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Trigger delay

Posted: Thu Jul 30, 2009 8:30 am
by Homer
OK, I got a small problem with a ship. I'm trying to make 2 pistons move in alternation but I can't seem to make it work any help for this is highly appreciated.

Posted: Thu Jul 30, 2009 11:05 am
by zchris13
Make the on trigger of one of them be the other reaching the destination.
This is pretty much half baked from my end. Sorry.

â–¼Yeah, that's where my brain was going with that.

Posted: Thu Jul 30, 2009 11:08 am
by Blue-Rex
First option(for two pistons): Set the starting piston to your speed, then take the next-in-line piston to have disabled movement and start trigger to start when first piston reaches target distance.It will look like this.
ImageImageImageImage
Second option(for more than two): Set all 'pistons' to disabled movement, and start trigger to frames elapsed. Set first piston delay to 0 , then each subsequent piston to one extra frame.It will look like this
ImageImageImage
Sorry for the skippy clips, I can't get it to work right. :?

Posted: Thu Jul 30, 2009 12:19 pm
by zchris13
Looks good to me.

Posted: Thu Jul 30, 2009 12:24 pm
by Homer
Thanks Rex this will help alot.

Posted: Thu Jul 30, 2009 12:47 pm
by Blue-Rex
No problem. Just PM me if you have trouble or need to ask anything else. I just happened to experiment with something similar a while back, so it was a piece of cake. :wink: