How did you implement surfaces into this game?

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DeProgrammer
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How did you implement surfaces into this game?

Post by DeProgrammer »

How did you get surfaces to work in rooms above 4000 units high and wide? :shock:

I wish to make a game like yours, I love the concept, but having such large surfaces is impossible in such large rooms. I wonder if it's possible to make surfaces view sized?
th15
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Re: How did you implement surfaces into this game?

Post by th15 »

It's just a 4096x4096 surface. That's all. No it's not good.
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Doogie12
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Re: How did you implement surfaces into this game?

Post by Doogie12 »

DeProgrammer wrote:How did you get surfaces to work in rooms above 4000 units high and wide? :shock:

I wish to make a game like yours, I love the concept, but having such large surfaces is impossible in such large rooms. I wonder if it's possible to make surfaces view sized?
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DeProgrammer
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Re: How did you implement surfaces into this game?

Post by DeProgrammer »

dude that's so hot omfg
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Necrontyr1998
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Re: How did you implement surfaces into this game?

Post by Necrontyr1998 »

*turns around very slowly and leaves, pretending he never saw any of this*
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