluff and 200% more financial related puns.

Edit:
Doogie12 wrote:It became obvious when it was beaten by a Minaret and Buttress.
It's balance, but not as we know it...
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vidboi
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Re: Commonwealth of Independent Traders

Post by vidboi »

Added a new ship, the Unity class armoured cruiser.
Image
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Doogie12
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Re: Commonwealth of Independent Traders

Post by Doogie12 »

Aw, another one to kill my stuff. Let's see how it fares against an Arasaw...
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vidboi
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Re: Commonwealth of Independent Traders

Post by vidboi »

Doogie12 wrote:Aw, another one to kill my stuff. Let's see how it fares against an Arasaw...
Ha, the arasaw rips it to pieces (as it does with every CIT ship, those torpedoes are painful). It's more on par with the Gargoyle.
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Doogie12
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Re: Commonwealth of Independent Traders

Post by Doogie12 »

Is it hard to believe that if I moved the single PD gun on the arasaw 3 pixels forward it will lose to the Maelstrom? They're as perfectly on par as you can get.
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Lukasmah
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Re: Commonwealth of Independent Traders

Post by Lukasmah »

Are those balanced? I need something to balance my ships against in case my faction gets approved.
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Doogie12
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Re: Commonwealth of Independent Traders

Post by Doogie12 »

^Ashtic commonwealth should be the universal balanced fleet.
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Lukasmah
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Re: Commonwealth of Independent Traders

Post by Lukasmah »

@Doogie
Okay, thanks.


@Vidboi
Heh, those weapons are well hidden. Good job hiding them without making them invisible.
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Lukasmah
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Re: Commonwealth of Independent Traders

Post by Lukasmah »

No, but really, is CIT balanced?
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calvin1211
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Re: Commonwealth of Independent Traders

Post by calvin1211 »

The CIT should be properly balanced.
Lukasmah
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Re: Commonwealth of Independent Traders

Post by Lukasmah »

Rothnian Republic wishes to open some trade routes with the CIT.

We mainly export small combat capable craft for wealthier civilians and organisations, capable of defending convoys from pirates.

They are fairly cheap while still tough for civilian ships. This would let your civilians and various organisation to use less money and resources for escorting trade ships, resulting in that being used elsewhere and therefore being benefitial to your faction.

There would also be some benefit for Rothnia, such as more avilable resources (and, more importantly, technology).

Seeing as there aren't any real downsides to it, this is probably a good opportunity for both factions.
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Lukasmah
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Re: Commonwealth of Independent Traders

Post by Lukasmah »

Ummm?

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