Design Approval Sector

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Arcalane
Pseudofeline Overlord
Posts: 4034
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Location: UK

Design Approval Sector

Post by Arcalane »

As we're slowly gearing up for the trial, post any completed ship designs here. No discussion, no questions, just ships. One ship per post.

A name, image, full readout from [url=http://bsf_meta2_calculator.byethost17.com/index.php]W&W's ship stat calculator[/url], a blueprint, and all used sprites are the utter minimum required. Any ships that do not provide all of these will not be scanned and approved. Ships that are not approved cannot be used.

Try and keep them all to the same format, ie;
Name
[image]

[stats]

[download links]
  /l、
゙(゚、 。 7
 l、゙ ~ヽ
 じしf_, )ノ
STARSTRUCK
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Posts: 342
Joined: Wed Mar 03, 2010 3:46 pm
Location: sent milady ;)

Re: Design Approval Sector

Post by STARSTRUCK »

DD Bai Ze
Image
Spoiler!
Size: 75
Mass: 5625/5625
Energy: 770/850
Section HP: 1720
Speed: 2.5
Acceleration: 0.06
Turning: 0.93

Power Core
1x Light

Propulsion
1x Standard

Armament
4x Heavy Autocannon
4x CIWS Gun
Attachments
CC-Bai-Ze.rar
(2.53 KiB) Downloaded 454 times
CC-Bai-Ze_Sprites.rar
(4.17 KiB) Downloaded 462 times
STARSTRUCK
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Posts: 342
Joined: Wed Mar 03, 2010 3:46 pm
Location: sent milady ;)

Re: Design Approval Sector

Post by STARSTRUCK »

DD Discord
Image
Spoiler!
Size: 80
Mass: 6400/6400
Energy: 740/850
Section HP: 1910
Speed: 2.2
Acceleration: 0.05
Turning: 0.81

Power Core
1x Light

Propulsion
1x Standard

Armament
8x Heavy Autocannon
1x CIWS Gun
Attachments
CC-Discord-FIX1.rar
(2.59 KiB) Downloaded 443 times
CC-Discord_Sprites.rar
(5.34 KiB) Downloaded 438 times
STARSTRUCK
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Posts: 342
Joined: Wed Mar 03, 2010 3:46 pm
Location: sent milady ;)

Re: Design Approval Sector

Post by STARSTRUCK »

DD Tao Tie
Image
Spoiler!
Size: 85
Mass: 7225/7225
Energy: 1050/1200
Section HP: 2125
Speed: 1.95
Acceleration: 0.05
Turning: 0.72

Power Core
1x Standard

Propulsion
1x Standard

Armament
12x CIWS Gun
Attachments
CC-Tao-Tie.rar
(2.49 KiB) Downloaded 451 times
CC-Tao-Tie_Sprites.rar
(4.35 KiB) Downloaded 435 times
STARSTRUCK
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Posts: 342
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Re: Design Approval Sector

Post by STARSTRUCK »

CVA Saggitarius
Image
Spoiler!
Size: 120
Mass: 14400/14400
Energy: 1820/1850
Section HP: 4700
Speed: 1.58
Acceleration: 0.04
Turning: 0.56

Power Core
1x Heavy

Propulsion
2x Light
2x Speed Assist

Armament
10x Drone Bay
4x CIWS Gun
Attachments
CC-Saggitarius-FIX1.rar
(3.3 KiB) Downloaded 429 times
CC-Saggitarius_Sprites.rar
(6.78 KiB) Downloaded 441 times
STARSTRUCK
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Posts: 342
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Re: Design Approval Sector

Post by STARSTRUCK »

FF Sen
Image
Spoiler!
Size: 55
Mass: 3025/3025
Energy: 440/550
Section HP: 1205
Speed: 1.42
Acceleration: 0.03
Turning: 0.6

Power Core
1x Ultra-light

Propulsion
1x Ultra-Light

Armament
1x High Energy Laser
2x CIWS Gun
Attachments
CC-Sen-FIX1.rar
(1.86 KiB) Downloaded 444 times
CC-Sen_Sprites.rar
(3.72 KiB) Downloaded 456 times
STARSTRUCK
Moderator
Posts: 342
Joined: Wed Mar 03, 2010 3:46 pm
Location: sent milady ;)

