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thacannon
Lieutenant Commander
Posts: 66 Joined: Sun Feb 10, 2008 12:13 am
Post
by thacannon » Wed Jan 28, 2009 6:40 am
Ok, this have been bugging me a lot lately, I'm trying to add new weapons, but whenever I drag a GIF (PNG just loads it as section automatically, so no help) onto the SM, I get a 'section, or doodad?' question. But what about weapons? Is there something I missed?
Thanks if answered.
*Goes back to reading...*
Last edited by
thacannon on Wed Jan 28, 2009 7:15 am, edited 1 time in total.
Chiiro
Commodore
Posts: 521 Joined: Mon Mar 24, 2008 5:27 am
Location: San Diego, CA
Post
by Chiiro » Wed Jan 28, 2009 6:41 am
Select the weapon, under one of the edit tabs, there should be a Custom Sprite field, if my memory serves me right.
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thacannon
Lieutenant Commander
Posts: 66 Joined: Sun Feb 10, 2008 12:13 am
Post
by thacannon » Wed Jan 28, 2009 7:30 am
Thank you, now what about sound?
(I doubt you could edit sound)
Arcalane
Pseudofeline Overlord
Posts: 4034 Joined: Thu Sep 13, 2007 10:37 am
Location: UK
Post
by Arcalane » Wed Jan 28, 2009 7:41 am
You can't use custom sounds.
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Slayer0019
Commodore
Posts: 535 Joined: Mon Jul 21, 2008 1:04 pm
Location: CT, America
Post
by Slayer0019 » Thu Jan 29, 2009 4:49 am
So how is sound determined, by the weapon you are giving the custom sprite to, or the bullet?
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Danny420Dale
Vice Admiral
Posts: 1344 Joined: Sat Sep 22, 2007 2:28 pm
Post
by Danny420Dale » Thu Jan 29, 2009 4:50 am
Slayer0019 wrote: So how is sound determined, by the weapon you are giving the custom sprite to, or the bullet?
Weapon.
The Rook
Lieutenant, Junior Grade
Posts: 19 Joined: Sat Sep 22, 2007 11:22 am
Post
by The Rook » Sat Jan 31, 2009 5:19 pm
does anyone here have this problem in shipmaker?
when changing weapon sprites in shipmaker it instead uses the image "spr_Bridge.gif?
TheBlueEcho
Vice Admiral
Posts: 1435 Joined: Tue Dec 04, 2007 7:31 am
Post
by TheBlueEcho » Sat Jan 31, 2009 10:46 pm
The Rook wrote: does anyone here have this problem in shipmaker?
when changing weapon sprites in shipmaker it instead uses the image "spr_Bridge.gif?
Make sure the weapon sprites are in the Custom Sprites folder. Otherwise, you get that.
The Rook
Lieutenant, Junior Grade
Posts: 19 Joined: Sat Sep 22, 2007 11:22 am
Post
by The Rook » Sun Feb 01, 2009 7:46 am
Tried that and it makes no difference unfortuately.
Kaelis
Moderator
Posts: 1590 Joined: Fri Dec 14, 2007 4:46 am
Post
by Kaelis » Sun Feb 01, 2009 8:13 am
If you happen to use Vista get a rea... errr make sure it doesn't interfere with file loading.
Lord-General Thunder
Commander
Posts: 214 Joined: Wed Feb 20, 2008 1:59 am
Location: Canada
Post
by Lord-General Thunder » Sun Feb 01, 2009 3:06 pm
Kaelis wrote: If you happen to use Vista get a rea... errr make sure it doesn't interfere with file loading.
He means "run it as an Administrator", though that's something programs shouldn't require to run.
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The Rook
Lieutenant, Junior Grade
Posts: 19 Joined: Sat Sep 22, 2007 11:22 am
Post
by The Rook » Sun Feb 01, 2009 3:52 pm
Kaelis wrote: If you happen to use Vista get a rea... errr make sure it doesn't interfere with file loading.
I use a Dell Inspiron 1300, don't know why a dell would do it though...
Edit: I use XP
Last edited by
The Rook on Mon Feb 02, 2009 4:04 am, edited 1 time in total.
Deltaflyer
Commodore
Posts: 543 Joined: Tue Sep 09, 2008 1:08 am
Location: Liverpool, England
Contact:
Post
by Deltaflyer » Sun Feb 01, 2009 11:32 pm
Er... Vista is an OS, not a computer...
The Rook
Lieutenant, Junior Grade
Posts: 19 Joined: Sat Sep 22, 2007 11:22 am
Post
by The Rook » Mon Feb 02, 2009 3:41 pm
hmmm...perhaps the fact that my .gif fles are .GIF unlike the shipmaker files is causing it...
(edit: yep, that was the problem.)