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PostPosted: Sun Mar 23, 2008 12:59 am 
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That's what I needed to know. Thanks.

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PostPosted: Sun Mar 23, 2008 1:05 am 
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Commodore
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well, sadly you have to manually set it for every section. however, a good way to do this is to se t it for every section right after you place the section, only takes 2 seconds to set your sections HP to 300. its just like in almost all tournaments, like AtM.


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PostPosted: Sun Mar 23, 2008 1:09 am 
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Eh? Okay, now who do I believe?

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And in this Alliance we bestow our hope and will, that the Dogs of War may never harass the people of our homes again, and that it will bring peace, equality and liberty for all in need and despair. One Universe, One Goal. By the Manifest we command this.~ Saren Vil Ush


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PostPosted: Sun Mar 23, 2008 1:18 am 
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Commodore
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belive me most tournaments do that, Th15 should add a section HP setting.


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PostPosted: Sun Mar 23, 2008 3:04 am 
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I may join the pirate team but I'm waiting for the rules to be ironed out before I commit.

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Last edited by Strideo on Sun Mar 23, 2008 4:07 am, edited 1 time in total.

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PostPosted: Sun Mar 23, 2008 3:20 am 
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Commodore
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well I think they are ironed out as much as possible now, tell me if you think something is wrong.


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PostPosted: Sun Mar 23, 2008 3:50 am 
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I haz problem:

______________________________________
ERROR in
action number 1
of Create Event
for object __newobject813:

In script nWep:
Error in code at line 109:
l_weapon[j].l_bulletsprite = convertBulletSprite(object_get_sprite(l_weapon[j].l_bullet))

at position 85: Unknown variable l_bullet

Anyone know what in the blazes this means?

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PostPosted: Sun Mar 23, 2008 4:31 am 
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Commodore
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press ignore, what is the error for?


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PostPosted: Sun Mar 23, 2008 4:35 am 
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ArcaneDude wrote:
I haz problem:

Did you modify a point defence weapon (one that has default 360 degrees coverage), eg. change colour of bullets?


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PostPosted: Sun Mar 23, 2008 4:37 am 
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Quote:
press ignore, what is the error for?


I ignored it, and then I get about a hundred other errors.

Quote:
Did you modify a point defence weapon (one that has default 360 degrees coverage), eg. change colour of bullets?


Crap. Point beam glitch. Thank you.

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And in this Alliance we bestow our hope and will, that the Dogs of War may never harass the people of our homes again, and that it will bring peace, equality and liberty for all in need and despair. One Universe, One Goal. By the Manifest we command this.~ Saren Vil Ush


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 Post subject:
PostPosted: Sun Mar 23, 2008 4:40 am 
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Commodore
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oh okay, now I knwo what the error for the glitch looks like.


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 Post subject:
PostPosted: Sun Mar 23, 2008 4:54 am 
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Seems I'm te first one...

>.>

<.<
(looks around paranoid)

Anyways, now if I counted right, this ship is EXACTLY 150 points, but math isn't my strongest point.

The ISS Sub Rosa:

Image

I'll post stats in a minute.

EDIT: thar ya go:

Name: ISS Sub Rosa
HP: 500
Speed: 0.25
Turning: 0.65
AI Range: 350
Accel: 0.06
Description:
Number of sections: 90
Total HP: 23368.49
Number of weapons: 36
Number of modules: 21

Weapon List:
weapon|Railgun|45|-1|-1|-1|-1|-1|-1|-1|-1||65280|-1|-1|-1|-1|-1|-1|1|1
weapon|Railgun|45|-1|-1|-1|-1|-1|-1|-1|-1||65280|-1|-1|-1|-1|-1|-1|1|1
weapon|Plasma|45|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|Plasma|45|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|Plasma|45|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|Plasma|45|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|Plasma|45|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|Plasma|45|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|Plasma|45|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|Plasma|45|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|Plasma|45|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|Plasma|45|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|Plasma|45|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|Plasma|45|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|GatBlaster|45|-1|-1|-1|-1|-1|-1|-1|-1||65280|-1|-1|-1|-1|-1|-1|1|1
weapon|GatBlaster|45|-1|-1|-1|-1|-1|-1|-1|-1||65280|-1|-1|-1|-1|-1|-1|1|1
weapon|GatBlaster|45|-1|-1|-1|-1|-1|-1|-1|-1||65280|-1|-1|-1|-1|-1|-1|1|1
weapon|GatBlaster|45|-1|-1|-1|-1|-1|-1|-1|-1||65280|-1|-1|-1|-1|-1|-1|1|1
weapon|GatBlaster|45|-1|-1|-1|-1|-1|-1|-1|-1||65280|-1|-1|-1|-1|-1|-1|1|1
weapon|Pulsar|45|-1|-1|-1|-1|-1|-1|-1|-1||65408|-1|-1|-1|-1|-1|-1|1|1
weapon|Pulsar|45|-1|-1|-1|-1|-1|-1|-1|-1||65408|-1|-1|-1|-1|-1|-1|1|1
weapon|Pulsar|45|-1|-1|-1|-1|-1|-1|-1|-1||65408|-1|-1|-1|-1|-1|-1|1|1
weapon|Pulsar|45|-1|-1|-1|-1|-1|-1|-1|-1||65408|-1|-1|-1|-1|-1|-1|1|1
weapon|Pulsar|45|-1|-1|-1|-1|-1|-1|-1|-1||65408|-1|-1|-1|-1|-1|-1|1|1
weapon|Pulsar|45|-1|-1|-1|-1|-1|-1|-1|-1||65408|-1|-1|-1|-1|-1|-1|1|1
weapon|Pulsar|45|-1|-1|-1|-1|-1|-1|-1|-1||65408|-1|-1|-1|-1|-1|-1|1|1
weapon|Pulsar|45|-1|-1|-1|-1|-1|-1|-1|-1||65408|-1|-1|-1|-1|-1|-1|1|1
weapon|PointBeam|180|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|PointBeam|180|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|PointBeam|180|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|PointBeam|180|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|PointBeam|180|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|PointBeam|180|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|PointBeam|180|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|PointBeam|180|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|PointBeam|180|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1

