WYRDYSM GAMES

Home of Battleships Forever
It is currently Wed Dec 13, 2017 10:41 pm

All times are UTC + 8 hours




Post new topic Reply to topic  [ 91 posts ]  Go to page Previous  1 ... 3, 4, 5, 6, 7  Next
Author Message
PostPosted: Wed Dec 25, 2013 9:17 pm 
Offline
Commodore
Commodore
User avatar

Joined: Wed Apr 07, 2010 7:12 pm
Posts: 718
They're a bunch of half-complete WIPs and rejected concepts that would otherwise never have seen daylight.

_________________
Blue Planet wrote:


Top
 Profile  
 
PostPosted: Wed Dec 25, 2013 9:18 pm 
Offline
Commodore
Commodore

Joined: Wed Jul 03, 2013 6:50 pm
Posts: 520
And I still think the new dual lasers seem flat.


And those "rejected concepts" are pretty nice. Especially the Aurora. Are you sure you don't want to include them in the OP? At least the Aurora?

_________________
"Quotes posted on the internet are hard to verify."
-Abraham Lincoln


Top
 Profile  
 
PostPosted: Wed Dec 25, 2013 10:10 pm 
Offline
Commodore
Commodore
User avatar

Joined: Wed Apr 07, 2010 7:12 pm
Posts: 718
Maybe flat was the wrong term to use. The older twin LL sprite always felt kinda odd to me, what with being a wierdly-shaded box.
Nah, they're not going in the OP since they're not really complete. Some intrude heavily on the niches that the other ships have, so they're redundant. IIRC DD00 was originally going to be the mainline destroyer when I was still putting the faction together, but got replaced by the Whirlwind.
They may show up in lore as older garrison models though.

_________________
Blue Planet wrote:


Top
 Profile  
 
PostPosted: Wed Dec 25, 2013 10:17 pm 
Offline
Commodore
Commodore

Joined: Wed Jul 03, 2013 6:50 pm
Posts: 520
What about the Aurora? You can at least add that to the OP.

_________________
"Quotes posted on the internet are hard to verify."
-Abraham Lincoln


Top
 Profile  
 
PostPosted: Wed Dec 25, 2013 10:31 pm 
Offline
Commodore
Commodore
User avatar

Joined: Wed Apr 07, 2010 7:12 pm
Posts: 718
We'll see.
Meanwhile, I've just spotted some wierd stuff I need to fix, so a 1.31 update will probably be coming soon.

_________________
Blue Planet wrote:


Top
 Profile  
 
PostPosted: Wed Dec 25, 2013 11:01 pm 
Offline
Commodore
Commodore

Joined: Wed Jul 03, 2013 6:50 pm
Posts: 520
The minelayer screenshot in the OP doesn't display a minelayer and it still says the Stormhammer has 2500 health.

_________________
"Quotes posted on the internet are hard to verify."
-Abraham Lincoln


Top
 Profile  
 
PostPosted: Wed Dec 25, 2013 11:33 pm 
Offline
Commodore
Commodore
User avatar

Joined: Wed Apr 07, 2010 7:12 pm
Posts: 718
What are you tanking about? They're fine. Move along citizen, nothing to see here!

_________________
Blue Planet wrote:


Top
 Profile  
 
PostPosted: Wed Dec 25, 2013 11:42 pm 
Offline
Commodore
Commodore

Joined: Wed Jul 03, 2013 6:50 pm
Posts: 520
I heard the Tempest ships "underperfored" agains heavy warships. Good thing you have the Tempest-X.

_________________
"Quotes posted on the internet are hard to verify."
-Abraham Lincoln


Top
 Profile  
 
PostPosted: Tue Dec 31, 2013 10:33 am 
Offline
Commodore
Commodore
User avatar

Joined: Wed Apr 07, 2010 7:12 pm
Posts: 718
Ok, some tweaking made. Go redownload the 1.3 .rar.

_________________
Blue Planet wrote:


Top
 Profile  
 
PostPosted: Mon Jan 06, 2014 3:07 am 
Offline
Commodore
Commodore

Joined: Wed Jul 03, 2013 6:50 pm
Posts: 520
calvin1211 wrote:
Ok, some tweaking made. Go redownload the 1.3 .rar.

What kind of tweaking? Removed the flarguns?

_________________
"Quotes posted on the internet are hard to verify."
-Abraham Lincoln


Top
 Profile  
 
PostPosted: Sun Jan 12, 2014 10:36 am 
Offline
Commodore
Commodore
User avatar

Joined: Wed Apr 07, 2010 7:12 pm
Posts: 718
It's mainly cosmetic stuff, like the broken mirroring on some missile launchers and the laser positioning on the Lightning.
Flareguns are still there because I'm too lazy to remove them.

_________________
Blue Planet wrote:


Top
 Profile  
 
PostPosted: Sat May 03, 2014 8:18 am 
Offline
Lieutenant Commander
Lieutenant Commander
User avatar

Joined: Thu Apr 04, 2013 1:35 am
Posts: 52
fixed it's turret, but there's a few other things that need to be changed, it's hit points need to be a bit higher and it needs thrusters. i know it was just a experimental ship, but i had a little bit of spare time and fixed it's main problem for ya ;D


Attachments:
File comment: .shp file for working ship
VK100.2 (K) (delta fix).shp [8.98 KiB]
Downloaded 59 times
File comment: shipmaker file so you can edit it if you want.
VK100.2 (K) (delta fix).sb4 [12.69 KiB]
Downloaded 56 times
Top
 Profile  
 
PostPosted: Mon May 19, 2014 6:28 pm 
Offline
Commodore
Commodore
User avatar

Joined: Wed Apr 07, 2010 7:12 pm
Posts: 718
The reason why it's so lacking is because it's not finished and lacks a suitable niche with the rest of the fleet. It's just a bare-bones hull to see how it would look.

_________________
Blue Planet wrote:


Top
 Profile  
 
PostPosted: Mon May 19, 2014 11:41 pm 
Offline
Commodore
Commodore

Joined: Wed Jul 03, 2013 6:50 pm
Posts: 520
I see two problems with your ships:

1. The ECM really needs a nerf. I suggest decreasing the radius.

2. Also, the flareguns are useless.

_________________
"Quotes posted on the internet are hard to verify."
-Abraham Lincoln


Top
 Profile  
 
PostPosted: Tue May 20, 2014 3:05 am 
Offline
Admiral
Admiral
User avatar

Joined: Sun Aug 30, 2009 1:14 am
Posts: 1501
Location: Castle Anthrax
Lore-wise, ECM arrays would be nullified by electronic warfare ships.
And flareguns are still sexy.

_________________
naysayers will be shot


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 91 posts ]  Go to page Previous  1 ... 3, 4, 5, 6, 7  Next

All times are UTC + 8 hours


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group