Re: Design Approval Sector

Post by STARSTRUCK »

DD Askold
Image
Spoiler!
Size: 75
Mass: 5625/5625
Energy: 660/850
Section HP: 1840
Speed: 2.5
Acceleration: 0.06
Turning: 0.93

Power Core
1x Light

Propulsion
1x Standard

Armament
4x Heavy Autocannon
1x Drone Bay
Attachments
CC-Askold_Sprites.rar
(4.33 KiB) Downloaded 434 times
CC-Askold.rar
(2.48 KiB) Downloaded 444 times
STARSTRUCK
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Posts: 342
Joined: Wed Mar 03, 2010 3:46 pm
Location: sent milady ;)

Re: Design Approval Sector

Post by STARSTRUCK »

BCV Camazotz
Image
Spoiler!
Size: 160
Mass: 25600/25600
Energy: 2390/2400
Section HP: 10790
Speed: 0.96
Acceleration: 0.02
Turning: 0.28

Power Core
1x Ultra-Heavy

Propulsion
1x Heavy

Armament
12x Heavy Autocannon
3x Artillery
9x Drone Bay
6x CIWS Gun
Attachments
CC-Camazotz-FIX1.rar
(4.59 KiB) Downloaded 431 times
CC-Camazotz_Sprites.rar
(11.27 KiB) Downloaded 431 times
STARSTRUCK
Moderator
Posts: 342
Joined: Wed Mar 03, 2010 3:46 pm
Location: sent milady ;)

Re: Design Approval Sector

Post by STARSTRUCK »

CA Canopus
Image
Spoiler!
Size: 125
Mass: 15625/15625
Energy: 2400/2400
Section HP: 5125
Speed: 1.57
Acceleration: 0.03
Turning: 0.46

Power Core
1x Ultra-Heavy

Propulsion
1x Heavy

Armament
32x CIWS Gun
Attachments
CC-Canopus-FIX1.rar
(3.61 KiB) Downloaded 441 times
CC-Canopus_sprites.rar
(5.42 KiB) Downloaded 439 times
vidboi
Tournamentator
Tournamentator
Posts: 669
Joined: Mon Mar 08, 2010 5:14 am
Location: UK

Re: Design Approval Sector

Post by vidboi »

FF As Mk2 Corinth A
SMscreen044.png
SMscreen044.png (3.49 KiB) Viewed 11830 times
Size: 60
Mass: 3600/3600
Energy: 550/550
Section HP: 850
Speed: 3.69
Acceleration: 0.1
Turning: 1.58

Power Core
1x Ultra-light

Propulsion
1x Light
1x Ultra-Light

Armament
2x Autocannon
2x Heavy Autocannon
Attachments
FF As Mk2 Corinth A sprites.zip
(8.72 KiB) Downloaded 450 times
FF As mk2 Corinth A.zip
(2.39 KiB) Downloaded 448 times
There is no OP, there is only more boosters...
vidboi
Tournamentator
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Posts: 669
Joined: Mon Mar 08, 2010 5:14 am
Location: UK

Re: Design Approval Sector

Post by vidboi »

FF As Mk2 Corinth B
SMscreen043.png
SMscreen043.png (2.71 KiB) Viewed 11818 times
Size: 60
Mass: 3600/3600
Energy: 550/550
Section HP: 730
Speed: 3.69
Acceleration: 0.1
Turning: 1.58

Power Core
1x Ultra-light

Propulsion
1x Light
1x Ultra-Light

Armament
2x Heavy Autocannon
1x Artillery

edit: i don't have a clue where the download went, but seeing as the image messed up, i'm guessing it was a posting error
Attachments
FF As mk2 Corinth B.zip
(2.3 KiB) Downloaded 438 times
FF As Mk2 Corinth B sprites.zip
(10 KiB) Downloaded 432 times
Last edited by vidboi on Sun Jan 16, 2011 7:26 pm, edited 1 time in total.
There is no OP, there is only more boosters...
vidboi
Tournamentator
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Posts: 669
Joined: Mon Mar 08, 2010 5:14 am
Location: UK

