Design a new fighter?

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ifelon
Lieutenant, Junior Grade
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Design a new fighter?

Post by ifelon »

Sorry for my bad english

I'd like to make things like this:

When found target(or force fire),some thing cover tbe gun tube opend
then this is a shining ,more and more bright,when reach fade hi limit,the
weapon(Maybe a beam)fire!
I feel this idea cool,and I've done it!
but the question is that all the tiggers work AFTER weapon fire.
I had used a weapon link(meaga beam):two beam,linked;one shoot just for 0 frame(or 1 frame,I've tried both) as the trigger,another has a 200 frame delay('cause the cover opening and the shining cost 200 frame)

What I thought was:the 1st beam fire,tigger works,cover open,shining bright ,200 frames later,fade reach hi limit,meanwhile the 2nd beam linked to the 1st one fire,then that's what I want.
But the turth is ....it dosen't work....

I thought I need some help...
Thanks a lot.
ifelon
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Post by ifelon »

Am I such hard to understand?... :cry:
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Arcalane
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Post by Arcalane »

How about you wait more than fourty minutes for a response, hm?
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Ixranin
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Post by Ixranin »

If you use weapon links, it takes several shots before the links start working properly. Did you watch to see if it eventually corrected itself or not?
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ifelon
Lieutenant, Junior Grade
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Joined: Tue Mar 31, 2009 1:09 pm
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Post by ifelon »

My laptop was a dead one,ican just get to the net in school's net-house

Maybe I should go back home and then think over it
then come to check answers years later :lol:
ifelon
Lieutenant, Junior Grade
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Post by ifelon »

Thank u for ur advice Mr.Ixranin
However that's not the problem about 1st shoot or 2nd shoot(yes,I realized that phenomenon),I tried many times...
I don't know why... :cry:

I'd like someone do as I mentioned,and post his steps,so I can check where the question lays

Time limits,I have to CHARGE UP~:)
Squishy
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Post by Squishy »

If all else fails, post up the .sb4 file so people familiar with triggers and links can take a closer look at it.
ifelon
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Posts: 23
Joined: Tue Mar 31, 2009 1:09 pm
Location: China

Post by ifelon »

Good idea
So stupid I forgot that
VNilla
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Post by VNilla »

You might have forgotten to deactivate the first turret's firing, so what you see is the first turret firing, and then 200 frames later, the second one fires. No guarantees, though.
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