Motherships Tournament ##Judging in Progress##
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Just make the criteria for winning this:
If one side loses their MS and the other one has it intact and it ends up in a draw, the one with their MS wins.
Otherwise if one side has twice as many ships remaining as the enemy at the end of the battle, that side wins. Otherwise its a draw.
I'm sure our team will yield definative results. Our ship will hunt you down and kill you in 30 seconds.
If one side loses their MS and the other one has it intact and it ends up in a draw, the one with their MS wins.
Otherwise if one side has twice as many ships remaining as the enemy at the end of the battle, that side wins. Otherwise its a draw.
I'm sure our team will yield definative results. Our ship will hunt you down and kill you in 30 seconds.
Don’t worry it has airbags.
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- Commodore
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Yep Master Chief if correct. Lancets are a waste against frigates or fast cruisers. How about 3000 by 3000? That seems within reason. 4000 is alittle to big if ya ask me. Why not take the middle ground, and go with something in the 3000 range instead. Gives ample room, but corners and sides will still perhaps factor in alittle.
*looks up at Anti's post*
Motherships should count as 8 points, the others as 1. Whoever has more points left should win when the time limit is up. That makes 16 points counting the mothership as 8. I would say a 20 minute limit should be in place perhaps? So each side has 16 points 8 for a mothership, and 1 for each escort. Whoever has more points left over at the end of the battle wins. If the points are even at the time limit end, then its a draw? Sounds about the most efficent way to judge who wins and loses.
*looks up at Anti's post*
Motherships should count as 8 points, the others as 1. Whoever has more points left should win when the time limit is up. That makes 16 points counting the mothership as 8. I would say a 20 minute limit should be in place perhaps? So each side has 16 points 8 for a mothership, and 1 for each escort. Whoever has more points left over at the end of the battle wins. If the points are even at the time limit end, then its a draw? Sounds about the most efficent way to judge who wins and loses.
If it ain't broke, then don't try to fix it
A renegade is only what he makes of himself - Magius to Huma
You have only yourself to blame for failure
A renegade is only what he makes of himself - Magius to Huma
You have only yourself to blame for failure
Better yet, that point system allows us to distinguish between two teams with the same win/loss/draw record.
It's not a bad plan, however I would give points for destroying/crippling ships, not for having them left alive.
I'll consider the sandbox size increase, and do some more testing.
It's not a bad plan, however I would give points for destroying/crippling ships, not for having them left alive.
Code: Select all
A crippled ship is one defined to have less than half of its destructable points remaining (that is, non-speed, non-core-HP+).
Destroying a Mothership is worth 16 points, crippling it 8.
Destroying an Escort is worth 2 points, crippling it 1.
Last edited by Daxx on Thu Apr 24, 2008 8:53 pm, edited 1 time in total.
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That'd be too hard to do. Just make it 1/2 sections left.Daxx wrote:Better yet, that point system allows us to distinguish between two teams with the same win/loss/draw record.
It's not a bad plan, however I would give points for destroying/crippling ships, not for having them left alive.
I'll consider the sandbox size increase, and do some more testing.Code: Select all
A crippled ship is one defined to have less than half of its destructable points remaining (that is, non-speed, non-core-HP+). Destroying a Mothership is worth 16 points, crippling it 8. Destroying an Escort is worth 2 points, crippling it 1.
Don’t worry it has airbags.
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- Commodore
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I know your perfectly capable. But honestly I don't think a ship should count towards points unless its completely destroyed. Or as a comprimise, maybe it could count as destroyed if its either stripped of weapons/modules. Or if only the core remains it could also count as destroyed. But other then that, I honestly don't think that a ship should count for anything, unless it goes boom
Oh and I think you messed up the first submission date on the title. It says the submission date is in august not may lol. Should read 5/8/08 .......
Oh and I think you messed up the first submission date on the title. It says the submission date is in august not may lol. Should read 5/8/08 .......
If it ain't broke, then don't try to fix it
A renegade is only what he makes of himself - Magius to Huma
You have only yourself to blame for failure
A renegade is only what he makes of himself - Magius to Huma
You have only yourself to blame for failure
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Given that the Mothership tourneys (9 ships) were run at 5000x5000, 18 ships constrained to 2048x2048 seems rather cramped. Also, your reason for the small dimensions being a concern about stalemates and no clear winner I think has become a moot issue now that you are working on using a point system for surviving/intact ships. Personal preference - 5000x5000.Master Chief wrote:That's gonna be a tad too small. Gives advantage to big lumbering battleships which then can trap flankers against a wall. Maybe around 4096x4096 would be better.Mr_Wizard wrote:2048x2048? Holding 18 ships?
A small sandbox hurts people that design fast mobile ships, they have their ships capabilities crippled by the maneuvering constraints imposed by the boundary limits (I am sensitive to this issue, as in the past I have usually made fast mobile ships, and have watched them get crushed because they get involved in boundary box bouncing rather than deep space fights with no artificial boundaries).
Because of the high ship number count, an opposing fleet of AI Range=1000 lancet firing ships would find some of its ships getting pushed to the boundaries (even at 5000x5000) by the other fleet's ships, cornered and destroyed. If this was a purely one on one battle, then it would be of greater concern. If the lancet ships are otherwise ineffective, then those lost ships (whatever number) assures the lancet team of a loss.
F*** off, yank.DarkenShroud wrote:Oh and I think you messed up the first submission date on the title. It says the submission date is in august not may lol. Should read 5/8/08 .......
Thanks for a well reasoned argument. I've done some testing, and it seems to confirm this. 4096x4096 it is, then.Jafo wrote:Given that the Mothership tourneys (9 ships) were run at 5000x5000, 18 ships constrained to 2048x2048 seems rather cramped. Also, your reason for the small dimensions being a concern about stalemates and no clear winner I think has become a moot issue now that you are working on using a point system for surviving/intact ships. Personal preference - 5000x5000. ...
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