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Defensive parts looking in the direction of an enemy - guide

Posted: Sat Jun 12, 2010 10:39 pm
by Patch
Hi all!

This is a simple guide for beginers like me. With this guide, you will able to make "smart" defences.


1. Consturct a little fighter.
- put the ring to the end of the ship. Set the core as it parent.
- put something int to the front of the ship, that's will be the shield. Set the ring as it's parent.
- put a weapon near to the ring.
1.png
2. Driveing connection
- first click to the ring, than right click to the weapon, and click "Set driver" in the menu.
4.png
3. The shielding
- put some part after the ring. Set the core as it parent.
- put an aegis deflector to the last part, and target the first part with it.
2.png
4. Note:
- all things wich parent is the ring, will be moved to facing position.
- moving will only work, if the driver weapon targets an enemy. (an enemy must be in range)
- moving part will always be points were the weapon points.


Battle preview
Image



You can download the example ship here:
smart defense fighter.zip
(1.35 KiB) Downloaded 156 times

Re: Defensive parts looking in the direction of an enemy - g

Posted: Sat Jun 12, 2010 11:10 pm
by Anna
... What made you think there was a need for this guide?

What made you think anyone here wants a "tutorial" from a newbie with no other posts who has yet to prove himself at all? Making moving defenses that follow the enemy is god damn simple shit. Really simple. Incredibly, painfully simple. This was completely unnecessary. There was no demand for such a tutorial, because anyone with two braincells and a neuron to fire between them can figure this out quite easily on their own. At least I seriously hope they can.

... Actually, I guess not. Since turning section rotation on is completely unnecessary if you set a weapon as the section's driver. Way to go, adding completely useless steps to your tutorial!

If you actually do want to make a guide or tutorial in the future, check your spelling and grammar before posting, and make sure you actually know what you're talking about.

Re: Defensive parts looking in the direction of an enemy - g

Posted: Sat Jun 12, 2010 11:31 pm
by Squishy
Actually, judging from the amount of fellows having trouble making simple composite turrets, I think such a guide like this would be appreciated.


The screenshots and animated examples are well-made, though there are some unnecessary steps. All the guide needs is a bit more editting and modifications to be excellent. For example the rotating section is not required, and the aegis isn't compulsory.

Re: Defensive parts looking in the direction of an enemy - g

Posted: Sat Jun 12, 2010 11:38 pm
by Patch
You did not notice my second row apparently.

"This is a simple guide for beginers like me"

Sory for the guide, but not just PRO's like you visiting the forum.


... Actually, I guess not. Since turning section rotation on is completely unnecessary if you set a weapon as the section's driver. Way to go, adding completely useless steps to your tutorial! - i agree with this.

check your spelling and grammar before posting - i do what i can, but english is not my mother language.



What made you think anyone here wants a "tutorial" from a newbie with no other posts who has yet to prove himself at all? Making moving defenses that follow the enemy is god damn simple shit. Really simple. Incredibly, painfully simple. This was completely unnecessary. There was no demand for such a tutorial, because anyone with two braincells and a neuron to fire between them can figure this out quite easily on their own. At least I seriously hope they can. - I saw a post about "laser guided missile", that's gave the idea.

Take a look about "Mako's guide to triggers". His guide is same sample like my. Nobody sad, that was unnecessary...

Re: Defensive parts looking in the direction of an enemy - g

Posted: Sat Jun 12, 2010 11:48 pm
by Anna
Squishy wrote:Actually, judging from the amount of fellows having trouble making simple composite turrets, I think such a guide like this would be appreciated.
It makes me sad that you're probably right.

I have no idea how or why people have so much difficulty with itI suspect it's because they're idiots, so I guess this guide might help somementally challenged people.

Patch: Learn how to use the quote function.
You did not notice my second row apparently.

"This is a simple guide for beginers like me"

Sory for the guide, but not just PRO's like you visiting the forum.
I did notice it. It doesn't change any of my points. And if there are people here who wanted such a guide, they could have asked for one, and one of us PROs would have supplied it.haha no we wouldn't we're lazy.
Take a look about "Mako's guide to triggers". His guide is same sample like my. Nobody sad, that was unnecessary...
Mak0's guide to triggers came out a long time ago back when triggers were a fairly new development, and didn't explain things that are trivially easy to figure out. But yeah, as Squishy said, there are people who will probably actually find this guide helpful, so I'll retract most of my complaints.

Still, if you'd actually made posts elsewhere on the site before posting your guide, I would have been more likely to take you seriously and less likely to snap.

Re: Defensive parts looking in the direction of an enemy - g

Posted: Sun Jun 13, 2010 12:11 am
by Patch
Anna wrote:
I have no idea how or why people have so much difficulty with itI suspect it's because they're idiots, so I guess this guide might help somementally challenged people.
What you write may be injurious for many beginners. Please do not disdain the beginners.

Re: Defensive parts looking in the direction of an enemy - g

Posted: Sun Jun 13, 2010 2:07 am
by Corporal Jomn
That's how he writes here, don't worry, you'll get used to it.

Re: Defensive parts looking in the direction of an enemy - g

Posted: Sun Jun 13, 2010 5:47 am
by Anna
what you write may be injurious for many beginners. Please do not disdain the beginners.
... "Injurious"? :lol: I don't disdain beginners, just idiots. Also people who seem to think they can join a forum and go around telling the Moderators what to do. Those kinds of people annoy me.