Look, no offense intended, but not everything has "fucking tooltips." Not everything is self explanatory. In fact, some of the least intuitive functions lack tooltips. Additionally, tooltips are no substitute for thorough documentation. I appreciate all of the work done by Arcalane, Kaelis, and everyone who's name I cannot easily copy/paste. I fully understand that frustration that's resulting from a lukewarm reception to the new SB, and the slew of repeated questions. Here's the simple matter: the manual for shipbuilder is incredibly long. If someone has one question, skimming through the entire five page document (five full pages in MS Word) is intimidating. There are some guides out, but they're pretty unorganized.Anna wrote: And jesus christ, if you'd read the little fucking tooltips, and read the fucking F1 help manual, and even just casually look around the forums at some of the new guides posted, you'd realise that it's not even half as unintuitive as you seem to think it is. It's fairly fucking easy to figure out the how of it, even if sometimes it is complex to put into practice.
But hey, it's day two. It's understandable that not everything is in place. Snapping at confused members and locking threads is probably a touch on the harsh side. This is all accentuated by the fact that several features are very buggy or plain inoperable. Yes, bugs are expected with such a big update, but it's pretty unreasonable to expect someone to read a seven page thread of boring errors to see if their problem has come up yet. Questions are bound to come up. Several times. Granted, taking a glance at stickies before posting should be required, expecting people to read pages upon pages of half-finished documentation, disordered guides, troubleshooting strategies, and bug reports is a lot to ask of someone who's just trying to enjoy a game.
Let me be clear: this update is very cool, and I'm very impressed with all the work you guys have put in. I'm not complaining. I've decided that I'll leave the new SM alone until some of the more pervasive bugs get ironed out. My sincere suggestion would be to ignore all the duplicate threads and work on a FULL documentation. Weapon/module stats, mini-tutorials/examples, in-depth explanations, the works. Furthermore, a table of contents, where individual items scroll to their respective sections with a click of the mouse is just about required to make it less intimidating. This way, every time someone has a question, the response will be "Press F1," as opposed to "Press F1, read tooltips, skim a shitload of mismatched info, hope the answer is there/detailed enough, do a back flip, etc, you're a dumbmotherfucker." This should also make it a lot easier to find any and all information, hopefully eliminating the vast majority of the questions in the first place.
Again, thanks for all the work you have put into this. The new stuff is neat, but as has been said before, the release was probably a bit premature. All the added features are tricky to figure out in the first place, but when you've no way of knowing whether you're doing it wrong or if it's just completely bugged, the experience becomes much more difficult.