CU: Carpe Universum announced

Carpe that Universum

Moderators: th15, Moderators

Himura.Kenshin
Rear Admiral
Rear Admiral
Posts: 887
Joined: Fri Sep 28, 2007 11:35 pm
Location: Below My Postcount

Post by Himura.Kenshin »

th15 wrote:Download Here: http://www.wyrdysm.com/games/carpeuniversumdemo.zip
Game Website: http://www.wyrdysm.com/carpegame.php


Description
Carpe Universum is an intense Shoot 'em Up (SHMUP) game that features a full combo system. You will be able to roll, power charge, fire vulcan spreads and defender bursts using combos.

The game offers a truly intense SHMUP experience that is a pure test of skill. You will be able to roll whenever you choose and you are invulnerable while rolling, this means that you will never be hemmed in by swarms of enemy bullets. If you die, you've only yourself to blame!

Screenshots
Image

Image

Gameplay Video
Warcraft III (U.S. East) -~-~- [( Aequinox / DACI-Equinox / Equinox]4[Lyfe )]
XBox 360 LIVE (Mostly CoD:WaW) -~-~- [( EquinoxXenom )]

[quote="Wyrdysm Games"][i]Stop quoting the line above in your sigs![/i][/quote]
Grimthor
Lieutenant, Junior Grade
Lieutenant, Junior Grade
Posts: 16
Joined: Fri Sep 07, 2007 5:45 am

Post by Grimthor »

cadavre wrote:
Grimthor wrote:
th15 wrote:Yes there will be co-op.
Ah thats good to hear, but tell me good sir will this Co-Op mode be over LAN, Internet or two people on one Computer?
from one of th15's earlier posts i think i feintly recall him saying
i would do it if i could but ive heard that it's pretty damn hard to do
forgive me if it is not completely word for word.
it's true too you need to assign all x and y variables of all instaces a number from 1 to 100000 as well as a few minor variables.
also i have never heard of a game of this genre being a network game so i don't honestly believe it will be a network game but the option where you have two players breaking the keyboard trying to do somthing special.

my strategy is to release lots of defensive sever busts then run in a circle. ultra kewl.
That was when people were talking about BSF going Multiplayer, which of course its quite impossible. This is a different game we are talking about here and he's already said there will be co-op and to be honest I quite doubt it will be over the Internet or two people on one computer, most likly it will be over LAN.

And trust me I think I would know a little more about the complexities of a Networked game of BSF's caliber than you, Carpe Universum could be pulled off as it is not as complex in design to BSF but still it would require quite alot of work on th15's part.
User avatar
Normandy
Vice Admiral
Vice Admiral
Posts: 1214
Joined: Thu Sep 27, 2007 2:34 am

Post by Normandy »

This would be perfect as a flash game, come to think of it...
[url=http://www.fallingsandgame.com/][img]http://www.gaussianstudios.co.cc/hosting/fsgbanneram3.png[/img][/url]

tl;dr-ers will be shot on sight.
[size=75][url=http://bsf.wikidot.com/]BSF Wiki[/url]
"I have measured your 'fun', and science has quantitatively rated it a three." ~Lord Tim (Data Realms Fan Forums)[/size]
Squishy
Rear Admiral
Rear Admiral
Posts: 852
Joined: Mon Dec 03, 2007 4:32 am

Post by Squishy »

Has anyone figured out the weapon and combo delays yet?

Every time I pop out a can of whoop ass, there's a small moment where my weapons are rendered inoperable and the bullets from surviving enemies become far too dense for me to 'dash' past.
Hobbes1098
Ensign
Ensign
Posts: 8
Joined: Mon Nov 26, 2007 6:21 am
Contact:

Post by Hobbes1098 »

Hey, the guy who made the song in the video is one of my friends. Weird.
Post Reply