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 Post subject: Need some help
PostPosted: Sun Feb 17, 2008 1:17 am 
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Commander
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Location: i'll giv you a hint. it's somewhere in the vicinity of the third planet from the sun
here's what i'm trying to do. basically, i want something like the opening to the mission where you defend fleet hq. (watch a friendly fleet get slaughtered and then you come in) iv tried delays (haven't worked yet) and putting the player ships in wave1. still dosn't work.

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PostPosted: Sun Feb 17, 2008 9:53 am 
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You should not set wave 1. Wave 0 means the ship starts immediately after the beginning of the encounter. Wave 1 appears when all enemy ships in wave 0 are destroyed.

If you want to spawn ship instead of appearing right after the beginning of the encounter, set the delay to 1 only


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PostPosted: Sun Feb 17, 2008 10:08 am 
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Commodore
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I'm not sure how the game reacts to having you start with 0 ships, if it gives you an immediate loss r what. I'll mess with making a brief encounter and upload t if it works so you can see.


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PostPosted: Sun Feb 17, 2008 10:49 am 
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Commodore
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Alright, after toying around, I've figured out that your best bet for this sort of situation is to have the allies and enemies start off on the map duking it out. Watch the fight and try to get a feel for about how long it will take your allies to lose. Then, still on Wave 0, set the delay to about that point. That way, the player ships will gate in right about when the allies lose. Then, when they mop up the enemies, the next wave will come in. Setting the player ships to Wave 1 won't work, because waves are determined by the destruction of all enemy forces. If there's enemies left, no players will spawn in. Hang tight, I'll edit this post with an example encounter.

http://www.savefile.com/files/1385112

Here's an example of the above, in practice.


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 Post subject:
PostPosted: Mon Feb 18, 2008 5:57 am 
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Commander
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Joined: Thu Dec 13, 2007 8:00 am
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Location: i'll giv you a hint. it's somewhere in the vicinity of the third planet from the sun
okay... my encounter maker is bugged.

i enter in a delay of 1800 to get the ships to spawn after a minute.
they show up 15 mins after start

i enter in 60, to see what happens.
it shows up right when its supposed to

time to re-download

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