Various custom ship tournaments go here, along with old encounters.
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AidanAdv
Commodore
Posts: 583 Joined: Fri Feb 15, 2008 6:49 am
Location: The Fields of Justice
Post
by AidanAdv » Sat Jul 12, 2008 5:37 am
lightstriker wrote: wah? i'm insulted...
and what about bovine?
Bov's building the magic ship.
The walls have eyes: the shadows we throw are the shadows we try to throw off.
antisocialmunky
Vice Admiral
Posts: 1032 Joined: Wed Jan 30, 2008 8:22 am
Post
by antisocialmunky » Sat Jul 12, 2008 5:40 am
Oh Yeah, the magic ship. Silly me.
Your distractor ship gets blowed up real good, LS. Do you have a new version I'm aware of?
Don’t worry it has airbags.
lightstriker
Commodore
Posts: 721 Joined: Mon Jun 30, 2008 7:49 am
Location: "not here" would probably be accurate
Post
by lightstriker » Sat Jul 12, 2008 5:41 am
is the v3 any better?
(yes)
Last edited by
lightstriker on Sat Jul 12, 2008 8:00 pm, edited 1 time in total.
BoVinE
Commodore
Posts: 603 Joined: Fri Jan 18, 2008 2:37 am
Post
by BoVinE » Sat Jul 12, 2008 7:26 am
Sorry, no internet for a while, on another person's PC.
I switched Boxale to a triangle format, with one aegis in front, and two protecting the flanks.
Pics whenever.
(4 dusks + close range= constant hit?)
What does happen when you shoot while over lapping a section, just instahit?
antisocialmunky
Vice Admiral
Posts: 1032 Joined: Wed Jan 30, 2008 8:22 am
Post
by antisocialmunky » Sat Jul 12, 2008 8:03 pm
Yeah. Goto the last couple pages of the MS thread, Boxy functions on that principle.
Don’t worry it has airbags.
lightstriker
Commodore
Posts: 721 Joined: Mon Jun 30, 2008 7:49 am
Location: "not here" would probably be accurate
Post
by lightstriker » Sat Jul 12, 2008 8:04 pm
that thing is evil. like, EVIL...
edit: will get the v4 of the diverter up before i leave for the weekend
where is everyone getting the mothership dl from? i can't find it
antisocialmunky
Vice Admiral
Posts: 1032 Joined: Wed Jan 30, 2008 8:22 am
Post
by antisocialmunky » Sat Jul 12, 2008 8:06 pm
Meh, only if you have a ship with big or weak sections.
Don’t worry it has airbags.
lightstriker
Commodore
Posts: 721 Joined: Mon Jun 30, 2008 7:49 am
Location: "not here" would probably be accurate
Post
by lightstriker » Sat Jul 12, 2008 8:07 pm
didn't it solo an entire fleet?
including the mothership?
Diverter (or some other name, personally leaning towards pleasegoddon'tepicfail, any suggestions?) v4.
(shp)
(sb3)
antisocialmunky
Vice Admiral
Posts: 1032 Joined: Wed Jan 30, 2008 8:22 am
Post
by antisocialmunky » Sat Jul 12, 2008 8:28 pm
lightstriker wrote: didn't it solo an entire fleet?
including the mothership?
Diverter (or some other name, personally leaning towards pleasegoddon'tepicfail, any suggestions?) v4.
(shp)
(sb3)
Yeah. But they parented all their armor to aegised sections.
Don’t worry it has airbags.
Droid
Vice Admiral
Posts: 1173 Joined: Mon Jan 07, 2008 2:07 pm
Location: Canada
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by Droid » Sun Jul 13, 2008 12:15 am
@ Diverter: Its going to get raped by railguns or tachyons coming in from a certain angle. Notably the unarmored side with insufficient PD.
BoVinE
Commodore
Posts: 603 Joined: Fri Jan 18, 2008 2:37 am
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by BoVinE » Sun Jul 13, 2008 4:02 am
So, a dilemma. While fighting with 8 triange boxales, neither a full loadout of missile or dusks do a significant amount of damage do to over use of nano's and defensive weapons.
However, the Mothership cannot destroy any Boxale's without lucky shots at the small open areas. So, I let my PC run, and after about an hour, 6 Boxales remained, with neither side having any large amounts of damage.
Should I just make this a super dis tractor, and leaving attacking to your ships?
BoVinE
Commodore
Posts: 603 Joined: Fri Jan 18, 2008 2:37 am
Post
by BoVinE » Sun Jul 13, 2008 4:20 am
antisocialmunky
Vice Admiral
Posts: 1032 Joined: Wed Jan 30, 2008 8:22 am
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by antisocialmunky » Sun Jul 13, 2008 4:24 am
... that thread contains nothing on your boxale ...
But it makes me question the power of your internetz.
Don’t worry it has airbags.
BoVinE
Commodore
Posts: 603 Joined: Fri Jan 18, 2008 2:37 am
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by BoVinE » Sun Jul 13, 2008 4:39 am
:/
Current iteration.