Trigger help

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(^_^)
Lieutenant, Junior Grade
Lieutenant, Junior Grade
Posts: 19
Joined: Sat Apr 17, 2010 6:51 pm

Trigger help

Post by (^_^) »

I looked through this...viewtopic.php?t=4034

And have a few questions/problems

1. Self-Replacing armor was mentioned...how?
2. Sometimes, ship attacks even though section is not destroyed. Can it be fixed?
3. If i use this mechanism on a ship, the weapon fires whenever i target something, i don't need to force fire...
4. Could someone explain how it works? I still can't firgure out how it works...
Squishy
Rear Admiral
Rear Admiral
Posts: 852
Joined: Mon Dec 03, 2007 4:32 am

Re: Trigger help

Post by Squishy »

1. section death triggers movement of other sections mean to act as armor to move into place

2. the weapon need to have absolutely 0 arc range to minimize chance of it taking targets.

3. See 2

4. Kaelis pretty much says why it works in the same thread: viewtopic.php?p=94089#p94089
Realism, seriously? It's a space ship game. Realism was thrown out the window a long time ago.
(^_^)
Lieutenant, Junior Grade
Lieutenant, Junior Grade
Posts: 19
Joined: Sat Apr 17, 2010 6:51 pm

Re: Trigger help

Post by (^_^) »

I had no idea what Kaelis was talking about :lol:
It was...confusing
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