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Re: Weapons and Modules Guide + New Weapons/Modules

Posted: Fri May 17, 2013 9:17 am
by Sym Undin
I think I saw something about a Shiphanger or something like that that spits out generic little fightercraft. Was there a shipmaker update or something?

Re: Weapons and Modules Guide + New Weapons/Modules

Posted: Fri May 17, 2013 9:39 am
by Anna

Re: Weapons and Modules Guide + New Weapons/Modules

Posted: Sat May 18, 2013 4:01 am
by Sym Undin
^Thanks, I couldn't remember where I saw that.

Re: Weapons and Modules Guide + New Weapons/Modules

Posted: Sat May 18, 2013 9:43 am
by Sym Undin
I downloaded those files, but I can't use any of it. Shipmaker doesn't work with a lot of custom sprites and other stuff I have, and I'm not sure if it's just my newbiness or an actual problem. Can you help me out? This is the error message that pops up when I try to open the fighterbay file:

ERROR in
action number 1
of Create Event
for object obj_sidebar:

Error defining an external function.

Re: Weapons and Modules Guide + New Weapons/Modules

Posted: Sat May 18, 2013 2:48 pm
by Anna
Did you put those two files into the same folder as the rest of your BSF?

Re: Weapons and Modules Guide + New Weapons/Modules

Posted: Sun May 19, 2013 1:35 am
by Sym Undin
Anna wrote:Did you put those two files into the same folder as the rest of your BSF?
Just did, it works now. Thank you very much :D