Re: Design Approval Sector

Post by vidboi »

ok, with squishy's permission, i shall now post all of the corinth variations in one post

FF As Mk2 Corinth A
Spoiler!
FF As mk2 Corinth A.png
FF As mk2 Corinth A.png (3.49 KiB) Viewed 11788 times
Size: 60
Mass: 3600/3600
Energy: 550/550
Section HP: 850
Speed: 3.69
Acceleration: 0.1
Turning: 1.58

Power Core
1x Ultra-light

Propulsion
1x Light
1x Ultra-Light

Armament
2x Autocannon
2x Heavy Autocannon
FF As Mk2 Corinth B
Spoiler!
FF As mk2 Corinth B.png
FF As mk2 Corinth B.png (2.71 KiB) Viewed 11788 times
Size: 60
Mass: 3600/3600
Energy: 550/550
Section HP: 730
Speed: 3.69
Acceleration: 0.1
Turning: 1.58

Power Core
1x Ultra-light

Propulsion
1x Light
1x Ultra-Light

Armament
2x Heavy Autocannon
1x Artillery
FF As Mk2 Corinth C
Spoiler!
FF As Mk2 Corinth C.png
FF As Mk2 Corinth C.png (2.5 KiB) Viewed 11788 times
Size: 60
Mass: 3600/3600
Energy: 550/550
Section HP: 805
Speed: 3.69
Acceleration: 0.1
Turning: 1.58

Power Core
1x Ultra-light

Propulsion
1x Light
1x Ultra-Light

Armament
1x Heavy Vulcan
1x Artillery
FF GI Mk2 Corinth D
Spoiler!
FF GI Mk2 Corinth D.png
FF GI Mk2 Corinth D.png (3.16 KiB) Viewed 11788 times
Size: 60
Mass: 3600/3600
Energy: 550/550
Section HP: 925
Speed: 3.69
Acceleration: 0.1
Turning: 1.58

Power Core
1x Ultra-light

Propulsion
1x Light
1x Ultra-Light

Armament
2x Autocannon
1x Heavy Vulcan
FF GI Mk2 Corinth E
Spoiler!
FF GI Mk2 Corinth E.png
FF GI Mk2 Corinth E.png (2.86 KiB) Viewed 11788 times
Size: 60
Mass: 3600/3600
Energy: 550/550
Section HP: 1150
Speed: 3.69
Acceleration: 0.1
Turning: 1.58

Power Core
1x Ultra-light

Propulsion
1x Light
1x Ultra-Light

Armament
2x Vulcan
FF Ar Mk2 Corinth F
Spoiler!
FF Ar Mk2 Corinth F.png
FF Ar Mk2 Corinth F.png (2.54 KiB) Viewed 11788 times
Size: 60
Mass: 3600/3600
Energy: 550/550
Section HP: 1380
Speed: 3.69
Acceleration: 0.1
Turning: 1.58

Power Core
1x Ultra-light

Propulsion
1x Light
1x Ultra-Light

Armament
2x CIWS Gun
FF FS Mk2 Corinth G
Spoiler!
FF FS Mk2 Corinth G.png
FF FS Mk2 Corinth G.png (3.42 KiB) Viewed 11788 times
Size: 60
Mass: 3600/3600
Energy: 550/550
Section HP: 530
Speed: 2.39
Acceleration: 0.05
Turning: 1

Power Core
1x Ultra-light
Propulsion
2x Ultra-Light

Armament
2x Autocannon
1x Heavy Missile Array
2x CIWS Gun
FF As Mk2 Corinth H
Spoiler!
FF As Mk2 Corinth H.png
FF As Mk2 Corinth H.png (3.01 KiB) Viewed 11788 times
Size: 60
Mass: 3455/3600
Energy: 550/550
Section HP: 1175
Speed: 2.49
Acceleration: 0.05
Turning: 1.04

