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Re: Questions and Answers

Posted: Thu Feb 03, 2011 12:06 am
by Corporal Jomn
Can you give us a rough estimate of how long it will take before the meta trial starts?

Re: Questions and Answers

Posted: Thu Feb 03, 2011 12:36 am
by Arcalane
Nope! Too much going on right now for all of the staff.

Re: Questions and Answers

Posted: Thu Feb 03, 2011 4:08 am
by Kiltric
Arc, when you say closed, do you mean concluded, or just closed to registration?

Re: Questions and Answers

Posted: Thu Feb 03, 2011 4:30 am
by Arcalane
Closed to registration, given the response to Jomn's question - can't have finished if we've not even started yet. We'll be posting battle reports and major events in public for the rest of you to follow along as they happen. :)

Re: Questions and Answers

Posted: Thu Feb 03, 2011 5:17 am
by Nevec Remnant
Ha ha, my models that I put up are for roleplay purposes. My main schematics are still under construction.

Re: Questions and Answers

Posted: Thu Feb 03, 2011 6:25 am
by Kiltric
Fantastic, just wanted to make sure. Any chance someone will be making videos of some of the action?

Re: Questions and Answers

Posted: Sun Feb 06, 2011 6:38 am
by Squishy
Angry Assholes and Crazy Cunts should check their respective Design Approval Threads to get some fixes in.

Re: Questions and Answers

Posted: Mon Mar 07, 2011 11:59 pm
by Ender
this is gonna sound kinda of bad, but what is the 2.0 trial run. what does it do.

Re: Questions and Answers

Posted: Tue Mar 08, 2011 1:18 pm
by Anna
... You're really the king of stupid questions, aren't you?

Re: Questions and Answers

Posted: Wed Mar 09, 2011 12:04 am
by Ender
sorry its hard to pick up all this stuff in a couple of days

Re: Questions and Answers

Posted: Thu Mar 10, 2011 6:02 pm
by Shifter55
What equation does the Armour mechanic use to determine damage? Will we be able to alter the minimum damage for bullets in Shipmaker?

Re: Questions and Answers

Posted: Fri Mar 11, 2011 1:46 am
by Arcalane
1) damage*(-cos((damage/sectioncurrenthp)*pi*(4/3))/2+0.5)

Silverware came up with it, I just had to cobble together a couple of hacks to fix the falloff.

2) No, and not in the foreseeable future either.