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Ok, I want to make my ships consistent, but I'm not sure how the program figures out the actual speed of the ship. Is there some kind of formula that I can use to get the actual speed of each ship? Does the pixel size of a ship change this, or is it the sprite count? Is there a formula to figure the acceleration of the ship too? What are all the factors that go into figuring out both speed and acceleration? If anybody has an answer, I'd be grateful to them.
Thanks, Blue
_________________ "I like nonsense, it wakes up the brain cells. Fantasy is a necessary ingredient in living, it's a way of looking at life through the wrong end of a telescope. Which is what I do, and that enables you to laugh at life's realities." --Dr. Seuss
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