Industrial-Grade Cores/Engines
Posted: Sat Jan 29, 2011 4:48 am
One thing I'm concerned about is the viability of constructing non-military-grade mining ships, so I was idly considering adding industrial-grade cores and engines to the list. They'd have looser restrictions - instead of having a maximum output devoted to weapons, they'd have a maximum output per weapon, only powering weapons of that level or lower - and I'm considering adding a discounting to both them and the civilian cores so that ships cost less if they're using them.
Of course as the initial results showed, the Civilian Cores and Engines were a little too good, so I'd like input on possible stats (I don't have a proposal right now), comparison to the existing engines, and reasoning behind any suggestions.
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Core Template;
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Engine Template;
Of course as the initial results showed, the Civilian Cores and Engines were a little too good, so I'd like input on possible stats (I don't have a proposal right now), comparison to the existing engines, and reasoning behind any suggestions.
~~
Core Template;
Code: Select all
[u]Core Name[/u]
<Restrictions/Modifiers>
Core Integrity: ###
Power Output: ###
Mass: ###
Engine Template;
Code: Select all
[u]Engine Name[/u]
<Restrictions/Modifiers>
Speed Output: ###
Acceleration Output: ###
Turning Output: ###
Integrity: ###HP
Mass: ###
Power Drain: ###