Module List:
module|Deflector|-1|-1|-1|-1|-1||4259584|-1|-1|-1|-1|-1|-1|-1
module|Deflector|-1|-1|-1|-1|-1||4259584|-1|0|-1|-1|-1|-1|-1
module|Deflector|-1|-1|-1|-1|-1||4259584|-1|0|-1|-1|-1|-1|-1
module|Deflector|-1|-1|-1|-1|-1||4259584|-1|0|-1|-1|-1|-1|-1
module|Deflector|-1|-1|-1|-1|-1||4259584|-1|0|-1|-1|-1|-1|-1
module|Deflector|-1|-1|-1|-1|-1||4259584|-1|0|-1|-1|-1|-1|-1
module|Deflector|-1|-1|-1|-1|-1||4259584|-1|0|-1|-1|-1|-1|-1
module|Deflector|-1|-1|-1|-1|-1||4259584|-1|0|-1|-1|-1|-1|-1
module|Deflector|-1|-1|-1|-1|-1||4259584|-1|0|-1|-1|-1|-1|-1
module|Deflector|-1|-1|-1|-1|-1||4259584|-1|0|-1|-1|-1|-1|-1
module|Deflector|-1|-1|-1|-1|-1||4259584|-1|0|-1|-1|-1|-1|-1
module|Deflector|-1|-1|-1|-1|-1||4259584|-1|0|-1|-1|-1|-1|-1
module|Deflector|-1|-1|-1|-1|-1||4259584|-1|0|-1|-1|-1|-1|-1
module|Deflector|-1|-1|-1|-1|-1||4259584|-1|0|-1|-1|-1|-1|-1
module|Deflector|-1|-1|-1|-1|-1||4259584|-1|0|-1|-1|-1|-1|-1
module|Deflector|-1|-1|-1|-1|-1||4259584|-1|0|-1|-1|-1|-1|-1
module|Lancet|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|-1
module|Lancet|-1|-1|-1|-1|-1||-1|-1|0|-1|-1|-1|-1|-1
module|Frosch|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|-1
module|Frosch|-1|-1|-1|-1|-1||-1|-1|0|-1|-1|-1|-1|-1
module|Frosch|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|-1

See? Fly?

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Check out The Star Wreck project!
Check out the Epic Music Library
Image
And in this Alliance we bestow our hope and will, that the Dogs of War may never harass the people of our homes again, and that it will bring peace, equality and liberty for all in need and despair. One Universe, One Goal. By the Manifest we command this.~ Saren Vil Ush


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 Post subject:
PostPosted: Sun Mar 23, 2008 5:00 am 
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Commodore
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Joined: Sat Jan 26, 2008 12:06 pm
Posts: 684
no fly, you can't have more than 4 deflectors, how come everyone is ignoring this?!?


Total HP: 23368.49

check to make sure all your sections have 250 health if it is a battleship


Last edited by Commodore111 on Sun Mar 23, 2008 5:01 am, edited 1 time in total.

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PostPosted: Sun Mar 23, 2008 5:01 am 
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Vice Admiral
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Posts: 1032
Max of 4 Deflectors
Max of 2 Aegis

I'll also like to make one pirate ship.

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PostPosted: Sun Mar 23, 2008 5:07 am 
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Commodore
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Posts: 684
okay quick announcement to all: you can choose what team your on


to antisocialmunky: okay, but you have to be on team 2 otherwise, unless I really know you're honest, you might try to counter your pirate ship with your military.


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