Far from the conflicts of Mior, Aurelia, Terra, and Eden, the Ashtic Commonwealth spanned several light years. Battle hardened, their leadership became secretive and paranoid. Twice before, a large scale revolution had occurred. Both times the Ashtic silenced them. But this time, the new revolutionaries, calling themselves the Kriken Coalition, are large in number and devout to their hatred of the oppressive Ashtic.
The Ashtic Commonwealth.
Spoiler!
The Ashtic were the only intelligent species for miles around, and as such, they thrived in the space age. The empire grew exponentially and covered huge portions of uncontested space. They even made contact with a distant alien empire called the Terran Star Empire. However, due to the extreme distance between the two, little was done other than brief acknowledgment. As the commonwealth grew, the Ashtic leaders became paranoid and secretive. Twice, the Ashtic were rebelled against and twice the Ashtic prevailed.
Ashtic ships are tough, slow, and cheaply armed with vulcan cannons and kinetic weapons. Their military is huge and formidable.
M1
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A common ship among the Ashtic military, the M1 (Ashtic don't even bother naming their ships) is outfitted with three light cannons and a formidable point defense system.
M2
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One of the more hard-hitting ships is the M2. The M2 trades a defense system for a powerful offensive set of five vulcans and four heavy cannons.
M3
The strongest of the Ashtic ships is the M3. The M3 is little more than an M2 with an extended prow, extra guns, and powerful set of point defenses.
M4
The M4 is the lumbering carrier of the fleet. It has a weak offensive system, apart from the fighter squadrons it houses, but excels in defense and repelling small ships.
Under the oppression of the Ashtic emerged, in secret, an organization that began constructing ships with the laser technologies used in the far reaches of the galaxy. Recently, they appeared with a large fleet and liberated the Magtul system with a startling victory. However, such success was neither expected nor likely, as the Ashtic devoted their huge forces to fighting off this rebellion.
Despite the alien appearance of the Kriken ships, they are very low tech. They use green lasers, but require huge spheres in order to operate and power them correctly. They also equip themselves with short range beams.
C1 Mihadros
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The basic original of the Kriken. The Mihadros is, like most of the rebellion ships, hard-hitting but hampered by short ranges of its beams.
C2 Nekhiul
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A significant upgrade allowed for a higher powered green laser to reside in the laser domes of this ship. It also comes with a formidable amount of short ranged beams and a defense system of tiny green lasers.
C3 Baramani
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The largest warship the Kriken use, the Baramani has high powered frontal lasers in addition to the standard array. Like it's cousins, beams are not to be forgotten on this vessel.
C4 Sescherin
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A support ship with minimal offensive role, the Sescherin has an extremely impressive array of defensive guns that can keep the kinetic projectiles of the Ashtic from causing harm. It also excels against the fighter squadrons of the M4 due to its defensive seeker missiles.
*Balancing notes: These guys should be as average in WFTU as you can be. Maybe even a little on the lower scale. I definitely recommend balancing your ships against both these factions.
I got two questions.
1. Which one is the Bad and which is the Good?
2. is Kriken Ashtic the only one with Fighters?
Edit: i got confused with the name XD
Ashtic are oppressive, so Krikens rebel.
And yes, Ashtic are the only current WFTU faction with fighters. Theres a good chance they will be subject to rebalancing.
Uuuuh i mean't here because atlian fed has fighters but technically speaking your right since Delta(Com) hasn't still submitted his app yet.
Edit:right after i posted this comment, Delta submitted his form
Ah yes, I forgot about that.
I'm still not sure how fighterbays can be balanced....For this, i considered them as individual ships. Although they're quite vulnerable to PD.
Ashtic are lower-end ships with high frontal firepower that are easy to flank. The Kriken are short ranged ships with a slightly higher durability and agility. Both factions should be used as balancing dummies.
Just don't use the SAR or the MC to balance anything, they're the highest in individual ship power.