Boss Rush!
Moderators: th15, Moderators
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- Commodore
- Posts: 721
- Joined: Mon Jun 30, 2008 7:49 am
- Location: "not here" would probably be accurate
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- Vice Admiral
- Posts: 1032
- Joined: Wed Jan 30, 2008 8:22 am
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- Vice Admiral
- Posts: 1235
- Joined: Wed Jan 02, 2008 4:27 pm
- Location: Elysium
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- Commodore
- Posts: 721
- Joined: Mon Jun 30, 2008 7:49 am
- Location: "not here" would probably be accurate
TEAM ALPHA/DELTA

Abalone - Battleship
-Base HP Add x0 / +0
-Sections x16 / +8
-Section HP Add x14 / +14
-Speed x10 / +10
-Acceleration x3 / +3
-Turning x5 / +5
-Aegis x2 / +16
-Lancet x2 / +12
-Flak x3 / +6
-Point Beam x10 / +20
-Impeder Faber x1 / +6
Total Points: 100
Ruling Violations:
-This ship is good to go.
- - - - -

Aegis Lancet Battleship - Plasma - Battleship
-Base HP Add x1 / +1
-Sections x18 / +9
-Section HP Add x8 / +8
-Speed x10 / +10
-Acceleration x5 / +5
-Turning x12 / +12
-Aegis x3 / +24
-Particle Gun x2 / +4
-Lancet x2 / +12
-Plasma x4 / +8
-Scorpion Rockets x2 / +2
-Point Beam x1 / +2
Total Points: 96
Ruling Violations:
-The two Section 08s in the front are parented to the core but not touching it.
-The Section 09 in the front is parented to the core but not touching it.
-One of the front most Section 20s doesn't have its HP set.
- - - - -

Bruise Cruiser - Cruiser
-Base HP Add x0 / +0
-Sections x14 / +14
-Section HP Add x4 / +4
-Speed x8 / +8
-Acceleration x3 / +3
-Turning x10 / +10
-Deflector x4 / +16
-Teller Torpedo x4 / +8
-Gosling x2 / +6
-Particle Gun x4 / +8
-Beamer x4 / +12
-Tachyon Driver x4 / +12
Total Points: 101
Ruling Violations:
-Just need to take a point out of somewhere to bring it to 100, probably from Turning.
- - - - -

Hive - Cruiser
-Base HP Add x0 / +0
-Sections x18 / +18
-Section HP Add x18 / +18
-Speed x5 / +5
-Acceleration x3 / +3
-Turning x2 / +2
-Demeter x20 / +40
-Point Beam x4 / +8
Total Points: 94
Ruling Violations:
-This ship is good to go... but do you really want to use less then 100 points?
- - - - -

Larva New - Frigate
-Base HP Add x0 / +0
-Sections x7 / +14
-Section HP Add x6 / +6
-Speed x20 / +20
-Acceleration x8 / +8
-Turning x6 / +6
-Aegis x1 / +8
-Railgun x8 / +32
-Flak x2 / +4
-Point Beam x1 / +2
Total Points: 100
Ruling Violations:
-This ship is good to go.
- - - - -

oldal harckocsi v2 - Frigate
-Base HP Add x0 / +0
-Sections x14 / +28
-Section HP Add x8 / +8
-Speed x10 / +10
-Acceleration x4 / +4
-Turning x9 / +9
-Flak x4 / +8
-Deflector x2 / +8
-Plasma Torpedo x2 / +4
-Tachyon Cannon x2 / +4
-Gatling Pulse x2 / +4
-Railgun x1 / +4
-Quad Blaster x1 / +3
-Scorpion Rockets x4 / +4
-Impeder x1 / +6
Total Points: 104
Ruling Violations:
-This ship is good to go once the point issue is fixed.
- - - - -

Unnamed Ship - Battleship
-Base HP Add x1 / +1
-Sections x13 / +6.5
-Section HP Add x17 / +17
-Speed x2 / +2
-Acceleration x3 / +3
-Turning x8.5 / +8.5
-Flak x4 / +8
-Dusk x4 / +12
-Gatling Blaster x6 / +18
-Blaster x2 / +2
-Deflector x4 / +16
-Particle Gun x2 / +4
-Light Railcannon x2 / +8
Total Points: 106
Ruling Violations:
-This ship is good to go once the point issue is fixed.
- - - - -

Wasp mkII - Frigate?
-Base HP Add x0 / +0
-Sections x10 / +20
-Section HP Add xNA / +NA
-Speed x11.25 / +11.25
-Acceleration x1 / +1
-Turning x3.75 / +3.75
-Blaster x5 / +5
-Pulse x2 / +2
-Flak x4 / +8
-Lancet x2 / +12
-Nano Matrix x1 / +15
Total Points: 78
Ruling Violations:
-Uhm... The ship has default Hestia values, and none of the section HPs are set.
-The core circle is covered by the two Section 18s.

