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Posted: Thu Aug 21, 2008 4:15 am
by Magick
Commodore111 wrote:Ignore Magick when he insults people who clearly are more sane than him.
:roll:
I may not seem sane, but i am. No voices for me.

Posted: Thu Aug 21, 2008 4:20 am
by ACDI)Anton
thanks
i want to see a version of BSF where you can make your own sections...
that'd be cool

Posted: Thu Aug 21, 2008 4:24 am
by Commodore111
BSF + Spore = BATTLESPORES FOREVER! :D


Oh, and I'm also getting Ra3 when it comes out. It's already a pretty good game from what I've seen in the beta(Or played, for that matter).

Posted: Thu Aug 21, 2008 4:35 am
by Magick
Commodore111 wrote:BSF + Spore = BATTLESPORES FOREVER! :D
The only good permutation of that game would be a sandbox-style BSF.

Posted: Thu Aug 21, 2008 4:53 am
by ACDI)Anton
actually...
im gonna have to go with Magick
BSF is practicaly spore but futurized...

Posted: Thu Aug 21, 2008 5:25 am
by Ninteen45
Ratchet and clank's second instalment to the tools of destruction series and Spore.

Posted: Thu Aug 21, 2008 5:41 am
by Magick
ACDI)Anton wrote:actually...
im gonna have to go with Magick
BSF is practicaly spore but futurized...
Um.

That isn't what i was saying.

The only good VERSION of Spore +BSF would be BSF with sandbox-style gameplay. And i'm talking about the spore style, not the kind we have now.

Posted: Thu Aug 21, 2008 5:42 am
by Droid
Magick wrote:
Um.

That isn't what i was saying.

The only good VERSION of Spore +BSF would be BSF with sandbox-style gameplay. And i'm talking about the spore style, not the kind we have now.
What? you mean, grow-your-own-space-empire?

Posted: Thu Aug 21, 2008 5:53 am
by antisocialmunky
Lord-General Thunder wrote:Rick Roll of rehashed arguements treading familar ground that's not going to settle anything.
Well you and I see it form different angles. I wasn't advocating anything except for the I hate EA and modern disposable gaming bit towards the end. I am a game designer so the whole sequel-rama and DRM debate is a bit silly to me since its crappy people putting crappy protection on crappy games won't stop slightly crappier people from decrappifying the crap that the first set of crappy people put on their crappy games.

At any rate, punishing paying customers is a bad idea.
What? you mean, grow-your-own-space-empire?
Moo I and Moo II were the only great games of that genre. Space Empires was a series developped by some indie dudes that was complex and fun. Then Moo III pretty much kill the genre with the "do you taxes" approach. Gal Civ was... okay... not really. Then the Gal Civ guys made SoSE and gave you a complex game and didn't tell you how to play it very much. :(

Posted: Thu Aug 21, 2008 9:45 am
by Lord-General Thunder
antisocialmunky wrote:
Lord-General Thunder wrote:Rick Roll of rehashed arguements treading familar ground that's not going to settle anything.
Well you and I see it form different angles. I wasn't advocating anything except for the I hate EA and modern disposable gaming bit towards the end.
Well, I can sympathize, and even agree with that.
At any rate, punishing paying customers is a bad idea.
Yeah, the pirates who were responsible for causing companies to have to protect their games in the first place should be subject to some kind of class action lawsuit, I'm thinking. Imagine how much we could all get out of them for "pain and suffering." :)