Alright its Nothing to do with the program or anything like that. But it happens when i open custom_sprites.ini when i load the file it just comes up with this when i press Z.
ERROR in
action number 1
of Draw Event
for object obj_secpicker:
Error in code at line 5:
if name[global.sp_currgroup] == "none" then exit
at position 36: Cannot compare arguments.
i have No idea what it means and help would be nice. No?
P.S. if it matters i have around 315 diffrent sprites in there
Whats 'Kae_stm' ? Why are you using folder names different from original ones? Why are you using Old_CE sections? And why does the first group have 315 sections, but the other three have 24?
Whats 'Kae_stm' ? Why are you using folder names different from original ones? Why are you using Old_CE sections? And why does the first group have 315 sections, but the other three have 24?
Kae_stm is the steam punk pack i didnt notice that thing about putting with orginal name ^_^ sorry.
The Old_CE sections i use them because i like the way they look
about the sections.....i have no idea
I have just tested it and it still does the same thing. :s could this just be a thing where I need to make a new one? :V
The Old_CE sections are the outdated versions of some of the sections included in the standard distribution. You shouldnt use them; use their fixed counterparts distributed with BSF.
Yes, it would be best to redo the ini, since i have no way of testing this myself. Spread the sections among the groups more evenly this time.