Turret weapons Jamming... solutions.
Posted: Sun Nov 29, 2009 7:53 pm
I've found a small, irritating problem that may have caused numerous pains for newbies.
Driven weapons can suffer from something known as "jamming", which is that the turret will turn towards the target, but the weapon itself will not fire. After much tampering with this stuff, I figured it out.
Many people, now with the onset of SWA, are too lazy to use actual pieces to construct gun barrels, content to just use original weapon sprites. Which isn't a problem if the barrels themselves don't wiggle around independently. So, most of us would set the firing arc to a very low value, like 1 or 0. However, in some cases, the driving weapon > parenting section > parented weapon cannot align itself completely with its target. Outcome? Turret tracks target, but guns do not fire.
Solution:
For realism's sake, keep the weapons' own firing arc no less than 5 degrees. Any less may mean that the weapon cannot point itself to the target. If it still "jams" increase firing arc to 10. If that doesn't help, then this note isn't for you.
Driven weapons can suffer from something known as "jamming", which is that the turret will turn towards the target, but the weapon itself will not fire. After much tampering with this stuff, I figured it out.
Many people, now with the onset of SWA, are too lazy to use actual pieces to construct gun barrels, content to just use original weapon sprites. Which isn't a problem if the barrels themselves don't wiggle around independently. So, most of us would set the firing arc to a very low value, like 1 or 0. However, in some cases, the driving weapon > parenting section > parented weapon cannot align itself completely with its target. Outcome? Turret tracks target, but guns do not fire.
Solution:
For realism's sake, keep the weapons' own firing arc no less than 5 degrees. Any less may mean that the weapon cannot point itself to the target. If it still "jams" increase firing arc to 10. If that doesn't help, then this note isn't for you.