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Maintenance is too hard to keep track of, so I just had a brilliant (and probably bad) idea for restricting ship counts;
Crews!
You need to train crews in order to man ships. Or more accurately you have facilities of some flavour that produce trained crews. They support a certain amount by default, and extras can be trained by making monetary investments.
Crews do not have any performance impact on a ship. You can't train better crews. They're just there to help keep a handle on fleet sizes. One crew is enough for one ship, maybe even the really big ones.
Thoughts?
_________________ /l、 ゙(゚、 。 7 l、゙ ~ヽ じしf_, )ノ
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