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Direct Control?

Posted: Sun Feb 01, 2009 9:35 am
by bl3d4
I've heard the term Direct Control appear a few times in the forum. However, I don't know how to activate this in the game. I do see that option in ShipMaker, but I don't seem to be able to use it in the game.

By the way, what do I get to do with Direct Control?

Posted: Sun Feb 01, 2009 9:40 am
by Chiiro
Direct Control lets you take control of a ship in battle.
Hit Ctrl+c to cycle through modes, there are four of them.
Basically you can navigate your ship and fire weapons if you've set your weapons up properly.

Posted: Sun Feb 01, 2009 10:01 am
by SHAD0Wdump
I find DC mode has some spectacular implications for arcade junkies.

An idea I've had is setting up a point system for the destruction of certain ships and tracking of sector engagements,enemies are added to sectors in a text file or something of the like depending on what kind of faction has control. You can then go into sandbox,generate some background stuff(asteroids,nebulae,yada yada),spawn the appropriate enemies,then spawn you own custom ship and blast 'em all to hell!

If you survive,you get cash according to the number and type of enemies to upgrade your ship.(or even small fleet!)

I gotta think this out,could be fun for the other Wyrdysm peeps.

Posted: Sun Feb 01, 2009 11:49 am
by Danny420Dale
Needs moar poll on which dc mode you like best. I used DC2 at first, but now prefer DC1.

Posted: Sun Feb 01, 2009 12:44 pm
by D00D!
Someone ask this a while back so I'm linking you to the same place I did for him.

Link here:
http://www.wyrdysm.com/phpBB2/viewtopic.php?t=3458

I don't really like DC so much, it's not very practical for commanding large fleets. Still, it's probably very useful if you want to make a solo blockade runner scenario

Posted: Sun Feb 01, 2009 12:49 pm
by Chiiro
D00D! wrote: I don't really like DC so much, it's not very practical for commanding large fleets. Still, it's probably very useful if you want to make a solo blockade runner scenario
Snkkt, who cares about practical and useful when you can have fun! :D

Posted: Sun Feb 01, 2009 12:53 pm
by D00D!
Chiiro wrote:
D00D! wrote: I don't really like DC so much, it's not very practical for commanding large fleets. Still, it's probably very useful if you want to make a solo blockade runner scenario
Snkkt, who cares about practical and useful when you can have fun! :D
I have fun when I command the hordes of little minions in my fleet to zerg rush my foes! :lol: I guess different people have different means to have fun too.

Posted: Sun Feb 01, 2009 10:39 pm
by Kaelis
D00D! wrote:I don't really like DC so much, it's not very practical for commanding large fleets.
No wonder, because thats not what its meant for. One has to be pretty dense to assume something that gives you control over single ship is supposed to help with commanding large fleets...

Posted: Mon Feb 02, 2009 9:28 pm
by bl3d4
Thanks everyone.

Please lock this thread.

Posted: Mon Feb 02, 2009 11:32 pm
by Anna
Done! And wow, bl3d4. I haven't seen you in a while. And you come back and... well, I don't remember your grammar ever being that good. And you're not spamming up hundreds of threads. Just... wow. It's nice to see that you're back, and that you've improved. Seriously.

Posted: Tue Feb 03, 2009 12:22 am
by Kaelis
Actually, ive unlocked this and moved to SIAR. Might be useful for further questions about DC.



Heres a link to proper info on Direct Control:
http://www.wyrdysm.com/phpBB2/viewtopic ... 5897#85892