Abalone - Battleship
-Base HP Add x0 / +0
-Sections x16 / +8
-Section HP Add x14 / +14
-Speed x10 / +10
-Acceleration x3 / +3
-Turning x5 / +5
-Aegis x2 / +16
-Lancet x2 / +12
-Flak x3 / +6
-Point Beam x10 / +20
-Impeder Faber x1 / +6
Total Points: 100
Ruling Violations:
-This ship is good to go.
- - - - -

Aegis Lancet Battleship - Plasma - Battleship
-Base HP Add x1 / +1
-Sections x18 / +9
-Section HP Add x8 / +8
-Speed x10 / +10
-Acceleration x5 / +5
-Turning x12 / +12
-Aegis x3 / +24
-Particle Gun x2 / +4
-Lancet x2 / +12
-Plasma x4 / +8
-Scorpion Rockets x2 / +2
-Point Beam x1 / +2
Total Points: 96
Ruling Violations:
-The two Section 08s in the front are parented to the core but not touching it.
-The Section 09 in the front is parented to the core but not touching it.
-One of the front most Section 20s doesn't have its HP set.
- - - - -

Bruise Cruiser - Cruiser
-Base HP Add x0 / +0
-Sections x14 / +14
-Section HP Add x4 / +4
-Speed x8 / +8
-Acceleration x3 / +3
-Turning x10 / +10
-Deflector x4 / +16
-Teller Torpedo x4 / +8
-Gosling x2 / +6
-Particle Gun x4 / +8
-Beamer x4 / +12
-Tachyon Driver x4 / +12
Total Points: 101
Ruling Violations:
-Just need to take a point out of somewhere to bring it to 100, probably from Turning.
- - - - -

Hive - Cruiser
-Base HP Add x0 / +0
-Sections x18 / +18
-Section HP Add x18 / +18
-Speed x5 / +5
-Acceleration x3 / +3
-Turning x2 / +2
-Demeter x20 / +40
-Point Beam x4 / +8
Total Points: 94
Ruling Violations:
-This ship is good to go... but do you really want to use less then 100 points?
- - - - -

Larva New - Frigate
-Base HP Add x0 / +0
-Sections x7 / +14
-Section HP Add x6 / +6
-Speed x20 / +20
-Acceleration x8 / +8
-Turning x6 / +6
-Aegis x1 / +8
-Railgun x8 / +32
-Flak x2 / +4
-Point Beam x1 / +2
Total Points: 100
Ruling Violations:
-This ship is good to go.
- - - - -

oldal harckocsi v2 - Frigate
-Base HP Add x0 / +0
-Sections x14 / +28
-Section HP Add x8 / +8
-Speed x10 / +10
-Acceleration x4 / +4
-Turning x9 / +9
-Flak x4 / +8
-Deflector x2 / +8
-Plasma Torpedo x2 / +4
-Tachyon Cannon x2 / +4
-Gatling Pulse x2 / +4
-Railgun x1 / +4
-Quad Blaster x1 / +3
-Scorpion Rockets x4 / +4
-Impeder x1 / +6
Total Points: 104
Ruling Violations:
-This ship is good to go once the point issue is fixed.
- - - - -

Unnamed Ship - Battleship
-Base HP Add x1 / +1
-Sections x13 / +6.5
-Section HP Add x17 / +17
-Speed x2 / +2
-Acceleration x3 / +3
-Turning x8.5 / +8.5
-Flak x4 / +8
-Dusk x4 / +12
-Gatling Blaster x6 / +18
-Blaster x2 / +2
-Deflector x4 / +16
-Particle Gun x2 / +4
-Light Railcannon x2 / +8
Total Points: 106
Ruling Violations:
-This ship is good to go once the point issue is fixed.
- - - - -

Wasp mkII - Frigate?
-Base HP Add x0 / +0
-Sections x10 / +20
-Section HP Add xNA / +NA
-Speed x11.25 / +11.25
-Acceleration x1 / +1
-Turning x3.75 / +3.75
-Blaster x5 / +5
-Pulse x2 / +2
-Flak x4 / +8
-Lancet x2 / +12
-Nano Matrix x1 / +15
Total Points: 78
Ruling Violations:
-Uhm... The ship has default Hestia values, and none of the section HPs are set.
-The core circle is covered by the two Section 18s.
-
- Commander
- Posts: 214
- Joined: Wed Feb 20, 2008 1:59 am
- Location: Canada
Well, no, actually. I'd thought I was at the limit exactly.Ixranin wrote:
Hive - Cruiser
-Base HP Add x0 / +0
-Sections x18 / +18
-Section HP Add x18 / +18
-Speed x5 / +5
-Acceleration x3 / +3
-Turning x2 / +2
-Demeter x20 / +40
-Point Beam x4 / +8
Total Points: 94
Ruling Violations:
-This ship is good to go... but do you really want to use less then 100 points?
I must've forgotten to add something, or possibly even sent you the wrong version.
I'll look into it and get you a fix when I get home tonight.
[img]http://i30.photobucket.com/albums/c348/DraTuicichNovae/BLANKcopy-6.jpg[/img]
Frack. Fixed. Also, added two more Plasma charges to get to 100 points.Ixranin wrote:TEAM ALPHA/DELTA
Aegis Lancet Battleship - Plasma - Battleship
-Base HP Add x1 / +1
-Sections x18 / +9
-Section HP Add x8 / +8
-Speed x10 / +10
-Acceleration x5 / +5
-Turning x12 / +12
-Aegis x3 / +24
-Particle Gun x2 / +4
-Lancet x2 / +12
-Plasma x4 / +8
-Scorpion Rockets x2 / +2
-Point Beam x1 / +2
Total Points: 96
Ruling Violations:
-The two Section 08s in the front are parented to the core but not touching it.
-The Section 09 in the front is parented to the core but not touching it.
-One of the front most Section 20s doesn't have its HP set.
Link: http://www.wyrdysm.com/battleshipsforev ... Plasma.sb3
[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=2921][img]http://i30.photobucket.com/albums/c348/DraTuicichNovae/AESig.png[/img][/url]
http://www.wyrdysm.com/battleshipsforev ... i_(v2).sb3
removed the railgun
removed the railgun