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Posted: Sat Mar 22, 2008 6:17 pm
by ArcaneDude
You can count me in on the military side, as long as you decide on that pricing soon.

Posted: Sat Mar 22, 2008 11:14 pm
by Zancloufer
antisocialmunky wrote:I don't like Zancloufer's pricing though :?
It's better

Also, atm there is no reason to pick a Frigate. Battleships have better weapon prices, and are only a bit slower.

Posted: Sun Mar 23, 2008 12:09 am
by Commodore111
Okay updated the price, think it should be balanced now. Also frigates have a serious speed increase from battleships.



EDIT I need pirate players, if anyone would like to see their ship fly alongside the juggernaut and annihalate the military, join the pirate side.

Posted: Sun Mar 23, 2008 12:29 am
by Natch
I'll go pirate side just because I can.

Watch out Military bastards. You'll never catch me!

Posted: Sun Mar 23, 2008 12:45 am
by ArcaneDude
Oh yes we will.

MISSILE SPAM! FIRE AT WILL!

*Natch's puny little frigate blows up in a hail of cosmic dust, shrapnel and roasted chunks of human meat* :lol:
Section HP is (Base HP/100) X 50
Is there an easy way to make that happen? Or is this tourney gonna take a fair chunk out of my patience?

Posted: Sun Mar 23, 2008 12:47 am
by Zancloufer
Teller, Booster, and Goosling are a bit cheap. Also, I think Acell should be buy able

Also @ Arcae: It's 150/200/250 for section HP ;)

Posted: Sun Mar 23, 2008 12:48 am
by ArcaneDude
Acell
Eh? That would be?

EDIT: OK.

Posted: Sun Mar 23, 2008 12:49 am
by Zancloufer
Acceleration.

Also, I'll Join the Military side.

And one more thing: Is there a way to increase section HP?

Posted: Sun Mar 23, 2008 12:50 am
by Commodore111
ArcaneDude wrote:Oh yes we will.

MISSILE SPAM! FIRE AT WILL!

*Natch's puny little frigate blows up in a hail of cosmic dust, shrapnel and roasted chunks of human meat* :lol:
Section HP is (Base HP/100) X 50
Is there an easy way to make that happen? Or is this tourney gonna take a fair chunk out of my patience?
Juggernaut: Okay now im mad!

*Rapid Fire Missile Launchers on the sides fire(you need PD to survive this)

*Arcanedude's ship blows up.

Juggernaut: NOW do you realize our power?

Posted: Sun Mar 23, 2008 12:51 am
by Zancloufer
Does the Juggernaut's have modded weapons?

Posted: Sun Mar 23, 2008 12:51 am
by TheBlueEcho
Wait. So this ship uses Custom Weapons?

Posted: Sun Mar 23, 2008 12:52 am
by Zancloufer
Wait, Goosling is okay, it's the Impender thats a bit cheap.

Posted: Sun Mar 23, 2008 12:54 am
by Commodore111
Section HP is (Base HP/100) X 50
for a frigfate, (300/100 = 3)X50=150

Now do you get it?


That juggernaut only has two modded weapons, missile launchers that fire faster than normal at the sides. I just didnt want to add tons of missles but they don't do much if you ship has flak. I will probably remove them as missiles are practicly useless



I modified the rules a bit, you can increase accel and section HP(for 1 section only)

Posted: Sun Mar 23, 2008 12:56 am
by ArcaneDude
*Arcanedude's ship blows up.
Before blowing up, the ISS Sub Rosa ('s ma ship) ejects it's reactor into the the juggernaut's direction. The thing blows, and rids the battlefield of one heavy target.


Quote:
Section HP is (Base HP/100) X 50


Is there an easy way to make that happen? Or is this tourney gonna take a fair chunk out of my patience?
Well? Is there?

EDIT: Yes, I CAN do the math, but is there a fast, easy way to translate that into the actual ship? I mean without having to set it for every single section? BTW: (Base HP/2) would do the trick, don't you think?

Posted: Sun Mar 23, 2008 12:59 am
by Zancloufer
ArcaneDude wrote:
*Arcanedude's ship blows up.
Quote:
Section HP is (Base HP/100) X 50


Is there an easy way to make that happen? Or is this tourney gonna take a fair chunk out of my patience?
Well? Is there?
Easy way? Just take your Core HP, knock off the last two numbers, and times that by 50.