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Posted: Sun Mar 23, 2008 12:59 am
by ArcaneDude
That's what I needed to know. Thanks.

Posted: Sun Mar 23, 2008 1:05 am
by Commodore111
well, sadly you have to manually set it for every section. however, a good way to do this is to se t it for every section right after you place the section, only takes 2 seconds to set your sections HP to 300. its just like in almost all tournaments, like AtM.

Posted: Sun Mar 23, 2008 1:09 am
by ArcaneDude
Eh? Okay, now who do I believe?

Posted: Sun Mar 23, 2008 1:18 am
by Commodore111
belive me most tournaments do that, Th15 should add a section HP setting.

Posted: Sun Mar 23, 2008 3:04 am
by Strideo
I may join the pirate team but I'm waiting for the rules to be ironed out before I commit.

Posted: Sun Mar 23, 2008 3:20 am
by Commodore111
well I think they are ironed out as much as possible now, tell me if you think something is wrong.

Posted: Sun Mar 23, 2008 3:50 am
by ArcaneDude
I haz problem:

______________________________________
ERROR in
action number 1
of Create Event
for object __newobject813:

In script nWep:
Error in code at line 109:
l_weapon[j].l_bulletsprite = convertBulletSprite(object_get_sprite(l_weapon[j].l_bullet))

at position 85: Unknown variable l_bullet

Anyone know what in the blazes this means?

Posted: Sun Mar 23, 2008 4:31 am
by Commodore111
press ignore, what is the error for?

Posted: Sun Mar 23, 2008 4:35 am
by Jafo
ArcaneDude wrote:I haz problem:
Did you modify a point defence weapon (one that has default 360 degrees coverage), eg. change colour of bullets?

Posted: Sun Mar 23, 2008 4:37 am
by ArcaneDude
press ignore, what is the error for?
I ignored it, and then I get about a hundred other errors.
Did you modify a point defence weapon (one that has default 360 degrees coverage), eg. change colour of bullets?
Crap. Point beam glitch. Thank you.

Posted: Sun Mar 23, 2008 4:40 am
by Commodore111
oh okay, now I knwo what the error for the glitch looks like.

Posted: Sun Mar 23, 2008 4:54 am
by ArcaneDude
Seems I'm te first one...

>.>

<.<
(looks around paranoid)

Anyways, now if I counted right, this ship is EXACTLY 150 points, but math isn't my strongest point.

The ISS Sub Rosa:

Image

I'll post stats in a minute.

EDIT: thar ya go:

Name: ISS Sub Rosa
HP: 500
Speed: 0.25
Turning: 0.65
AI Range: 350
Accel: 0.06
Description:
Number of sections: 90
Total HP: 23368.49
Number of weapons: 36
Number of modules: 21

Weapon List:
weapon|Railgun|45|-1|-1|-1|-1|-1|-1|-1|-1||65280|-1|-1|-1|-1|-1|-1|1|1
weapon|Railgun|45|-1|-1|-1|-1|-1|-1|-1|-1||65280|-1|-1|-1|-1|-1|-1|1|1
weapon|Plasma|45|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|Plasma|45|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|Plasma|45|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|Plasma|45|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|Plasma|45|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|Plasma|45|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|Plasma|45|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|Plasma|45|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|Plasma|45|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|Plasma|45|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|Plasma|45|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|Plasma|45|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|GatBlaster|45|-1|-1|-1|-1|-1|-1|-1|-1||65280|-1|-1|-1|-1|-1|-1|1|1
weapon|GatBlaster|45|-1|-1|-1|-1|-1|-1|-1|-1||65280|-1|-1|-1|-1|-1|-1|1|1
weapon|GatBlaster|45|-1|-1|-1|-1|-1|-1|-1|-1||65280|-1|-1|-1|-1|-1|-1|1|1
weapon|GatBlaster|45|-1|-1|-1|-1|-1|-1|-1|-1||65280|-1|-1|-1|-1|-1|-1|1|1
weapon|GatBlaster|45|-1|-1|-1|-1|-1|-1|-1|-1||65280|-1|-1|-1|-1|-1|-1|1|1
weapon|Pulsar|45|-1|-1|-1|-1|-1|-1|-1|-1||65408|-1|-1|-1|-1|-1|-1|1|1
weapon|Pulsar|45|-1|-1|-1|-1|-1|-1|-1|-1||65408|-1|-1|-1|-1|-1|-1|1|1
weapon|Pulsar|45|-1|-1|-1|-1|-1|-1|-1|-1||65408|-1|-1|-1|-1|-1|-1|1|1
weapon|Pulsar|45|-1|-1|-1|-1|-1|-1|-1|-1||65408|-1|-1|-1|-1|-1|-1|1|1
weapon|Pulsar|45|-1|-1|-1|-1|-1|-1|-1|-1||65408|-1|-1|-1|-1|-1|-1|1|1
weapon|Pulsar|45|-1|-1|-1|-1|-1|-1|-1|-1||65408|-1|-1|-1|-1|-1|-1|1|1
weapon|Pulsar|45|-1|-1|-1|-1|-1|-1|-1|-1||65408|-1|-1|-1|-1|-1|-1|1|1
weapon|Pulsar|45|-1|-1|-1|-1|-1|-1|-1|-1||65408|-1|-1|-1|-1|-1|-1|1|1
weapon|PointBeam|180|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|PointBeam|180|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|PointBeam|180|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|PointBeam|180|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|PointBeam|180|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|PointBeam|180|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|PointBeam|180|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|PointBeam|180|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|PointBeam|180|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1

