Checkmate- Endgame
Posted: Sun Nov 22, 2009 12:35 am
It might seem a bit odd to plan the end of the game before it's even started, but it's always good to plan ahead, just so it's there. This should really just be a brainstorm session on how we should decide the game should end.
Should it be where one faction conquers all the others? If all of an alliances goals are fulfilled?
I think we should have victory conditions like this:
One faction left- Obvious win for that faction
Only players left have alliance- I think the players in that alliance should decide if they want to continue, but if the game has dragged on too long, it should be insta-win.
Only players left aren't in alliance, but both have fulfilled their goals- Again, like the one stated above. But if it's only two players, they're both winners.
Stalemate- This is just a theoretical scenario. What if, by the blind luck of it, two alliances stalemate each other, with no side being able to gain the upper hand? The remnant is already destroyed, and it's just the two alliances of factions.
This probably will not happen, simply because a capital ship (or a deus ex machina) will break the stalemate, resulting in victory in one side.
I can't think of anything else. Does anyone else have any comments/suggestions/criticisms?
Should it be where one faction conquers all the others? If all of an alliances goals are fulfilled?
I think we should have victory conditions like this:
One faction left- Obvious win for that faction
Only players left have alliance- I think the players in that alliance should decide if they want to continue, but if the game has dragged on too long, it should be insta-win.
Only players left aren't in alliance, but both have fulfilled their goals- Again, like the one stated above. But if it's only two players, they're both winners.
Stalemate- This is just a theoretical scenario. What if, by the blind luck of it, two alliances stalemate each other, with no side being able to gain the upper hand? The remnant is already destroyed, and it's just the two alliances of factions.
This probably will not happen, simply because a capital ship (or a deus ex machina) will break the stalemate, resulting in victory in one side.
I can't think of anything else. Does anyone else have any comments/suggestions/criticisms?