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PostPosted: Thu Aug 21, 2008 5:52 am 
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Vice Admiral
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Location: Canada
Not Boxale. That was a slightly unexpected death.


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PostPosted: Thu Aug 21, 2008 8:19 am 
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Commodore
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Joined: Mon Jun 30, 2008 7:49 am
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Location: "not here" would probably be accurate
well excuuuuessseee me.
GAWD


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PostPosted: Thu Aug 21, 2008 8:21 am 
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Even if they do die first, they do do damage...unlike mine, which is usually too slow to do anything until like halfway through the match. :?


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PostPosted: Thu Aug 21, 2008 8:59 am 
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My ship always seems to hang around with your ship or the round one.

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PostPosted: Thu Aug 21, 2008 9:32 pm 
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Location: Elysium
Again, I apologise to Team Beta for contributing horribly to our boss campaign. And Boxale...that was unexpected. Very. :|

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PostPosted: Thu Aug 21, 2008 11:25 pm 
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Commodore
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Location: "not here" would probably be accurate
what master chief said :?


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PostPosted: Fri Aug 22, 2008 1:29 am 
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Commodore
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I think the problem with boxale is the AI range. if it hovered just outside of the ships weapon start point, it'd be fine. Too late to change it now.


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 Post subject:
PostPosted: Fri Aug 22, 2008 3:02 pm 
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TEAM ALPHA/DELTA

Image

Abalone - Battleship

-Base HP Add x0 / +0
-Sections x16 / +8
-Section HP Add x14 / +14

-Speed x10 / +10
-Acceleration x3 / +3
-Turning x5 / +5

-Aegis x2 / +16
-Lancet x2 / +12
-Flak x3 / +6
-Point Beam x10 / +20
-Impeder Faber x1 / +6

Total Points: 100

Ruling Violations:
-This ship is good to go.

- - - - -

Image

Aegis Lancet Battleship - Plasma - Battleship

-Base HP Add x1 / +1
-Sections x18 / +9
-Section HP Add x8 / +8

-Speed x10 / +10
-Acceleration x5 / +5
-Turning x12 / +12

-Aegis x3 / +24
-Particle Gun x2 / +4
-Lancet x2 / +12
-Plasma x4 / +8
-Scorpion Rockets x2 / +2
-Point Beam x1 / +2

Total Points: 96

Ruling Violations:
-The two Section 08s in the front are parented to the core but not touching it.
-The Section 09 in the front is parented to the core but not touching it.
-One of the front most Section 20s doesn't have its HP set.

- - - - -

Image

Bruise Cruiser - Cruiser

-Base HP Add x0 / +0
-Sections x14 / +14
-Section HP Add x4 / +4

-Speed x8 / +8
-Acceleration x3 / +3
-Turning x10 / +10

-Deflector x4 / +16
-Teller Torpedo x4 / +8
-Gosling x2 / +6
-Particle Gun x4 / +8
-Beamer x4 / +12
-Tachyon Driver x4 / +12

Total Points: 101

Ruling Violations:
-Just need to take a point out of somewhere to bring it to 100, probably from Turning.

- - - - -

Image

Hive - Cruiser

-Base HP Add x0 / +0
-Sections x18 / +18
-Section HP Add x18 / +18

-Speed x5 / +5
-Acceleration x3 / +3
-Turning x2 / +2

-Demeter x20 / +40
-Point Beam x4 / +8

Total Points: 94

Ruling Violations:
-This ship is good to go... but do you really want to use less then 100 points?

- - - - -

Image

Larva New - Frigate

-Base HP Add x0 / +0
-Sections x7 / +14
-Section HP Add x6 / +6

-Speed x20 / +20
-Acceleration x8 / +8
-Turning x6 / +6

-Aegis x1 / +8
-Railgun x8 / +32
-Flak x2 / +4
-Point Beam x1 / +2

Total Points: 100

Ruling Violations:
-This ship is good to go.

- - - - -

Image

oldal harckocsi v2 - Frigate

-Base HP Add x0 / +0
-Sections x14 / +28
-Section HP Add x8 / +8

-Speed x10 / +10
-Acceleration x4 / +4
-Turning x9 / +9

-Flak x4 / +8
-Deflector x2 / +8
-Plasma Torpedo x2 / +4
-Tachyon Cannon x2 / +4
-Gatling Pulse x2 / +4
-Railgun x1 / +4
-Quad Blaster x1 / +3
-Scorpion Rockets x4 / +4
-Impeder x1 / +6

Total Points: 104

Ruling Violations:
-This ship is good to go once the point issue is fixed.

