Miora Colonies
Posted: Tue Apr 09, 2013 8:02 am
Miora Colonies
General info
Physiology
Re-balanced ships so far, but not gonna bother with new screenshots.
Fast attack, good flanker. Very low HP though.
Faster and weaker alternative to the Minaret.
Mainline destroyer. Good, all around attack vessel.
Missile destroyer. Not as effective in combat, but it can also carry troop squadrons.
Backbone of Mioran fleet. A generic light cruiser/super heavy destroyer
Slow and tough. The Gargoyle has a long range but very little accuracy, but it's missile racks compensate.
The strongest of the strong. The Arasaw is almost perfectly on par with the SAR's Maelstrom, winning by only a measly PD turret.
Weak in combat but the absolute best in electronic warfare. Can hide closer to the corona of stars and does not appear on all but the most advanced radars.
Personal notes: I nerfed these guys, but I still left them as the strong simply because I want my faction to have the elite but super-expensive ships with the smallest military. Also, the SAR must buuuuuuurrrrnnn.
General info
Spoiler!
Spoiler!
Fast attack, good flanker. Very low HP though.
Faster and weaker alternative to the Minaret.
Mainline destroyer. Good, all around attack vessel.
Missile destroyer. Not as effective in combat, but it can also carry troop squadrons.
Backbone of Mioran fleet. A generic light cruiser/super heavy destroyer
Slow and tough. The Gargoyle has a long range but very little accuracy, but it's missile racks compensate.
The strongest of the strong. The Arasaw is almost perfectly on par with the SAR's Maelstrom, winning by only a measly PD turret.
Weak in combat but the absolute best in electronic warfare. Can hide closer to the corona of stars and does not appear on all but the most advanced radars.
Personal notes: I nerfed these guys, but I still left them as the strong simply because I want my faction to have the elite but super-expensive ships with the smallest military. Also, the SAR must buuuuuuurrrrnnn.