Those darn doodads
Posted: Sat Apr 27, 2013 8:25 am
I have three problems with doodads that continue to plague me. It's irritating, so I will describe the encounters as best I can to get some help.
1.
I have noticed with some of my ships that when I place alot (over 30 or so) of doodads, sometimes they become misplaced along the y axis. It looks fine in shipmaker, so I can't tell until I load the ship into the sandbox. It is especially apparent with turrets. The doodads on sections that move are almost always affected. This is what prevented me from putting doodads on the arms of the "Ogre" ship at first.
2.
When I go delete a section, sometimes all of the doodads on my entire ship go down one step of depth. This is irritating as I have to dig them all out and parent them to the section they are on again.
3.
Sometimes doodads just do not show up in the sandbox. This is apparent in the "HLB 05 Hellfire's" artillery turret. The yellow DooFullLine that I used do not show up on the turret's right side.
1.
I have noticed with some of my ships that when I place alot (over 30 or so) of doodads, sometimes they become misplaced along the y axis. It looks fine in shipmaker, so I can't tell until I load the ship into the sandbox. It is especially apparent with turrets. The doodads on sections that move are almost always affected. This is what prevented me from putting doodads on the arms of the "Ogre" ship at first.
2.
When I go delete a section, sometimes all of the doodads on my entire ship go down one step of depth. This is irritating as I have to dig them all out and parent them to the section they are on again.
3.
Sometimes doodads just do not show up in the sandbox. This is apparent in the "HLB 05 Hellfire's" artillery turret. The yellow DooFullLine that I used do not show up on the turret's right side.