- - - - -

Image

Unnamed Ship - Battleship

-Base HP Add x1 / +1
-Sections x13 / +6.5
-Section HP Add x17 / +17

-Speed x2 / +2
-Acceleration x3 / +3
-Turning x8.5 / +8.5

-Flak x4 / +8
-Dusk x4 / +12
-Gatling Blaster x6 / +18
-Blaster x2 / +2
-Deflector x4 / +16
-Particle Gun x2 / +4
-Light Railcannon x2 / +8

Total Points: 106

Ruling Violations:
-This ship is good to go once the point issue is fixed.

- - - - -

Image

Wasp mkII - Frigate?

-Base HP Add x0 / +0
-Sections x10 / +20
-Section HP Add xNA / +NA

-Speed x11.25 / +11.25
-Acceleration x1 / +1
-Turning x3.75 / +3.75

-Blaster x5 / +5
-Pulse x2 / +2
-Flak x4 / +8
-Lancet x2 / +12
-Nano Matrix x1 / +15

Total Points: 78

Ruling Violations:
-Uhm... The ship has default Hestia values, and none of the section HPs are set.
-The core circle is covered by the two Section 18s.


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 Post subject:
PostPosted: Fri Aug 22, 2008 7:03 pm 
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Commander
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Posts: 170
Quote:
-Just need to take a point out of somewhere to bring it to 100, probably from Turning.


Fine with me. I also made a minor change with the driver placements if thats fine.

Download

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 Post subject:
PostPosted: Fri Aug 22, 2008 10:09 pm 
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Commander
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Joined: Wed Feb 20, 2008 1:59 am
Posts: 214
Location: Canada
Ixranin wrote:
Image

Hive - Cruiser

-Base HP Add x0 / +0
-Sections x18 / +18
-Section HP Add x18 / +18

-Speed x5 / +5
-Acceleration x3 / +3
-Turning x2 / +2

-Demeter x20 / +40
-Point Beam x4 / +8

Total Points: 94

Ruling Violations:
-This ship is good to go... but do you really want to use less then 100 points?


Well, no, actually. I'd thought I was at the limit exactly.

I must've forgotten to add something, or possibly even sent you the wrong version.

I'll look into it and get you a fix when I get home tonight.

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 Post subject:
PostPosted: Sat Aug 23, 2008 8:31 am 
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Captain
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Posts: 423
Ixranin wrote:
TEAM ALPHA/DELTA
Image

Aegis Lancet Battleship - Plasma - Battleship

-Base HP Add x1 / +1
-Sections x18 / +9
-Section HP Add x8 / +8

-Speed x10 / +10
-Acceleration x5 / +5
-Turning x12 / +12

-Aegis x3 / +24
-Particle Gun x2 / +4
-Lancet x2 / +12
-Plasma x4 / +8
-Scorpion Rockets x2 / +2
-Point Beam x1 / +2

Total Points: 96

Ruling Violations:
-The two Section 08s in the front are parented to the core but not touching it.
-The Section 09 in the front is parented to the core but not touching it.
-One of the front most Section 20s doesn't have its HP set.


Frack. Fixed. Also, added two more Plasma charges to get to 100 points.

Link: http://www.wyrdysm.com/battleshipsforev ... Plasma.sb3

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 Post subject:
PostPosted: Sat Aug 23, 2008 10:10 am 
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Lieutenant Commander
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Joined: Thu Nov 08, 2007 7:38 am
Posts: 77
http://www.wyrdysm.com/battleshipsforev ... ckocsi_(v2).sb3
removed the railgun


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 Post subject:
PostPosted: Sat Aug 23, 2008 9:48 pm 
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Commander
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Joined: Fri Jul 04, 2008 7:24 am
Posts: 187
Take mine out of the comp. My pc decided that the sound card is the devil, and removed it, stopping me from using anything.

Fuck you, Bill Gates.


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 Post subject:
PostPosted: Sat Aug 23, 2008 11:20 pm 
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Captain
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Posts: 444
Ninteen45 wrote:
Take mine out of the comp. My pc decided that the sound card is the devil, and removed it, stopping me from using anything.

Fuck you, Bill Gates.


But you forgot that "Microsoft Works".
Still not convinced? :lol:


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 Post subject:
PostPosted: Sun Aug 24, 2008 12:15 am 
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Posts: 1167
Location: Canada
Ninteen45 wrote:
Take mine out of the comp. My pc decided that the sound card is the devil, and removed it, stopping me from using anything.

Fuck you, Bill Gates.


You could have a teammate (or Ixranin) fix your ship for you...


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