Power Core
1x Ultra-light

Propulsion
2x Ultra-Light

Armament
1x Vulcan
1x High Energy Laser
CVL FS Mk2 Corinth I
Spoiler!
CVL FS Mk2 Corinth I.png
CVL FS Mk2 Corinth I.png (2.31 KiB) Viewed 11788 times
Size: 60
Mass: 3600/3600
Energy: 550/550
Section HP: 1175
Speed: 2.39
Acceleration: 0.05
Turning: 1

Power Core
1x Ultra-light

Propulsion
2x Ultra-Light

Armament
2x Drone Bay
1x CIWS Gun
Attachments
FF Corinth mk2 + sprites.zip
(38.38 KiB) Downloaded 429 times
There is no OP, there is only more boosters...
vidboi
Tournamentator
Tournamentator
Posts: 669
Joined: Mon Mar 08, 2010 5:14 am
Location: UK

Re: Design Approval Sector

Post by vidboi »

corrections for the G,H and I classes
Attachments
FF Corinth mk2 corrections.zip
(6.98 KiB) Downloaded 424 times
There is no OP, there is only more boosters...
STARSTRUCK
Moderator
Posts: 342
Joined: Wed Mar 03, 2010 3:46 pm
Location: sent milady ;)

Re: Design Approval Sector

Post by STARSTRUCK »

DD Kirino
Image
Spoiler!
Size: 75
Mass: 5625/5625
Energy: 820/850
Section HP: 1480
Speed: 1.6
Acceleration: 0.05
Turning: 0.69

Power Core
1x Light

Propulsion
1x Light

Armament
5x Heavy Autocannon
1x High Energy Laser
4x CIWS Gun
Attachments
CC-Kirino_sprites.rar
(4.09 KiB) Downloaded 430 times
CC-Kirino.rar
(2.56 KiB) Downloaded 440 times
Squishy
Rear Admiral
Rear Admiral
Posts: 852
Joined: Mon Dec 03, 2007 4:32 am

Re: Design Approval Sector

Post by Squishy »

Might want to think about utility ships and such.

DD Bai Ze
STATS: [OK]
BLUEPRINT: [OK]
WEAPONS/MODULE: [OK]
Module representing Standard Engine: 0.02 Accel, 2.00 Speed, 0.40 Turning


DD Discord
STATS: [OK]
BLUEPRINT: [OK]
WEAPONS/MODULE: [OK]
Module representing Standard Engine: 0.02 Accel, 2.00 Speed, 0.40 Turning


DD Tao Tie
STATS: [OK]
BLUEPRINT: [OK]
WEAPONS/MODULE: [OK]
Module representing Standard Engine: 0.02 Accel, 1.00 Speed, 0.20 Turning


CVA Saggitarius
STATS: [OK]
BLUEPRINT: [OK]
WEAPONS/MODULE: [OK]
Modules representing engines don't have Accel value. Who cares.


FF Sen
STATS: [OK]
BLUEPRINT: [OK]
WEAPONS/MODULE: [OK]
Module representing engine doesn't match.


DD Askold
STATS: [OK]
BLUEPRINT: [OK]
WEAPONS/MODULE: [OK]
Module representing Standard Engine: 0.02 Accel, 2.00 Speed, 0.40 Turning


BCV Camazotz
STATS: [OK]
BLUEPRINT: [OK]
Blueprint has extra 0.01 speed and turning
WEAPONS/MODULE: [OK]
Module representing engine doesn't match.


CA Canopus
STATS: [OK]
BLUEPRINT: [OK]
WEAPONS/MODULE: [OK]
Module representing Heavy Engine: 0.01 Accel, 1.00 Speed, 0.30 Turning


Mk2 Corinth Series
STATS: [OK]
BLUEPRINT: [OK]
WEAPONS/MODULE: [OK]
FF FS Mk2 Corinth G: Heavy Missile Array is 0 arc, but can be 0.5 arc as in default


DD Kirino
STATS: [OK]
BLUEPRINT: [OK]
smart aleck description is missing
WEAPONS/MODULE: [Corrections Required]
Module representing Heavy Engine: 0.01 Accel, 1.00 Speed, 0.30 Turning
Heavy Autocannons have 5 clipsize instead of 6, double check all weapons
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