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 Post subject: Workspace
PostPosted: Sun Apr 28, 2013 2:30 am 
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The Tutorialist
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Joined: Tue Feb 12, 2013 11:42 am
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Location: Looking for angels in the Maze of the Dead.
This is usually what my work area looks like when building ships.
Attachment:
SMscreen071.png
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What do your work areas look like? I'm going to assume that mine is the most messy.

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Has written a series of tutorials for the newbies
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Created: Elements of Discord, Heaven's Grace, and Hell's Last Battalion.

I stop in from time to time to check in on the community. Though I don't spend much time with shipmaker anymore, I can take requests or write a tutorial for someone.
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 Post subject: Re: Workspace
PostPosted: Sun Apr 28, 2013 4:37 am 
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Tournamentator
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I find keeping loading sprites into shipmaker (or keeping them in the build area itself) just reduces the variation of sprites I use. Instead I find having a load of windows open at the side and dragging and dropping sprites onto the ship much easier.


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 Post subject: Re: Workspace
PostPosted: Sun Apr 28, 2013 5:39 am 
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Admiral
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I still don't know why you don't mirror anything. My workspace is clean, and I use the massive ini. file with all the shiny, DST, and HM sprites in it. Basically I just put something in, and if it looks good I keep it. The way I build is almost solely trial and error. I seem to be doing well, so I'm not going to make any changes.

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 Post subject: Re: Workspace
PostPosted: Sun Apr 28, 2013 9:03 am 
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Joined: Sun Mar 31, 2013 7:04 am
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Well doogie, that's the way I do it, but all I can build are space turds. (OnO)


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 Post subject: Re: Workspace
PostPosted: Sun Apr 28, 2013 7:03 pm 
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The artist formerly known as SilverWingedSeraph
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... How on Earth do you build like that, Zalausai? I just... that mess would completely put me off, and having such a tiny and jumbled up selection of sections would irritate the hell out of me.

Here's how I do it. I made it a video because I was working on something and decided to record it:
http://www.youtube.com/watch?v=GQO7JTFuuow

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 Post subject: Re: Workspace
PostPosted: Sun Apr 28, 2013 10:36 pm 
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The Tutorialist
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Well, I do leave the little window at the side with all the sprites in it open the entire time. It has all 512 shiny sprites. That screenshot is just the shipmaker field. A large number of those sprites are changed while they are selected using the left-click over the sprite that I want them to actually be. I use this method to control the number of sections that each ship gets.

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Has written a series of tutorials for the newbies
Zalausai's Tutorial Index

Created: Elements of Discord, Heaven's Grace, and Hell's Last Battalion.

I stop in from time to time to check in on the community. Though I don't spend much time with shipmaker anymore, I can take requests or write a tutorial for someone.
Proud parent since: 8/15/2013 (Baby Boy)

Good shipbuilders never die . . . they just fade away.


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 Post subject: Re: Workspace
PostPosted: Mon Apr 29, 2013 12:19 am 
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Rear Admiral
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Joined: Mon Feb 04, 2013 6:33 pm
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Location: Philippines
No wonder why you don't use mirroring.

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 Post subject: Re: Workspace
PostPosted: Mon Apr 29, 2013 1:00 am 
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The Tutorialist
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Location: Looking for angels in the Maze of the Dead.
It seems that I have the most haphazard construction methods ever seen by anyone here.

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Has written a series of tutorials for the newbies
Zalausai's Tutorial Index

Created: Elements of Discord, Heaven's Grace, and Hell's Last Battalion.

I stop in from time to time to check in on the community. Though I don't spend much time with shipmaker anymore, I can take requests or write a tutorial for someone.
Proud parent since: 8/15/2013 (Baby Boy)

Good shipbuilders never die . . . they just fade away.


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 Post subject: Re: Workspace
PostPosted: Mon Apr 29, 2013 1:06 pm 
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The Tutorialist
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Location: Looking for angels in the Maze of the Dead.
How do you rotate a large group of sections like in the video?

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Has written a series of tutorials for the newbies
Zalausai's Tutorial Index

Created: Elements of Discord, Heaven's Grace, and Hell's Last Battalion.

I stop in from time to time to check in on the community. Though I don't spend much time with shipmaker anymore, I can take requests or write a tutorial for someone.
Proud parent since: 8/15/2013 (Baby Boy)

Good shipbuilders never die . . . they just fade away.


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 Post subject: Re: Workspace
PostPosted: Mon Apr 29, 2013 3:18 pm 
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Joined: Mon Feb 04, 2013 6:33 pm
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Location: Philippines
I remember using that once so i'm guessing it's Ctrl+V+Scroll

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Cryoware Enterprises, where ideas go
Cryoware Heavy Yards, Heavy ships
Delphinus Gulf Wars (Formerly War for the Universe)
Coalition of Terra
Quote of the occasion: It takes one man to change the world


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 Post subject: Re: Workspace
PostPosted: Mon Apr 29, 2013 3:39 pm 
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The artist formerly known as SilverWingedSeraph
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You can move a section and every section parented to it by holding Ctrl+whatever you'd normally press. You can group rotate with Ctrl+L and J, and can group-move with Ctrl+Shift+Arrow Keys. It's a handy thing.

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 Post subject: Re: Workspace
PostPosted: Mon Apr 29, 2013 6:13 pm 
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Pseudofeline Overlord
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Joined: Thu Sep 13, 2007 10:37 am
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You know what else is a handy thing? Pressing F1 brings up the manual. :P

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 Post subject: Re: Workspace
PostPosted: Mon Apr 29, 2013 6:57 pm 
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The artist formerly known as SilverWingedSeraph
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The manual is bloated and shit. (and people never bother to read it for this reason and also because they're lazy)

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Founder and Event Coordinator for the BSF Beauty Pageant. Founder of the Pseudo-Chainship Project. Admin. Games Master.
Quality Control Enforcer
Gay cute girl and fucking proud of it.


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 Post subject: Re: Workspace
PostPosted: Thu May 02, 2013 1:58 am 
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Captain
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True dat. :P

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