Group Of Ardo (New chapter 5-6 Released :: 13/6/2008)

Various custom ship tournaments go here, along with old encounters.

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pwhk
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Group Of Ardo (New chapter 5-6 Released :: 13/6/2008)

Post by pwhk »

I decided to place the whole series in one topic.

--------Content--------

Chapter 1: Real Defense (v1.1 update 13/2/2008)
http://www.wyrdysm.com/phpBB2/viewtopic ... 1211#41211

Chapter 2: Precious Resources (15/2/2008)
http://www.wyrdysm.com/phpBB2/viewtopic ... 1212#41212

Chapter 3: The Discovery (23/2/2008)
http://www.wyrdysm.com/phpBB2/viewtopic ... 1213#41213

Chapter 4: The First Assualt (17/5/2008)
http://www.wyrdysm.com/phpBB2/viewtopic ... 7201#57201

Chapter 5: Escort the Technology (13/6/2008)
http://www.wyrdysm.com/phpBB2/viewtopic ... 2338#62338

Chapter 6: A New Start (13/6/2008)
http://www.wyrdysm.com/phpBB2/viewtopic ... 2339#62339
Last edited by pwhk on Fri Jun 13, 2008 6:00 pm, edited 6 times in total.
pwhk
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Post by pwhk »

Chapter 1: Real Defense (v1.1 update 13/2/2008)

http://www.savefile.com/files/1376822
Welcome to the Military group of Ardo. As you are the newcomer, I will first explain what's going on.

In this galaxy Alorchine there are a few military groups which guard the galaxy. We are one of them.

At the beginning it was a peaceful place, but since a year ago a very strong enemy was attacking us. They seems to be well organized and attacked multiple places in the galaxy. Their technology are much better than us and our many allied groups are destroyed and many places guarded by us have been captured. What we have now is only the headquarter. The enemy are sending ships to attack us.

However, at this time, we recruited you, [Insert your name here]. According to oyr recruiter you seems to be a good commander, so now we send you to the battlefield commanding some of our ships.

Do not worry, according to our reports they aren't sending powerful waves here, maybe because they have put too much attacking other places, and have not enough resources to attack our headquarter. But, still, be careful.

Good luck.

Objectives:

- Destroy all enemy waves

- Ardo HQ must survive
This should not be very difficult. Try it out.
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Post by pwhk »

Chapter 2: Precious Resources (15/2/2008)

http://www.savefile.com/files/1383696
Good job defending the HQ. Now we are receiving reports that the enemy is attacking Acodkore, our nearby planet.

We must defend the planet as all our resources are come from there. In case the planet was captured we will lose our resource supplies and we cannot live long.

In Acodkore there are a transport station, which transport anything from the planet to our HQ. It is essential to protect the station. Also, there are also miner bases where workers are living. We must also protect the base because they are so precious to us, especially at such extreme time. Many miners and workers have been evacuted, but some refuse to leave. We must do our best to protect them.

Reports also said that they have some kind of new weapons. It should be something like missiles. However, we have successfully obtained the technique of Flak Guns, so we can now employ Frimola, the defender, which uses flak guns as testing.

Objectives:

- Destroy all incoming enemies

- Transport Base must survive

- At least 1 Miner Base must survive

Primary objectives:

- All Miner Bases have been survive
Objectives are those you must achieve to win the encounter. Primary objectives are just optional ones. (You are reminded that to achieve Primary one is slightly difficult)
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Post by pwhk »

Chapter 3: The Discovery (23/2/2008)

http://www.savefile.com/files/1397526
We have really very good news commander. We have found a new planet with some resources. Though there are not really a lot, it is already a great fortune for us.

We have already sent explorers to the planet. They find that the planet is named Hayr. They also find a new kind of weapon as well as a new kind of module. We cannot figure out what are they yet, but it could be a great thing for us.

However, we predict that the enemy will soon find this planet. So, I would like you to command a fleet of ship, get there and patrol that area. Finish all incoming enemies. Be warned though, they seems to have new weapons...

The first patrol ships have been arrived, and other ships will arrive as soon as possible.

Last but not least, you can now employ our new ship with beamers named Botihile. Please combat-test the ship. The ship will arrive later.

Objective:

- Destroy all incoming enemies

- At least 1 ship must survive

Primary objective:

- Botihile has been survive

Secondary objective:

- The first wave of allies (discoverer, i.e. 2 patrol boats at the beginning) has been survive
The secondary one is again optional, but it is so difficult to achieve...
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Post by ChaosTheory »

Primary objective:

- Botihile has been survive
What? I cna see the Botihile people saying to thier savior:

"You thanks! We has been survive!"

