KK... I just posted a faction on normal textures(It was well recieved(PS:I'm sarcastic!)) and now i'd like to move on the shiny ones, but I face a problem when i got more than 1000 parts to choose from, And ships end up looking bad.
Is there any advise I can use to organize parts in sections without give texture problems?
Like-Alien styled in one, and regular In other.
I'm ok with the shields, but I'm having trouble finding doodads.
Kk my sprite folder is a mess...
I usually don't use more than 30 different sections in a single ship, I just want an advise to help organize my sprite folder without, giving texture problems to other users. Thanks...
Getting started with shiny textures...
Moderators: th15, Moderators
Re: Getting started with shiny textures...
Go under tools and use the save sprites ini. function. That makes a preset of whatever sections you have in your palette and allows you to load it later.
naysayers will be shot
- Zalausai
- The Tutorialist
- Posts: 939
- Joined: Tue Feb 12, 2013 11:42 am
- Location: Looking for angels in the Maze of the Dead.
Re: Getting started with shiny textures...
Don't forget about the "Group Arrange" option in the "tools" tab either.
Has written a series of tutorials for the newbies
Zalausai's Tutorial Index
Created: Elements of Discord, Heaven's Grace, and Hell's Last Battalion.
I stop in from time to time to check in on the community. Though I don't spend much time with shipmaker anymore.
Proud parent since: 8/15/2013 (Baby Boy)
Good shipbuilders never die . . . they just fade away.
Zalausai's Tutorial Index
Created: Elements of Discord, Heaven's Grace, and Hell's Last Battalion.
I stop in from time to time to check in on the community. Though I don't spend much time with shipmaker anymore.
Proud parent since: 8/15/2013 (Baby Boy)
Good shipbuilders never die . . . they just fade away.