Module List:
module|Deflector|-1|-1|-1|-1|-1||4259584|-1|-1|-1|-1|-1|-1|-1
module|Deflector|-1|-1|-1|-1|-1||4259584|-1|0|-1|-1|-1|-1|-1
module|Deflector|-1|-1|-1|-1|-1||4259584|-1|0|-1|-1|-1|-1|-1
module|Deflector|-1|-1|-1|-1|-1||4259584|-1|0|-1|-1|-1|-1|-1
module|Deflector|-1|-1|-1|-1|-1||4259584|-1|0|-1|-1|-1|-1|-1
module|Deflector|-1|-1|-1|-1|-1||4259584|-1|0|-1|-1|-1|-1|-1
module|Deflector|-1|-1|-1|-1|-1||4259584|-1|0|-1|-1|-1|-1|-1
module|Deflector|-1|-1|-1|-1|-1||4259584|-1|0|-1|-1|-1|-1|-1
module|Deflector|-1|-1|-1|-1|-1||4259584|-1|0|-1|-1|-1|-1|-1
module|Deflector|-1|-1|-1|-1|-1||4259584|-1|0|-1|-1|-1|-1|-1
module|Deflector|-1|-1|-1|-1|-1||4259584|-1|0|-1|-1|-1|-1|-1
module|Deflector|-1|-1|-1|-1|-1||4259584|-1|0|-1|-1|-1|-1|-1
module|Deflector|-1|-1|-1|-1|-1||4259584|-1|0|-1|-1|-1|-1|-1
module|Deflector|-1|-1|-1|-1|-1||4259584|-1|0|-1|-1|-1|-1|-1
module|Deflector|-1|-1|-1|-1|-1||4259584|-1|0|-1|-1|-1|-1|-1
module|Deflector|-1|-1|-1|-1|-1||4259584|-1|0|-1|-1|-1|-1|-1
module|Lancet|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|-1
module|Lancet|-1|-1|-1|-1|-1||-1|-1|0|-1|-1|-1|-1|-1
module|Frosch|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|-1
module|Frosch|-1|-1|-1|-1|-1||-1|-1|0|-1|-1|-1|-1|-1
module|Frosch|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|-1

See? Fly?

Posted: Sun Mar 23, 2008 5:00 am
by Commodore111
no fly, you can't have more than 4 deflectors, how come everyone is ignoring this?!?


Total HP: 23368.49

check to make sure all your sections have 250 health if it is a battleship

Posted: Sun Mar 23, 2008 5:01 am
by antisocialmunky
Max of 4 Deflectors
Max of 2 Aegis

I'll also like to make one pirate ship.

Posted: Sun Mar 23, 2008 5:07 am
by Commodore111
okay quick announcement to all: you can choose what team your on


to antisocialmunky: okay, but you have to be on team 2 otherwise, unless I really know you're honest, you might try to counter your pirate ship with your military.