Problem with Custom Beams
Posted: Thu Jun 23, 2011 10:05 am
ok Here's my dilema.
Everytime I use a custom texture that says it's a Beam for the Beamer in Shipmaker, it screws up and goes otu of place.
Is there a way to fix this problem?
Everytime I use a custom texture that says it's a Beam for the Beamer in Shipmaker, it screws up and goes otu of place.
Is there a way to fix this problem?