The Juggernaut, after the first military attempt was scrapped due to massive hull damage. The Juggernaut II was ready to be built.
After the Juggernaut II was built and the military found out, the military started to organize another strike on them. This time with even more weapons and
armor.
Now it is up to the military to stop the pirate's wrath.
The military have obtained this picture of the Juggernaut II:
First choose a faction, pirate or military.
Pirates get 8 players, plus the juggernaut II, military get 10 players.
Then, choose a class out of the 3 below:
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|Class | Base HP | Base Speed | Base Turning |
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|Frigate | 300 | 1.3 | .8 |
|Destroyer | 400 | .5 | .5 |
|Battleship| 500 | .15 | .15 |
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All upgrades are below:
1 point=150 Hp to one section for frigate, 175 for destyroyer, or 200 for battleship.
1 Point=0.01 Acceleration
1 point= .50 speed for frigates, .30 for destroyers, .10 for battleships. Max-Speed 4
1 point= .15 turning
1 point= 3 sections if battleship, 2 if destroyer, 1 if frigate
1 point= 20 HP Max-750 Core HP
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Attribute-------|-Price-|-Limit?-
=Projectiles====|============|=========|=========|========
Pulse Gun | 1 |
Gatling Pulse | 2 |
Blaster Cannon | 1 |
Gatling Blaster | 2 |
Quad Blaster | 3 |
Repeater Gun | 1 |
Tachyon Cannon | 2 |
Tachyon Repeater| 8 |
Tachyon Driver | 3 |
Plasma Charge | 1.5 |
Missile Launcher| 1 |
=Beams==========|============|=========|=========|========
Mining Beam | 1 |
Scatter Beam | 2 |
Beamer | 3 |
Shock Beamer | 2 |
Mega Beam | 3 |
=Point=Defense==|============|=========|=========|========
Flak Cannon | 2 |
Particle Gun | 2 |
Point Beam | 3 |
=Misc===========|============|=========|=========|========
Demeter Launcher| 1 |
Demeter Pod Lchr| 12 |
Weasel Gun | 2 |
Pulsar Gun | 2 |
Sidewinder | 1 |
Railgun | 4 |
=Modules========|============|=========|=========|========
Gosling Launcher| 4 |
Nano Matrix | 15 | 1
Gravitic Impeder| 5 |
Platform Faber | 7 |
Impeder Faber | 6 |
Dieterling Devic| 4 | 1
Gravbeam | 3 | 4
Booster | 2 | 2
Aegis Deflector | 8 | 2 (Can be used for looks for free if the targeted section has 1 hp. the section is also free.)
Deflector Shield| 4 | 4
Teller Torpedo | 2 |
Gluon Bolter | 14 |
Lancet Beam | 6 | 2
Frosch Gun | 6 | 3
Rochast Resistor| 10 |
Additional Rules:
-Each Section can have only up to 3 weapons/modules.
-Parenting must be LOGICAL.
-Sections and weapons must not overlap any more than 20%.
-Aegis'd sections must have a 30 degree gap in between them when measured from the core.
-Remember you can use deflectors with aegis deflectors.
-No arc range modification is allowed unless you somehow want to shrink it.
-You can set any AI range you want.
-You can set any AI except kamakaze AI, no KM's allowed.
-Any ship must not exceed 200 points. The juggernaut gets 400 Points.
-Sections can be resized to only up to 3 times regardless of if it is shrinking or stretching.
Remember that you are fighting other players ships, not just the Juggernaut, so be sure to make it so your ship works well with your fleet and also is
effective against the enemies.
Taking all this into account, get ready to design your killing machine!
EDIT: Forums are scrapped. Just use PM's or a topic for the teams.
Members so far:
Pirate
-Droid
-antisocialmunky
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Team 1:
Military
-Empty
-Lloyd16
-LukeRM
-Skirm
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The ships will be arranged in a fleet formation you decide. The Juggernaut will be placed by me so do not iclude it in your formation.