Although I still don't like the limited concept, Evars, yours is the best I've seen.
(everyone, don't you dare shout necro.)
Shipbuilding ruleset. Complex, but maximum freedom.
Moderators: th15, Moderators
-
- Rear Admiral
- Posts: 887
- Joined: Fri Sep 28, 2007 11:35 pm
- Location: Below My Postcount
-
- Commodore
- Posts: 721
- Joined: Mon Jun 30, 2008 7:49 am
- Location: "not here" would probably be accurate
[Shout] necromancer, I choose you! [/shout]
Honestly though, this seems like a good idea. although limited is definitely hard to do right, and i'm not sure going so ridiculously complicated is the best way to deal with that, this seems like one of the best ideas I've seen on how to handle it.
and that made no sense. nada, jip, zilch, zero...
cool idea. not sure it could be used without driving me to insanity (yes yes, I know what you're going to say people...), but cool idea.
Honestly though, this seems like a good idea. although limited is definitely hard to do right, and i'm not sure going so ridiculously complicated is the best way to deal with that, this seems like one of the best ideas I've seen on how to handle it.
and that made no sense. nada, jip, zilch, zero...
cool idea. not sure it could be used without driving me to insanity (yes yes, I know what you're going to say people...), but cool idea.