Ship captain says:

"Can we get these people some hangover remedy?"

:shock:
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Post by Normandy »

Strange, I heard the Botihile chanting "ALL YOUR BASE ARE BELONG TO US" after that.

Poor pirates, somebody set them up the bomb.
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tl;dr-ers will be shot on sight.
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pwhk
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Post by pwhk »

Ah... The ship is to be combat tested, and HQ hope to keep him survive
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Post by pwhk »

Actually I have been keeping track on BSF. I keep waiting, waiting and waiting, and I give up waiting for new function added to Encounter maker. I am not sure if I would continue, but anyway, let me drop down the one that I have actually done months ago.

http://www.wyrdysm.com/battleshipsforev ... ssualt.enc
Chapter 4: The First Assualt

Well done with Hayr defending mission. It is the time to counter-attack. We find one of enemies' supply bases and we decided to destroy it, as it can affect their supply lines greatly. You are now called for to command a fleet and destroy them.

Based on the discovery on Hayr, we figured out the usage of the weapon found, which is called sidewinder. However, we still do not know how the module found is used.

On the other hand, we have also successfully develop our booster module. It is white in colour, as it is rather bright one. A new ship is then designed to try our new invention. You will take this ship for this mission. That ship have the sidewinder too. There is also another ship that is with booster. You are also going to command that ship.

The other allied small groups will defend the HQ, so do not worry about the HQ, though it means there would be less allies with you.

Be warned though, they have new weapons and they seems to have developed a new design of battleship. Also, they are sending in reinforcements.

Objectives:

- Destroy all the supply bases as well as the launcher station

- At least one ship must survive

- Joltifor must survive

===================

Messages when Joltifor arrives.

Ardo HQ: A big ship is drifting here! Quick and identify what is that!

Ardo HQ: What?! That's Joltifor! You have not been destroyed yet!

Joltifor: Right, we try our very best to escape since fall of HQ.

Joltifor: Since then, we jumped into an unknown territory. We tried to approach another jump but the system simply failed!

Joltifor: We had a hard time because we are running out of food.

Joltifor: Fortunately, after without food for 3 days the system suddenly send our ship here, and see you!

Ardo HQ: Okay. Commander, save the ship and send some of your food to them.

Joltifor: But, I have a very bad news that our mechanics and scientists are all died, so we cannot figure out what and how this ship is made.

Ardo HQ: Come with us after this battle. We will analysis and try to understand and remake the ship.

Joltifor: Really? Thank you a lot!
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Post by pwhk »

Anyway, please give feedback or I do not have the motivation to work on... In addition to a long period of update-less...

http://www.wyrdysm.com/battleshipsforev ... nology.enc
It's good to see there are remaining allied forces, as well as seeing your fleet destroying enemy's supply bases, but Joltifor's jump systems fails again. What the... We must have them installed our jump systems which are much more reliable! Anyway, please escort Joltifor to our HQ. Fresh ships has been replaced using our jump systems for your fleet. We need your escorting fleet because we are sure Zhinoler ship will attack Joltifor. Allied forces are coming soon, please wait and last!

Objectives:

- Have Joltifor reaches the right edge of the map

- Joltifor must survive

- At lease one ship must survive
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Post by pwhk »

And one more......

(Note: You are warned that in this mission there would be quite a large amount of ships on screen at once. Actually for the next mission also, so it might lag...)

http://www.wyrdysm.com/battleshipsforev ... _Start.enc
Though we have successfully escort Joltifor, it suddenly explodes when it is heading for our HQ... We send inspectors but to no avail, but we are quite sure that our enemy has placed explosives in the ship.

This incident have angered me, (and I also think that it is the time I introduce myself) Galprole Ardo IX, and is thinking of revenge. Well, we are not going to destroy their base once and for all, instead, we must be more intelligent to make our enemy pay for the lives. So, at the mean time, we decide to extend our HQ. There is a need to produce our first battleship. It is also the time that I should take my flagship and commit missions.

At the time our HQ is being extended, Zhinoler sends waves of ships to our HQ. We cannot sit here and wait for death. It is time to go. We must be cautious to our new enemy, Rinlde.

The Driver technology has also been successfully stolen and have it put on our new ship Revajole. A new ship design, Hexole, with Untracking Missile, has also been a reality and need to be tested also.

Objectives:

- Destroy all incoming enemies

- At least one ship must survive

- Ardo IX must survive
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